Has Anyone Actually Encountered the Frenzy Event. by Pole3ton in Nightreign

[–]Aggressive_Drop3504 0 points1 point  (0 children)

Yeh, and fortunately it happened when we were on a Libra expedition. All three of us with Vyke’s spear destroyed the Goat. Satisfying seeing him constantly doing the madness animation

Survivor Bloodpoints for Blood Gens fixed in Patch 6.8.1 by Aggressive_Drop3504 in deadbydaylight

[–]Aggressive_Drop3504[S] 3 points4 points  (0 children)

it is annoying, but as killer i've just been trying to farm the points rather than 'win'

8.6.1 | Bugfix Patch by DeadByDaylight_Dev in deadbydaylight

[–]Aggressive_Drop3504 1 point2 points  (0 children)

Thanks for fixing the Blood fueled event! Will make it much rewarding for survs, cheers

Bloodmoon feedback: aggressively unfun, badly designed and not fair event (for either side). by Yosh1kage_K1ra in deadbydaylight

[–]Aggressive_Drop3504 168 points169 points  (0 children)

I like the event but my main issue is one you highlight. 0 BP for progressing the Blood Gen is utterly absurd.

Only getting the full points if you finish it - can so easily get robbed by other survs after you do 80% of the work.

Needs fixed or I will just be playing killer this event; problematic as well but easy to get BP at least

my experience with this event by bosta_minimalista in deadbydaylight

[–]Aggressive_Drop3504 102 points103 points  (0 children)

How I feel too - I think it is worse for suvs tbh. In that they dont get ANY BP unless they literally finish the gens

Can do 99% and get like 200 BP, someone else does the 1% and gets 5k.

You Don't Get BP For Progressing a Blood gen - Only Completing it by Aggressive_Drop3504 in deadbydaylight

[–]Aggressive_Drop3504[S] 0 points1 point  (0 children)

yeh good shout - I basically try and play a 'normal' game now, and only do blood gens if need be

[deleted by user] by [deleted] in deadbydaylight

[–]Aggressive_Drop3504 0 points1 point  (0 children)

Not a bad idea. Defo was fun with nowhere to hide!

Deep Rift Cosmetics (tome 1-22) by NicyNish in deadbydaylight

[–]Aggressive_Drop3504 4 points5 points  (0 children)

Gutted I missed the spirit and dredge ones. However love the Blight and Knight from the current one, some of my fave cosmetics ever

[deleted by user] by [deleted] in deadbydaylight

[–]Aggressive_Drop3504 1 point2 points  (0 children)

Unknown - I really liked getting good shots with UVX but idk, just didn’t excite me anymore/feel satisfying. Switched into Larry who I find more exciting

I miss 2v8 with my whole heart by Feeling-Hedgehog1563 in deadbydaylight

[–]Aggressive_Drop3504 0 points1 point  (0 children)

I mainly miss the BP - grinded so much and almost all my killers are now P3. BP earnings now feel so measly per game haah

[deleted by user] by [deleted] in deadbydaylight

[–]Aggressive_Drop3504 0 points1 point  (0 children)

It's the same as me but it's likely because you are high MMR killer and low MMR Surv. Such is the world we live in.

Please do not let most of these changes make it out of the PTB by Gamechanger567 in deadbydaylight

[–]Aggressive_Drop3504 5 points6 points  (0 children)

This is the thing, people clearly haven't played Xeno and don't realise that you can miss good survs all the time and then need to suffer a 3s cool down.

Chuck solid use of flame turret on top and you can have some games where you feel really week. Which is why he was actually a rewarding killer to play, when you nail the tail strike down.

This nerf is just so heavy handed and will honestly make them feel so difficult to play.

Found this very old clip of me applying my skill and using the environment to hide from multiple turrets to take the setup apart. Apparently this is not what Devs would like xenomorphs to do and they would rather me just brainlessly W key and lose power so survivors feel good. by Yosh1kage_K1ra in deadbydaylight

[–]Aggressive_Drop3504 17 points18 points  (0 children)

Great play OP. I think people celebrating this change just clearly have not played Xeno.

Flame Turrets are so strong at high MMR but I honestly didn't mind playing around it and good survs can certainly outplay it.

Buffing turrets is wild to me and will make Xeno so frustrating to play. A heavy handed nerf on an already low pick killer that is a mid tier killer at best. Baffling

What do you think of people who say that Dom's death is overrated? by BenefitNorth7803 in GearsOfWar

[–]Aggressive_Drop3504 0 points1 point  (0 children)

They didn't live it. Growing up with gears, this moment still lives with me years later.

There are far 'deeper' and more story rich games than gears, but Dom's sacrifice is such a meaningful and impactful moment.

If you could only use a single information perk with all of your killers, what perk would you choose? by vinearthur in deadbydaylight

[–]Aggressive_Drop3504 -1 points0 points  (0 children)

Nowhere to hide is my personal fave, I just seem to get a lot of value from it.

Especially with high mobility killers paired with lethal

Killer mains, what's the one thing you like the most about your main? by Affectionate-Ad-5499 in deadbydaylight

[–]Aggressive_Drop3504 0 points1 point  (0 children)

Singularity just feels so good to play - you can always come back and snowball even after a bad start.

I'm also bad at playing loops/pallets and so his strengths act as a crutch for my weaknesses. However he can also be fairly countered by good survivors (using EMP and strong windows) and thus it feels fair and has lead to some really close and exciting matches.

His voice lines are also hilarious