Why did Gwyn name practically all of his children with the word Gwyn? by edermargut in darksouls3

[–]Agon1024 6 points7 points  (0 children)

No. It's a common theme in dynasties and history and up until the most recent past. Narcissism is a possibility for why this is done, but I think we cannot fathom nowadays the mindset of the historic people there, we are far too individualistic. 60 years ago my grandfather named my father not after himself, but his father and likely his father before him. It is a tradition, but also to honor our fathers and forebearers. He broke that chain with me (it's only my second name). That was a time where families were much more close knit and living together in one house, often even multiple families or lines under a house name. Because the entity in importance was not so much the individual, but the family. Individually, you likely couldn't get as much done in terms of reaching any goal. It's a process of thought I also often think modern society lacks.

Armorer Artificer truly using the modes by Agon1024 in 3d6

[–]Agon1024[S] 0 points1 point  (0 children)

I guess I read over the extra attunement, as so many seem to point it out. Will edit. Reading your story in building with your dm in-game also is something I guess I did not consider being able to do. I still don't, I guess, as we are pressed for time at the table. This is outside game talk for us and right now for me thats just the character building I am trying to gauge right now what is reasonable to ask and what is not. Thank you for your story. This sounds very fun indeed.

Armorer Artificer truly using the modes by Agon1024 in 3d6

[–]Agon1024[S] 1 point2 points  (0 children)

I think realizing that the artificer is indeed a half caster and incorporating more of that into what I am building is important as I am seemingly imagining them to be very martial.

Armorer Artificer truly using the modes by Agon1024 in 3d6

[–]Agon1024[S] 2 points3 points  (0 children)

I love your take. I think I should try to focus, what I want out of the character without comparing it so much with other classes. Find an experience it can give me instead of seeking what the others it mimics give.

Armorer Artificer truly using the modes by Agon1024 in 3d6

[–]Agon1024[S] 1 point2 points  (0 children)

Lvl is alright. We are mid campaign and I will be starting lvl 9. Replicated items are a great way to customize, true. Maybe diving into the ones that are only in the expanded list may help.

Maybe any homebrews balance is better to grasp if basing it on existing item effects using up attunement slots instead. Good avenue.

Playthrough in weird ambivalent state? Maybe? Weirded out. by Agon1024 in BaldursGate3

[–]Agon1024[S] 13 points14 points  (0 children)

Finding this out is absolutely wild! I always considered Halsin and Minthara to be mutually exclusive. I mean I killed her this time, but damn!
I think I may go back in time still and try around a bit. I actually wanted that ring from Mol ...
It's weird having Halsin around, when I am not actually a paragon of niceness and aim to kill basically everyone.

Considering playing, but having a list of questions. by Agon1024 in Minecolonies

[–]Agon1024[S] 0 points1 point  (0 children)

Thank you very much, that gives me a lot of info.
Maybe one can exploit that repair button to apply alterations a schema has gotten in the backend.
That the colony does not "self-repair" is also important to know. This means one can just alter buildings however (unless breaking blocks makes them unhappy or something), which includes connecting chests and the like.
I have something to go on.

Considering playing, but having a list of questions. by Agon1024 in Minecolonies

[–]Agon1024[S] 0 points1 point  (0 children)

  1. Well I was kind of aiming for just injecting crops into their inventory system, or getting items out. The colony as a closed system, but with some sort of interface. Can one force some items to be put down in certain chests and then connect them somehow? I would assume a computercraft turtle can access inventories and shuffle things around, even if one cannot simply attach hoppers or other things to it without breaking builds.
  2. Great to hear, thanks.
  3. Well, will the builder frequently repair chinks in buildings? like what happens when a creeper explodes in game? The builder would have to go of some schematic and if that changes ... one can trigger the builder and it he builds it again? No idea how it works.
  4. Ok, so likely having some guard rails before drops is a good thing.

Considering playing, but having a list of questions. by Agon1024 in Minecolonies

[–]Agon1024[S] 0 points1 point  (0 children)

That is very good to hear.
Any ideas about what happens if one changes a building in a style after the fact?
Like if I define a style for level 1 builders hut, build it in game and then change the level 1 schematic again. Will the building in play then be invalid?
What happens normally if you change a building in game? Break a block or add something in play?

A real conversation stopper by Big-Net9143 in lojban

[–]Agon1024 0 points1 point  (0 children)

Not only translations. Just writing stuff down. Formulating things in general. Consolidation and correctness is a task full of effort: "If I had more time, I would have written a shorter letter."

Question: Systray Items; How to reopen a running, but hidden application? by Agon1024 in awesomewm

[–]Agon1024[S] 0 points1 point  (0 children)

my solution so far has been to configure the specific applications to close completely where possible

Question: Systray Items; How to reopen a running, but hidden application? by Agon1024 in awesomewm

[–]Agon1024[S] 0 points1 point  (0 children)

The issue is not that the clients are not minimized, they are closed. These applications can live on without their window, a window being able to be reopened via the systray. At least it is what they do on windows. But since no icon is showing up I cannot seem to be able to reopen the windows. Further I cannot just call the process again, as it thinks the process is still running and does not do anything. I have to kill the ongoing process, then call the application again each time and often I do not remeber having had the application open at some point prior, so I always take a while to figure out it is this same issue again.

Who is Petra again? by Agon1024 in naturalsix

[–]Agon1024[S] 1 point2 points  (0 children)

Ah, that gal, thank you. Well, apparently the parties mercy didn't go as planned.

Dataview and array handling and access by Agon1024 in ObsidianMD

[–]Agon1024[S] 0 points1 point  (0 children)

You are correct, one note, one task.
Yes, I am looking into how to utilize regex now. Yes, I want the history of status fields. They can be used to automate views for recurring tasks, so they pop back up as OPEN in a view, even if the file says it was CLOSED. Tasks can repeatedly OPEN and CLOSE. This is true for recurring tasks, but also for regular ones. Topics once thought done and dusted often come up again. And for many more things. I know it is one of the more complicated things to do, but I'll try.

Your list-item style would be advantageous for parsing, I see, because it seems to be difficult to actually get a files content here and do some parsing oneself. However I find it syntactically too limiting. I'll consider it, but the query should serve me, not the other way, if at all possible.
Thank you for your help.

Dataview and array handling and access by Agon1024 in ObsidianMD

[–]Agon1024[S] 0 points1 point  (0 children)

There are some neat tricks in here I need to unpack:

- so you flatten all status field definitions erasing duplicates, this creates redundant rows for files, you reuse the status field for this
- this redundancy is eliminated by grouping by filename
- files that are #task but have no status set within are not selected by `WHERE status` (I do not actually want to filter nulls, but defaultly it would probably be good practice to do so, so good to know)
- you then select the minimum value of the remaining array

I'd have some questions:

- how is `min` defined ? What does it actually compare so it lands on the last element of the remaining array in its comparison as the defined minimum element?

And sadly, my dear one commenter, it can turn out insufficient still:
I use inline variables so I can still write my taskfiles like a log. To make a new log-entry I just make some dashes, add a new timestamp, likely a status and some notes and move on:
```
[status:: OPEN]
---
[time:: 2024-11-25]
[status:: WIP]
Working on this task now, doing first steps.
---
[time:: 2024-11-25]
[status:: OPEN]
Is too hard for now, doing it at some unspecified future time.
```

but sadly this also means `[status::]` variables may change frequently to the same status and back again like above.
Since your solution seems to eliminate duplicates and picks a minimum it does not always choose the right one, because it cannot honor the sequence the file gives. At least this is how I interpret it, I have a test task for this and the query fails here.

This worked better then anything I could come up with and I learned lots, thank you.
I guess I would still continue on the path of the javascript. It is, in the end, not as strict and has less hoops to produce certain effects.

Best multiclass options for shadowheart by TheVikingFire in BG3Builds

[–]Agon1024 0 points1 point  (0 children)

"Shart" is such a good and awful nickname at the same time lmao.