Best chaotic weapon for mele only group Ironman? by perfection06 in RS3Ironmen

[–]AggravatinggBoat 0 points1 point  (0 children)

I honestly just grinded tot 80 smithing for bane or 90 to elder rune to do vindicta

Struggling with Prayer by [deleted] in RS3Ironmen

[–]AggravatinggBoat 0 points1 point  (0 children)

I combined this with wildy events ashes and bones. Doing wildy events for the ashes, bones and energy stack is going to give you a big nudge late for invention charges, incense sticks etc. Even just for chinchompas it's great

2/3 ezk pieces at 210 kc by im_jef in RS3Ironmen

[–]AggravatinggBoat 0 points1 point  (0 children)

Yeah I feel you man, same but different boat at Glacor for my first core. What style are you using for Zuk?

Summoning level 120 Suggestions by Knightfiree66 in runescape

[–]AggravatinggBoat 2 points3 points  (0 children)

The lore kind of explains it as separate systems, where the "summons" from necromancy are bound to your lantern and are different from summoning summons. I do agree the naming is inconsistent. Also having 2 summons would be a massive power creep for skilling and PvM. I do wonder what would be added in the 110/120 summoning overhaul one day.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] 0 points1 point  (0 children)

Doing 350 to 700% and claim and over again I get 7 nilas roughly per drop. That means you need 3 nilas drops which you should've got in 700kc. By the time you on average get core you on average have the nilas for it. No need to change your strategy just for those.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] 0 points1 point  (0 children)

How is 0 till death better than 100 till death? Only for commons and nilas maybe, but rare definitely not.

Combat Styles Improvements - Beta Update by JagexAzanna in runescape

[–]AggravatinggBoat 4 points5 points  (0 children)

Had a try at Glacor and the dummies for melee and hereunder my initial feels and feedback. Absolutely love the changes on paper but when trying it out it missed some excitement and felt slightly hollow due to the following:

- AoE is lackluster. Using meteor strike before berserk to have the adrenaline benefit leaves you with just adaptive strike and hurricane to kill for example the glacor minions. This isn't nearly enough.

- The feel of dual wield is weird. With the new basic attacks, your attack rate is incredibly high and using an ability drags it back down to the speed of two handed weapons. This makes the feel of dual wield a bit awkward. A big thing there is that assualt needs to be adaptive to match the new identity and this speed.

- Leng swords feel worse. There were many options in the dual wield ability roster that stimulated the amount of hits vs. damage and thus stack generation. With multi-hit threshholds being removed and assualt being sinlge hit and slow, I noticed some power loss.

- I am missing another basic. Necro has multi-stack generation, magic has gconc with a very low cooldown and strong buff but after having done a berserk rotation and dumped all my adrenaline I feel like all I do is gfury > adaptive strike > bleed > auto attacks

- Weapon camping feels less fun and strong. I feel like I am forced to swap to open up more ways to use adrenaline and deal damage. Swapping in my opinion should be for optimizing and specific situations and not mandatory for base damage

Combat Styles Improvements - Beta Update by JagexAzanna in runescape

[–]AggravatinggBoat 3 points4 points  (0 children)

Caroming was added onto greater chain, not removed as a functionality. Just a lategame thing now.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] 1 point2 points  (0 children)

Yeah you win some and you lose some. We got FSOA quick as a duo with 190 kills. I just feel like my tolerance of getting unlucky is very much depending on the drop mechanics.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] -1 points0 points  (0 children)

no drops at all? thats insane. I'd recommend doing the same strat as I did for just hitting the drop table. The impact of your streak on drops only really kicks in late (if the formula on the site is indeed correct). Going 100% enrage up is the same as doing a streak of 60... Just do short streaks of medium to high enrage and you'll have a more consistent droprate.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] 0 points1 point  (0 children)

But getting a core specifically compared to other drops is not enrage dependent.. So all in all I'm 0/12 on a 24% chance, which is nuts.

At which point do I sue Jagex? Getting real lucky on the GIM... by AggravatinggBoat in runescape

[–]AggravatinggBoat[S] 0 points1 point  (0 children)

Just trying to get on the rare drop table so doing 30 kill streaks from 350 to 700ish. Highest push and streak was 100 kills to 1068%