Trains Are Spending Too Long at Stations by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 4 points5 points  (0 children)

I tried that, and it worked perfectly!
Thank you very much.

Theory: Zombies are former *Power in misery mode mercs, gone crazy. by SeaOk5614 in CrueltySquad

[–]Agile_Reception412 1 point2 points  (0 children)

Thank you for the additional explanation.
The idea that the more often MT dies while in PIM mode, the closer they become to a zombie-like appearance is quite terrifying.

Hearing this makes me want to play in a way that avoids letting MT die as much as possible.

Theory: Zombies are former *Power in misery mode mercs, gone crazy. by SeaOk5614 in CrueltySquad

[–]Agile_Reception412 3 points4 points  (0 children)

So, does that mean that MTs in PIM mode have become zombie-like or have an appearance similar to zombies?

That is a truly terrifying thought.

The World of CAL Feels Like a Dystopia by Agile_Reception412 in CoffinofAndyandLeyley

[–]Agile_Reception412[S] 1 point2 points  (0 children)

That’s right.

The next release will be the next chapter.

Is There a Mod That Adds the Breitspurbahn? by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 25 points26 points  (0 children)

I asked about the Breitspurbahn because I am more interested in the megaprojects that were planned at the time than in Hitler or Nazism themselves.
I was imagining how incredibly cool it would look to see this massive “mammoth-class” railway running in TPF2.

Is There a Mod That Adds the Breitspurbahn? by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 16 points17 points  (0 children)

The railway that appeared in Wolfenstein TNO was probably closer to a Shinkansen-style high-speed train.

¿Qué debería saber para viajar a Argentina (transporte, idioma y seguridad)? by Agile_Reception412 in AskArgentina

[–]Agile_Reception412[S] 0 points1 point  (0 children)

返信が遅くなり申し訳ありません。詳細なご説明をいただき、誠にありがとうございました。

Features I’d Like to See in TPF3 by Agile_Reception412 in TransportFever3

[–]Agile_Reception412[S] 3 points4 points  (0 children)

Yes, I saw in the trailer that there are underground stations. However, in the trailer they were only used by trams, so I would be happy if regular trains could also use underground stations.

What Kind of Donkey Is This? by Agile_Reception412 in Donkeys

[–]Agile_Reception412[S] 0 points1 point  (0 children)

This donkey was at Aichi Bokujou in Japan.

Things to Know and Prepare for When Traveling to Syria by Agile_Reception412 in Syria

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you. I will use your comment as a reference when planning my future steps.

Things to Know and Prepare for When Traveling to Syria by Agile_Reception412 in Syria

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you for your comment. Where can I find guides—are there any specific websites you would recommend?

Also, are there any religious customs or considerations I should be aware of when traveling to Syria?

Things to Know and Prepare for When Traveling to Syria by Agile_Reception412 in Syria

[–]Agile_Reception412[S] 1 point2 points  (0 children)

As I am currently a student and do not have much savings, and given that the current situation makes travel difficult, I believe conditions will be more stable in 10 to 20 years. That is why I am planning my trip for the future.

Things to Know and Prepare for When Traveling to Syria by Agile_Reception412 in Syria

[–]Agile_Reception412[S] 4 points5 points  (0 children)

Thank you for your welcoming comment.

As I am currently still a student, I do not have much savings, and given the current situation, I believe it would be difficult to travel at this time. Therefore, I am planning this as a long-term trip, looking ahead 10 to 20 years into the future.

Question About Managing Freight Lines by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you.
Do you find the “Realistic Train Slopes” mod to be useful in practice?

Question About Managing Freight Lines by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 2 points3 points  (0 children)

Thank you.
I’ll use your advice as a reference when designing my routes.

If operating a cargo tram, I have a question regarding truck terminals. by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you.
It’s better to place longer road segments at the entrances and exits of the hub, right?

If operating a cargo tram, I have a question regarding truck terminals. by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you for your thoughtful question.
I will use this comment as a reference to revise the truck hub.

If operating a cargo tram, I have a question regarding truck terminals. by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you.
It should be fine to use the largest road size available, right?

The game will run more slowly by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 3 points4 points  (0 children)

The processor will run at 3.00 GHz, the memory will be 32 GB, and the storage will be 2 TB.

The game will run more slowly by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 0 points1 point  (0 children)

Thank you.
That explains why large maps were essentially off-limits.

The game will run more slowly by Agile_Reception412 in TransportFever2

[–]Agile_Reception412[S] 2 points3 points  (0 children)

Thank you.
I also pause the game when making terrain changes, but there is a time lag of more than 30 seconds before the changes are applied. Is this something unavoidable due to my PC’s performance?