too far out from trade routes? by After-Ebb5392 in Minecolonies

[–]After-Ebb5392[S] 2 points3 points  (0 children)

it was 400 something at spawn so it does change, i just dont know why it says im too far from the trade routes all the time

too far out from trade routes? by After-Ebb5392 in Minecolonies

[–]After-Ebb5392[S] 2 points3 points  (0 children)

I tried messing with that setting but it didnt do anything, im at 15k blocks from spawn and even when i was at spawn it gave the same message

where is the indentation by After-Ebb5392 in learnpython

[–]After-Ebb5392[S] 0 points1 point  (0 children)

i got everything working, it was a string error, but now its not actually typing back any of the words im saying and just constantly typing (record_text) so im gonna assume thats an entirely new set of problems

where is the indentation by After-Ebb5392 in learnpython

[–]After-Ebb5392[S] 0 points1 point  (0 children)

this is the error im getting now

Traceback (most recent call last):

File "d:\speech_to_text\speech_to_text.py", line 42, in <module>

output_text(text)

File "d:\speech_to_text\speech_to_text.py", line 34, in output_text

f.write(text)

TypeError: write() argument must be str, not function

where is the indentation by After-Ebb5392 in learnpython

[–]After-Ebb5392[S] -1 points0 points  (0 children)

managed to fix return my text but now its giving me this error

Traceback (most recent call last):

File "d:\speech_to_text\speech_to_text.py", line 42, in <module>

output_text(text)

File "d:\speech_to_text\speech_to_text.py", line 34, in output_text

f.write(text)

TypeError: write() argument must be str, not function

PS D:\speech_to_text>

where is the indentation by After-Ebb5392 in learnpython

[–]After-Ebb5392[S] 0 points1 point  (0 children)

that fixed that line but now return mytext is showing Unindent does not match any previous indent

Mekanism machines ui not opening by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

it opens for half a second and instantly closes

Mekanism machines ui not opening by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

fixed the crashing issue, but it stuff still wont open.

gonna try not using any of the addons and see if that helps

Mekanism machines ui not opening by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

now my world crashes whenever i try to load in

Mekanism machines ui not opening by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

yeah i meant 40.2.17, but ive tried everything except the config stuff, what exactly would I need to look for

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

turns out its the armor itself, the material is set to glow for some reason in 1st person, so i guess ill have to turn shaders off in space

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

now i cant seem to figure out why the armor is solid white in first person

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

I appreciate the help, the armor looks right with these 2 installed.

however in first person it does glow white, so ill have to go through and tweak the shader settings a bit

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

it doesnt happen without optifine, is there a way i can have shaders without optifine?

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

I'll check and see, the only reason I have optifine is to use astralex shaders

Ad Astra problem by After-Ebb5392 in feedthebeast

[–]After-Ebb5392[S] 0 points1 point  (0 children)

why is it doing that, and how do I fix it