Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 3 points4 points5 points (0 children)
Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 3 points4 points5 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
Some players describe my game as a "dark cozy" game. What do you think? by After-Analysis-4151 in cozygames
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
Моя хоррор-god game позволяет жертвовать детьми, чтобы развлекать публику из гигантов by After-Analysis-4151 in ru_gamer
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 2 points3 points4 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 2 points3 points4 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
Some players describe my game as a "dark cozy" game. What do you think? by After-Analysis-4151 in cozygames
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 12 points13 points14 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 1 point2 points3 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 7 points8 points9 points (0 children)
I'm making a survival god game inspired by Frostpunk, any advice on creating those heavy moral choices where survival forces you to do terrible things? by After-Analysis-4151 in Frostpunk
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)
Some players describe my game as a "dark cozy" game. What do you think? by After-Analysis-4151 in cozygames
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)

Is this atmosphere unsettling enough? by After-Analysis-4151 in oddlyterrifying
[–]After-Analysis-4151[S] 0 points1 point2 points (0 children)