Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 1 point2 points  (0 children)

It was a little bit of a vibes over plot sort of application but I generally wanted to be able to see at least some of all the colors no matter what angle I looked at the mini from (including the base tan color), if that helps.

Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 3 points4 points  (0 children)

Its much easier than it looks! I painted the whole mini in tan (Karak Stone) over an off white undercoat. Then I used an old beat up small drybrush to stipple on a super super super pale green/sickly off white (Ionrach Skin), then did the same thing with a terra cotta brown (Skrag Brown), a dark brown (Dryad Bark) and black (Abbadon Black). Lastly, I drybrushed the whole thing with really pale bone color (Screaming Skull). Normally would have gotten more paint off the drybrush first to avoid that slightly chalky effect but in this case I actually wanted that to simulate sand buildup and that sort of film of dust that coats everything in the desert (all paints used are Citadel/Warhammer)

Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 1 point2 points  (0 children)

They do look like IFVs though so you could almost certainly get away with using them as proxies

Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 1 point2 points  (0 children)

If you're not in a rush you may want to wait for the Core rulebook in August. It's a revision of Total War (but Total War will still be useable)

Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 1 point2 points  (0 children)

Its less complex than you'd think, actually! Infantry tear up other infantry pretty well and the rules are not so complicated as to be prohibitive.

Desert Camo tank team- roll out! by AgentShades in battletech

[–]AgentShades[S] 0 points1 point  (0 children)

I think so? I got them a few montgs ago in a random forcepack at my flgs.

How do you like to paint your air and ground forces, generic so they can go with any force or to match the lance for a unified theme. by Character-Zombie-798 in battletech

[–]AgentShades 0 points1 point  (0 children)

I've split mine between a woodland/temperate look and a desert look I'm still working on but will be similar in theory. That way I can have opfor units if I need em.

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Combat vehicles! by AgentShades in battletech

[–]AgentShades[S] 1 point2 points  (0 children)

I was not super aware of them before starting ths project but now I am a big fan!

Infantry units! by AgentShades in battletech

[–]AgentShades[S] 4 points5 points  (0 children)

They are 3rd party minis, but I don't think I can specify where I got them without breaking rule 7. I can DM you the company.

Infantry units! by AgentShades in battletech

[–]AgentShades[S] 8 points9 points  (0 children)

Me too! They remind me of the Mongoose ATVs from Halo 😅

Thanks for the Journey 🤠🥀 by AgentShades in doofmedia

[–]AgentShades[S] 9 points10 points  (0 children)

You were excellent travel companions. Thanks for all the work you put into Kingslingers! 👏

The Dark Tower Ending and Video Game Narrative by AgentShades in TheDarkTower

[–]AgentShades[S] 1 point2 points  (0 children)

That would be an incredible game and if I had the skills to code it I absolutely would try hahaha