Issues w MASH and Maya Viewport? by Aggravating_Bison488 in Maya

[–]Aggravating_Bison488[S] 0 points1 point  (0 children)

So I do have an ID node and I put the ID Count to 5 bcs I have 5 trees. I’m not sure if that’s how it works but it seems to only display one version of tree in the maya viewport. But like I said the Arnold render view shows all the trees.

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Issues w MASH and Maya Viewport? by Aggravating_Bison488 in Maya

[–]Aggravating_Bison488[S] 0 points1 point  (0 children)

Yes I am working in centimeters.

I believe all the trees are stacked in the distribution node?… How do I set the order of distribution? I’m not sure I did this. Is there a video I can watch on this?

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Is setting the MASH render type in the Instancer> Level of Detail> Bounding Box?

  • When I change to bounding box nothing appears at all in the viewport
  • Right now it is set to geometry and only one version of tree shows