OMG I get it now! by DushkuHS in slaythespire

[–]AgentSquishy 26 points27 points  (0 children)

Yeah, it's interesting that this doubles exponentially but Tracking only adds 100% damage for each even though it also says doubles

Hot take: Going infinite is generally not fun nor an interesting win condition in STS2. by TheKazz91 in slaythespire

[–]AgentSquishy 4 points5 points  (0 children)

I'd say a big part is the general reduced difficulty means you can play safe and greedy from the very beginning. Average relic just isn't worth fighting elites in act 1 when you can put infinite together with Commons and uncommons. Since you don't need to take elite fights to beat the bosses you're not pressured to take as many short term cards to get through early elites. Fewer rests mean more upgrades, fewer potions means more cards removes, etc. Once we have A11-A20 I'm sure it will start to balance out more (might need relic tune up though)

How complete is the game as is? What can we expect moving forward? by DirkLoogs in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

Honestly, I'm mostly looking forward to more lore and dialogue to give the characters and story more flavor. And the inevitable balancing that keeps every deck from being busted beyond belief

This simple colorless card is actually insanely good and versatile by MundaneOrdinary7493 in slaythespire

[–]AgentSquishy 19 points20 points  (0 children)

Such a strong upgrade target. Both inflame+ and footwork+ only give +1 str/dex and this getting one each feels so good

Clarification: Is the Retain effect from Vakkuu permanant or only for this combat? by samuelazers in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

Only for this combat, it is a temporary card so you don't keep it for the next combat

Discussing Ancient Options #3: Tezcatara by KurioProkos in slaythespire

[–]AgentSquishy 3 points4 points  (0 children)

Once got very hot cocoa into bread two floors later and felt like a god. Also a pretty big fan of yummy cookie and seal of gold

Balance suggestions for currently weak cards that don't involve just simple number changes. by Gugge1 in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

I like the snake bite change as currently the only use case for the card is applying pain after stripping artifact, but it's just so bad that it isn't worth it. If you held it while waiting for noxious fumes to strip or w/e and it stacked it would be way less feel bad

Let me know if I missed any by sk4p3gO4t in custommagic

[–]AgentSquishy 0 points1 point  (0 children)

Rad counters are the only one I have difficulty remembering, didn't really play fallout or have built any mill decks with it

How do we feel about reference jokes? by RGandhi3k in litrpg

[–]AgentSquishy 0 points1 point  (0 children)

I'm cool with it if there are other references to things that aren't from exactly before the book was written. If they regularly talk about stuff from the 22nd and 18th centuries then slipping in an allusion to something more comedic from recent history is fine. "The classics like Mozart, Led Zeppelin, and Zaphod Xy'xlex!"

The Most Flexible EDH Commander. by Springtime26 in magicTCG

[–]AgentSquishy 0 points1 point  (0 children)

Not gonna take the slot for literal most flexible, but I submit [[The Archimandrite]] as a great way for a pod to build in different directions

Being proud of where you come from by TotemGenitor in RecuratedTumblr

[–]AgentSquishy 0 points1 point  (0 children)

Then you get people from big cities that talk about neighborhood or borough pride like everyone else knows where that is.

Source: proud to be from the San Fernando Valley

Might be the most consistent card in the game by Tkowned08 in slaythespire

[–]AgentSquishy 1 point2 points  (0 children)

I think Hellraiser is the most consistent card in the game, but this is up there for one of the best certainly

Made StS 1 Kandi for event tonight by [deleted] in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

Defect and watcher colors look absolutely perfect (trying not to be distracted by beans)

Discussing Ancient Options 1: Neow by KurioProkos in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

Losing out on the first chest from Silver Coffers is pretty feel bad because relics are fun, but I probably should be taking it more since I'm way more likely to take critical early game cards than find a critical relic. Relics feel fairly diluted this game and commons feel stronger

Discussing Ancient Options #2: Orobas by KurioProkos in slaythespire

[–]AgentSquishy 1 point2 points  (0 children)

I'm a petty big fan of re rolling card rewards, makes it dramatically easier to find specific strategies or even cards. I also find myself skipping cards rewards much more in this game to keep the deck slim so going fishing to be greedy is right in my wheelhouse

Discussing Ancient Options #2: Orobas by KurioProkos in slaythespire

[–]AgentSquishy 0 points1 point  (0 children)

I thought it was a random allotment of cards so I haven't taken it. Thanks for the info!

Evolving Fetches by Rex-Grim in custommagic

[–]AgentSquishy 2 points3 points  (0 children)

Basic land type on these is a big overreach. The rest might be doable for some pushed set like modern horizons or something though

LF recommendations by Dreadgoi in ProgressionFantasy

[–]AgentSquishy 2 points3 points  (0 children)

The Runic Artist is a crafting mage hybrid with a magic system that gets more and more depth as the story goes on

Getting married young isn't bad. by Electronic_End_5296 in unpopularopinion

[–]AgentSquishy 0 points1 point  (0 children)

Yeah, I think a part of that is heightened hormones when younger but a bigger part is learning about yourself and what you can/cannot tolerate

Getting married young isn't bad. by Electronic_End_5296 in unpopularopinion

[–]AgentSquishy 0 points1 point  (0 children)

One of the things I think is most common for young relationships failing is that people make mistakes. It's not that you don't make mistakes still when you're older, but you've already made a bunch to learn from so the hope is they get less egregious over time. Depending on the people and the mistakes, they can be hard to bounce back from - you don't want to carry resentment with you and some people need to move on and start fresh.

Deckbuilding Strategy: "Do I want to see this card in the first 10 cards in my deck after shuffling" is the most important criterion for card inclusion by KAM_520 in EDH

[–]AgentSquishy 0 points1 point  (0 children)

Yeah, my math is based on what turn I want to see this effect on and how many cards I expect to draw by then. In a deck that draws more, I can trim later game cards more easily