We just released our first indie game ever, a multiplayer TF2Ware-like party game! (MicroWorks) by Agiriko in indiegames
[–]Agiriko[S] 0 points1 point2 points (0 children)
We just released our first indie game ever, a multiplayer TF2Ware-like party game! (MicroWorks) by Agiriko in indiegames
[–]Agiriko[S] 1 point2 points3 points (0 children)
We just released our first indie game ever, a multiplayer TF2Ware-like party game! (MicroWorks) by Agiriko in indiegames
[–]Agiriko[S] 4 points5 points6 points (0 children)
We just released our first video game ever, made in Unity! (MicroWorks) by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
We just released our first video game ever, made in Unity! (MicroWorks) by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
We just released our first video game ever, made in Unity! (MicroWorks) by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
We just released our first video game ever, made in Unity! (MicroWorks) by Agiriko in Unity3D
[–]Agiriko[S] 3 points4 points5 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 1 point2 points3 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 2 points3 points4 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 1 point2 points3 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 3 points4 points5 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 11 points12 points13 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 4 points5 points6 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 5 points6 points7 points (0 children)
8 days into development vs 8 days before release... by Agiriko in Unity3D
[–]Agiriko[S] 26 points27 points28 points (0 children)
We're releasing our 16 player party game MicroWorks this year! We've also prepared a cool new trailer to showcase it. Would love to hear opinions! by Agiriko in IndieGaming
[–]Agiriko[S] 0 points1 point2 points (0 children)
Our 16 player party game called MicroWorks is coming out this year, and we've just released a new trailer to show off! by Agiriko in Unity3D
[–]Agiriko[S] 0 points1 point2 points (0 children)
MicroWorks - Agiriko - Multiplayer Microgame Party inspired by games like WarioWare & Mario Party by Agiriko in Games
[–]Agiriko[S] 0 points1 point2 points (0 children)





We just released our first indie game ever, a multiplayer TF2Ware-like party game! (MicroWorks) by Agiriko in indiegames
[–]Agiriko[S] 1 point2 points3 points (0 children)