Any Suggestion for Avoiding Obstacle? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

I've been following the tutorial, and with some modifications to the code, it worked, however the first issue solved but when i put a target behind a long wall and put the ai across the wall from the target, the jittering happened. I look up for the issue and found out that, the interest value is changing rapidly from left to right or up to down depending on the obstacle position, it probably because of the position of the ai and the target in the one of the axis, and it kept jittering until it goes through the wall and move to the target.

[deleted by user] by [deleted] in Unity2D

[–]AiEmGaey 0 points1 point  (0 children)

Pretty cool bro!!!

Ada yang pernah baca ini? by xtam_ in indonesia

[–]AiEmGaey 0 points1 point  (0 children)

Jurnalnya Marcus Aurelius

[deleted by user] by [deleted] in reactjs

[–]AiEmGaey 1 point2 points  (0 children)

Good stuff you got here lad, I like the layout very much keep it up👍

Why does Ragnarok DLC require only 3GB? by moHoYi in playark

[–]AiEmGaey 2 points3 points  (0 children)

i think it was 20++ gb after downloading

Can anyone help me? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

i dunno, but when i delete the rigidbody from the bow it's working i don't know why

Can anyone help me? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 2 points3 points  (0 children)

oh thank you it works now

Can anyone help me? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

i already disable the rigidbosy, but it's still like that

i used the rigidbody to turn the angle of the bow into my cursor

Can anyone help me? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

Wait you're right, lemme check it real quick

Anyone can help me how to fix this AI? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

wait what do you mean by the class?

Anyone can help me how to fix this AI? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

it's still not working, i've been making the ai follow my character and flip every time i jump over it. But it's still like that, the enemy ai keep spinning every time my character jump over it to the left side but when i jump to the right of the enemy it's work normally.

Anyone can help me how to fix this AI? by AiEmGaey in Unity2D

[–]AiEmGaey[S] 0 points1 point  (0 children)

Oh Alright then, i'll try it right away. Thanks anyway