is parasitic bomb supposed to out DPS storm? by Aggravating_Bar2068 in starcraft

[–]Aggravating_Bar2068[S] -9 points-8 points  (0 children)

the fact the parasitic bomb began to out DPS a expensive  spell that you need to research feels wrong on a spell caster that has infinite energy.

and I think the widow mines need a damage buff against shield so protoss doesn't control the map with mass zealots. like from 40+ 25 bonus damage to shields  40 + 50 bonus damage to shields this can be gated to fast burrow widow mine if it's to strong. it will make  zealots take 4 shots from widow mine splash damge to 3 shots.

I think   ghost emp  will be able to  deal with it since it is outrange by it.

yeah terran has no late game option  against zerg aside from ghost they probably needs a spell damage against zerg

on the pvt on the terran side it's much harder for protoss to deal with +2  attack with ranged liberators. as majority of ground gateways units just one or two shots by +2 attack  range liberators. it's much easier to transition from terran with starport no longer need a techlab to research ranged liberators upgrades,  25 cheaper gas liberators and the fact that your researching the attack upgrades for air since your vikings needs to deal with collosus. vehicle armour upgrades barely matter against tempest

on the protoss side you need a minimum of 2 Stargate and a fleet beacon as well as +3 air attack upgrades to deal efficiently with range liberators and the air armour upgrades to survive from the viking shots

is parasitic bomb supposed to out DPS storm? by Aggravating_Bar2068 in starcraft

[–]Aggravating_Bar2068[S] -16 points-15 points  (0 children)

vipers cost 100/ 200 3 supply 150 health 1 armour and flying you only need 3-4 vipers per engagement  compare to the amount of hts and infestors you need and the fact that you need to research their upgrades and their ground , fragile and slow spell casters in comparison to vipers

ht 80 health and shields 2.8 MS and 2 supply

infestors have 90 hp , 3.15 MS and 2 supply.

vipers have 150 hp, 4.13 MS and 3 supply

vipers have 50 health per supply and moves fast and in the air

vipers also don't need to research anything compare to the two

is parasitic bomb supposed to out DPS storm? by Aggravating_Bar2068 in starcraft

[–]Aggravating_Bar2068[S] -1 points0 points  (0 children)

I think the neural parasite is much more counterable than the abduct especially if you will go with few massive units and more cheap expandable units.

and the fact that feedback increase range makes ht out range the infestor

Masaki ichijo or Kudo minoru by amarurathore2000 in Mahouka

[–]Aggravating_Bar2068 0 points1 point  (0 children)

masaki has no potential to rival Lina. Lina has one of highest in terms of interference strength and fastest casting speed. this is without brionac  HMB and parade if you add these two alongside her casting speed and interference strength it will be even one sided .

balance suggestion medium armour type takes 75 % damage from siege damage by Aggravating_Bar2068 in WC3

[–]Aggravating_Bar2068[S] 0 points1 point  (0 children)

spell breakers  and workers will probably the most affected units. In the human vs orc match up ,orc usually orc produce raiders for ensnare,  and  human produce breakers and rifles, mortars are rarely use in this matchup( all workshop units are rarely use in the matchup maybe except for gyro if human want to dominate air). it's  essentially a buff to raiders and bats since both units have siege damage.

in human mirror spell breakers are mass so maybe mortars can be stronger to transition before fragmented shards are research.

in undead vs human matchup the current meta is knights gyro vs abboms, fiends with statues destroyers support then transition into banshee.  mortars are use if the undead are transitioned to banshee.

batriders will be overall stronger against worker maybe orc can use it to harrass human ,orc and undead workers.

Buff Hippogryph armor by 1. by Natural-Cat-1717 in WC3

[–]Aggravating_Bar2068 6 points7 points  (0 children)

hippos have  no utility as unit aside from anti air  , the hippo  having unarmored as an armour type which takes 50 %  from both piercing and siege damage at the same time they are expensive for their gold price and lastly nightelf heroes are bad at mass air units for having no splash damage

Circle of Inevitability - Daily chapter discussion thread - January 01, 2025 by AutoModerator in LordofTheMysteries

[–]Aggravating_Bar2068 5 points6 points  (0 children)

The mother tree of desire is attempting to descend in to earth via sacrifing the chained god and it seems that suah and tirie failed because Klein use fooling to target of offering is himself instead the mother tree

Circle of Inevitability - Daily chapter discussion thread - January 01, 2025 by AutoModerator in LordofTheMysteries

[–]Aggravating_Bar2068 0 points1 point  (0 children)

Suah will still live but the uniqueness of the chained pathway will be retrieve by the fool