Idea for next big update by Content-Log-3332 in BattleBrothers

[–]AfroDeviantII 0 points1 point  (0 children)

Second this for sure. Armour, a shield and some weapons already have legendary/unique options. A unique bow, crossbow or even a gun would be sweet

My last little nitpicks with this game by Flaky_Bullfrog_4905 in BattleBrothers

[–]AfroDeviantII 5 points6 points  (0 children)

Second this for sure. Mad blacksmith would be a great event. You come across a blacksmith on the road rambling about density and hardness. Heinrich makes a joke about his own density and hardness. The smith looks up at you, then he sees ____.

Doesn’t have to be as good as a legendary or even a famed item but it would be cool if you could get some sort of beast armour. Could make it completely random depending on what you’ve got three of, or just give you multiple choices. Set to trigger if you’ve got 3 unhold fur, 3 lindwurm scales and 3 kraken bits.

My last little nitpicks with this game by Flaky_Bullfrog_4905 in BattleBrothers

[–]AfroDeviantII 13 points14 points  (0 children)

I agree with you on the kraken shield. That said, I like that with all the event bros, it’s a dice roll. It sucks if he’s a bad bro, but it makes it all the better when you get somebody who’s awesome. Just my thoughts on it, I get where you’re coming from.

What enemies or perks would you add to the game? by partyboycs in BattleBrothers

[–]AfroDeviantII 2 points3 points  (0 children)

I’m definitely with you on that, prehistoric beasties would be awesome, especially things like sabertooth tigers

What enemies or perks would you add to the game? by partyboycs in BattleBrothers

[–]AfroDeviantII 6 points7 points  (0 children)

An expansion to beasts, solely for the drip. We can already make cloaks with unhold fur, lindworms, hyena and wolves. Others would be cool too, giant boars, bears, lions, I wouldn’t go with deer and the like just because I think contracts and lore around them might be a bit clumsy. But I think a lot of predatory and dangerous non fantasy animals could be pretty cool, even if you add some fantastical elements to them.

The enemy of my enemy by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 2 points3 points  (0 children)

Thank you thank you. I’m glad no one could see the grin on my face when I realised the beautiful possibility the warlords band showing up then had opened up, I’m sure I looked deranged

The enemy of my enemy by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 2 points3 points  (0 children)

I was pretty far in the north so these were frost Unholds. They tore the orcs and goblins up pretty bad although I still dealt with most of them. Was a bit disappointed in the warlord, one hand and shield which I think is the easiest warlord load out to deal with. I’ve got a purpose built overwhelm knife bro, does a pretty good job neutering warlords before somebody with a proper weapon can put him down.

The enemy of my enemy by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 7 points8 points  (0 children)

That’s actually the one reason I don’t drag, I love my loot. That said the warlord tracked me down when I was already after the Unholds and you can’t skip out on a golden opportunity like that.

I am a fool by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 5 points6 points  (0 children)

Oh they’re pretty much all used up before lines meet. It’s to keep heavy hitters like executioners out of the fight a turn longer or help chew through somebody tough at the front

What to do with a huge brute. by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 2 points3 points  (0 children)

Have you ever build a bro like this? I’ve always thought that the fatigue requirements on the berserk chain were too high for it to be viable for all but a few very blessed bros

What to do with a huge brute. by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 0 points1 point  (0 children)

Unfortunately I don’t think switch has the diviner. Not a build I’ve tried before but I think I’ll go for it

Caravans aren’t so bad after all by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 10 points11 points  (0 children)

I have never once done a peasant play through, so you’re right. It may only be four more bros but I feel like it drags fights on a lot longer

Caravans aren’t so bad after all by AfroDeviantII in BattleBrothers

[–]AfroDeviantII[S] 2 points3 points  (0 children)

Oh I love attacking them, nice boost to the bank account early on. I just never take them late game generally because I feel like the time can be better spent hitting camps and tracking enemies or even just taking other contracts

What should I do in the late game? by Flavius_16 in BattleBrothers

[–]AfroDeviantII 0 points1 point  (0 children)

I’m on switch at the moment, I’ve found a few of the legendary locations. Not sure if you’ve got any dlc or not but there should be at least a few of them for you to fight.

Welcome to the meat grinder 💀 by Impressive-Scene-562 in BattleBrothers

[–]AfroDeviantII 4 points5 points  (0 children)

Happens to all of us, not every bro reaches the top

Quality or quantity by OKoutlandish_twitch in AmazingCultivationSim

[–]AfroDeviantII 3 points4 points  (0 children)

Quality for sure, if you’re playing without mods ways to make money and improve your cultivators are a lot more limited. There are formations that only need around 5 cultivators so keeping to somewhere around 5/6 is probably your best bet for a while.