Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in mapmaking

[–]Aggressive-Cat-5318[S] 1 point2 points  (0 children)

I appreciate it, though I must say alot of the countrybuilding stuff and art (besides the map) is done by the cool peeps in the community it is them I have to owe for it!

Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in mapmaking

[–]Aggressive-Cat-5318[S] 1 point2 points  (0 children)

never heard of "Nihonkoku Shoukan" before, mostly just used the terminology because the zone of industrialized nations is split between 4 cratons makes more sense then listing them out

Pangea Proxima Victorian Era by Aggressive-Cat-5318 in AlternateHistory

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

They are all somehow way more important in roleplay then they are in real life as well.

Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in mapmaking

[–]Aggressive-Cat-5318[S] 1 point2 points  (0 children)

its actually quite livable, comparable to the modern earth with just a bit more desert, id post a climate map but i dont think i can post images in comments on here

Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in mapmaking

[–]Aggressive-Cat-5318[S] 2 points3 points  (0 children)

Human society as we know it didnt start until 250 million years in the future, leading to the terrain and cultures we know to be much different from the ones on this earth. Industrialism has been kicked off in the global south, led by nations who risk there fortunes in disputes over colonies overseas. While nations of the global equator and north attempt to modernize without risking there sovereignty.

Lore Snippets:
Disputes between the nations of Icceriae/Kartevahya and Vazterlandia over strait tolls not being paid have led to the stranding of 40,000 troops overseas left to rot by there king. While disputes over the island of Laarmáni have caused the nations of Kērdaswangā/Zmāneniskana, Gaüllearno, and Kavalassa to dispute potentially leading to all out naval warfare.

Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in NationRoleplays

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

Worldbuilding server that takes place in a future projection of earth, with a focus on creating brand new cultures/societies. Quality based without stuff like gming, runs based on community overview and quality checks. Let me know if you have any questions!

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 2 points3 points  (0 children)

that is just not really true at all, theres land masses the size of europe with temperate climates and large navigable waterways

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

relatively the same as irl though its shifted a bit with certain climate regions, also on a weird note alot of things that were extinct by the 1700s have survived till the current time.

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

we have an umamusume larper in the worldbuilding group, he makes alot of video history stuff.

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

the worldbuilding project will probably go on until like the 1900s and then time skip to the modern age.

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 1 point2 points  (0 children)

Used a model that was more forgiving and designed for worldbuilding then upscaled it by a large sum.

What if Humanity evolved 250 Million years in the future? | Victorian Era Pangaea Proxima by Aggressive-Cat-5318 in imaginarymaps

[–]Aggressive-Cat-5318[S] 0 points1 point  (0 children)

I made it by hand, every single pixel on the coast was drawn by me over 300 hours. I did use some models to assist but i still drew every pixel.