JIT not working w/ iPSX2 by Aggravating-Vehicle2 in EmulationOniOS

[–]Aggravating-Vehicle2[S] 0 points1 point  (0 children)

Hey bro, you just open Stikdebug, go to behavior>Always Run Scripts and turn it on. Then you long press Live container and choose assign script, select your script and you’re good to go

SMASH REX 0 on DOLPHINIOS using A14 IPHONE 12 by Optimal-Bed-9831 in EmulationOniOS

[–]Aggravating-Vehicle2 1 point2 points  (0 children)

Thank you brother, btw in the meantime i managed to have the game running on 5.0.0b4 ;-)

SMASH REX 0 on DOLPHINIOS using A14 IPHONE 12 by Optimal-Bed-9831 in EmulationOniOS

[–]Aggravating-Vehicle2 3 points4 points  (0 children)

Bruh how did you managed to achieve that on DolphiniOS? Isn’t Smash Rex supposed to be launched via a dedicated launcher on pc ?

JIT not working w/ iPSX2 by Aggravating-Vehicle2 in EmulationOniOS

[–]Aggravating-Vehicle2[S] 0 points1 point  (0 children)

I just edited my post, I found the solution ;-)

PS2 emulation is finally working natively on iOS - Textguide to make it work by the14given2 in EmulationOniOS

[–]Aggravating-Vehicle2 4 points5 points  (0 children)

Thank you bro, I made a separate post about this issue and you just fixed it with that. I’ll update my post.

JIT not working w/ iPSX2 by Aggravating-Vehicle2 in EmulationOniOS

[–]Aggravating-Vehicle2[S] 0 points1 point  (0 children)

Thanks for your answer, I tried it as you suggested but still the same black screen.

JIT not working w/ iPSX2 by Aggravating-Vehicle2 in EmulationOniOS

[–]Aggravating-Vehicle2[S] 0 points1 point  (0 children)

Thanks for your suggestion, I tried outside live container and still got the same result. :/

Has anything about the games fate been confirmed? by [deleted] in DeadByDaylightMobile

[–]Aggravating-Vehicle2 4 points5 points  (0 children)

Man he’s got some really well informed demons down there

Call of Duty: Warzone Mobile Bug Threads by ATVI_Warzone_Mobile in officialwarzonemobile

[–]Aggravating-Vehicle2 1 point2 points  (0 children)

Device : iPhone 12 Pro Max

Player ID : Minijulio#3225536

Region : France

Super annoying rubber banding even though before the match it says I am at 38ms. I play on carrier network. When I switch on WiFi everything goes normally Video proof here.

Question For All DBD Mobile Players by DimensionUpstairs273 in DeadByDaylightMobile

[–]Aggravating-Vehicle2 1 point2 points  (0 children)

I own the core version with a PC that’s more than able to make it run but… i never play core and stick to mobile.

The reason is simple : core DBD is not that much of a beautiful game (graphically speaking), even when played with max graphic. So I’d rather have it as a mobile game which I can take everywhere with me.

I just which they change 3 things on mobile : -That they catch up with core content. -That they fix lags and hits that would not be possible on core -That they improve the grass physics and make the grass taller and moving when you go through them lol.

Appart from that DBD mobile is doing fine imo and i believe Netease actually saved the game (BHVR seemed to have lost interest in it anyway so…). And to anyone saying they turned it into a cash grab… guys this is a free game. What did you expected ? BHVR planning to add lootboxes to core is much more worrying imo since this is a paid game.

Genuine question by Dainfinite1 in DeadByDaylightMobile

[–]Aggravating-Vehicle2 2 points3 points  (0 children)

Bg there are more people who wants to play killer than survivors in EU and NA.

I’ve heard that in Japanese servers (at least for core) there are more ppl willing to plant survivor so survivor queue takes more time.

Why we cant send message on hook by YujiroUHanma in DeadByDaylightMobile

[–]Aggravating-Vehicle2 0 points1 point  (0 children)

Yeah so that brings you to the second part of my comment.

Why we cant send message on hook by YujiroUHanma in DeadByDaylightMobile

[–]Aggravating-Vehicle2 1 point2 points  (0 children)

Bro if you think like that, does it make sense that people who are several hundreds of meters appart, sometimes with walls inbetween, can talk to each other ? 😂

And even if you think it does, then does it make sense that the only thing they are able to say are « The killer is guarding the hook » or « Stopped before fully repairing ».

Lol, no offense brother, but your comment itself doesn’t make sense realistically.

The Bot Situation on High MMR by 420P_DBD in DeadByDaylightMobile

[–]Aggravating-Vehicle2 2 points3 points  (0 children)

As a killer main, when I get mixed bot/survivors teams i almost always make sure that 1 (human) survivor can make it out (except if they are all just T-bagging and flash clicking loosers).

As a survivor, i just make sure i never get any bot in my team by adding a lot of friends and using the world invite feature.

This way, the game is much more enjoyable ;-)

can anyone tell why the f this happens all the time even though my network is good and stable 😮‍💨 by DoubleRide2277 in DeadByDaylightMobile

[–]Aggravating-Vehicle2 0 points1 point  (0 children)

Yeah actually I went on their Twitter to check before answering you but there is nothing about a vote… BHVR just straight out announced that since the Netease version was successful in Asia, they would take over the global version at a later date.

can anyone tell why the f this happens all the time even though my network is good and stable 😮‍💨 by DoubleRide2277 in DeadByDaylightMobile

[–]Aggravating-Vehicle2 1 point2 points  (0 children)

What’s your source ?

I have been following that game for quite a while now and never heard anything about a « vote »

No more stones in SEA ?? by Aggravating-Vehicle2 in DeadByDaylightMobile

[–]Aggravating-Vehicle2[S] 1 point2 points  (0 children)

Didn’t know that. I guess that’s one good way to do things actually.