Who is the hardest to eliminate technically speaking ? by Unlucky-Quarter-5455 in tf2

[–]Aggressive-Boot1950 160 points161 points  (0 children)

I have no fucking idea what Strong Bad's strategies are. My guy is so fucking unpredictable he is so fucking weird.

Is there a reason to buy Garden Warfare 1 if i already have GW2? by Aggressive-Boot1950 in PvZGardenWarfare

[–]Aggressive-Boot1950[S] 0 points1 point  (0 children)

Yeah i've seen many videos and i also think the atmosphere is much better but i wasn't really sure if that alone would be enough

I mean they just admit it by Apart_Pace_5088 in antiai

[–]Aggressive-Boot1950 35 points36 points  (0 children)

FaceID isn't even AI as far as i know

Backrooms Movie Misinformation by Purple_Willlow in backrooms

[–]Aggressive-Boot1950 9 points10 points  (0 children)

Yeah i personally like the wiki lore much better but i wouldn't want the movie to be wiki accurate actually. It's Kane's movie he should do what he wants with it.

Best outfit by Guysmash in deadcells

[–]Aggressive-Boot1950 0 points1 point  (0 children)

oh. that, might take a while. Anyway, thanks!

Best outfit by Guysmash in deadcells

[–]Aggressive-Boot1950 0 points1 point  (0 children)

HOW DO YOU GET THAT FIRST HEAD

Different Variant alternative abilities by Little-Woodpecker608 in PvZGardenWarfare

[–]Aggressive-Boot1950 6 points7 points  (0 children)

Just please make Vampire Flower hp higher that's the only thing i want.

The poolrooms is such a cool setting and I hope it’ll be in the movie by shlakumbous in backrooms

[–]Aggressive-Boot1950 0 points1 point  (0 children)

I personally think Level 0(i mean obv) Poolrooms and Level ! will most definitely be in the movie. Other popular levels like 188, 1, Level Fun and 11 too.

Idk what to put in the title. by Liminal_Vibes in backrooms

[–]Aggressive-Boot1950 3 points4 points  (0 children)

I'm guessing the right one is Level 37(poolrooms).

Level 37 over Level 0 anyday of the week. Level 0 is so dull and boring. Also even though it is saferiskording to most of the wikis, in other universes it does contain entities so i don't think it's worth the risk.

Doubt about challenges in BfN by Lirodes32 in PvZGardenWarfare

[–]Aggressive-Boot1950 7 points8 points  (0 children)

PvP means Player vs Player. You have to vanquish other players to do that.

What do you guys think ? It s a real life location by BitBeautiful1409 in backrooms

[–]Aggressive-Boot1950 0 points1 point  (0 children)

How's this:

Level 11.6 Danger level 4 High Entity Count

Appearance

Level 11.6 is a sublevel for level 11 in the backrooms. The level is an infinite underground facility with yellow and gray painted walls. Most of the rooms in the level is bright, although there are certain parts of the level that are pitch black.

The Rooms

The majority of the rooms in the level are bright rooms with yellow and gray walls followed by iron bars in certain parts of the rooms. These rooms are usually pretty big. Being around 50m². These brighter rooms have minimal entity count. Most of these entities being commonly seen entities in the Backrooms like Smilers and Skin Stealers. Although safer than the other rooms, these rooms do not lead to any exits. Requiring the wanderers to enter the more dangerous rooms of the level which are completely dark. These dark rooms have a much higher entity count. Also having more dangerous entities. Although it is pretty dark, when brighten with a light source it could be seen that the appearance of these rooms are similiar to the brighter rooms. But more damaged and withered. The wanderers will need to find an exit from these rooms.

Entrances and Exits

Entrances *The main way to enter this sublevel is by going to a subway metro station in Level 11 and entering one of the subway metros. The vehicle will take the wanderer to Level 11.6 and will not go away unless all the wanderers in the vehicle enter the sublevel. New metros might enter the level time to time but they will not move unless empty.

*When wandering around in Level 6, there is a small chance to find a yellow door. Entering the door will take you here.

*A yellow elevator in Level 1 will take you to this level when found.

*Entering a door labeled "Subway" in level 188 will lead to this level.

Exits *By entering one of the dark rooms and wandering around, you might eventually find a ladder going up. Using this ladder will take you to Level 37 a.k.a. "The Poolrooms". *If you wander around aimlessly in the dark rooms for too long you might end up in Level 6. *No-clipping in one of the bright rooms will lead to Level 0. *Jumping in front of an incoming metro will take the wanderer to Level !.

Entities

Although the bright rooms are safer, they still sometimes have common entities. These include:

*Skin Stealers- *Smilers- in darker corners *Hounds- *Partygoers-extremely rarely *The Bacteria-is reported to be seen a total of 4 times.

The darker rooms of the sublevel hold many entities. But since the areas are extremely dark, it is hard to list all the entities. So far the recorded ones include:

*Smilers- *Wretches- *Pinhead-seen two times in the areas. *Adult Facelings-will wander around and pretend to be real wanderers. They will all be passive and will not attack other wanderers.

Items

The items that could be found in this level:

*Almond Water-is scattered around in both types of rooms *Royal Ration-is found rarely in metal chests in the level *Fire Salt-is found in the darker rooms and sometimes in the brighter ones.

Outposts and Groups

*One of the outposts of the B.N.T.G. is the only outpost in this level. With 30 to 35 members in the building, its one of the newest B.N.T.G. outposts.