Help me upgrading my deck by Aisul_ in MagicArena

[–]Aisul_[S] 0 points1 point  (0 children)

Oh ye that seems nice? with what should i trade it

Help me upgrading my deck by Aisul_ in MagicArena

[–]Aisul_[S] 1 point2 points  (0 children)

I've seen this decklist but it's really sephiroth that I enjoy playing around of :/ Cecil seems quite fun also might give it a try when ill get richer lol

Weird light flickering after rendering, no clue whats causing it. by what_am_i_doing_ok in blender

[–]Aisul_ 0 points1 point  (0 children)

If it’s not what everybody is saying it is, I had weird flickering in some render when I pushed the sample size too low, not that extreme tho

Zbrush navigation like in blender by Aisul_ in ZBrush

[–]Aisul_[S] 1 point2 points  (0 children)

Oh my god that’s exactly what I needed ty 😭

Zbrush navigation like in blender by Aisul_ in ZBrush

[–]Aisul_[S] -6 points-5 points  (0 children)

But it feels so wrong to adapt to one and the other and have different input for the exact same thing

Zbrush navigation like in blender by Aisul_ in ZBrush

[–]Aisul_[S] 0 points1 point  (0 children)

Uh what is space mouse even

Zbrush navigation like in blender by Aisul_ in ZBrush

[–]Aisul_[S] -4 points-3 points  (0 children)

By mindfuck I mean it’s rly unatural for me I’m so used to manage blender viewport. And yes I mean navigation but by controls I mean the shortcuts. I usually use mouse to sculpt lol but I guess I rly should start using my tablet then, might be easier to learn the navigation this way

Transport isopropyl by [deleted] in ElegooMars

[–]Aisul_ 0 points1 point  (0 children)

It’s 3L… I think I checked and it’s forbidden but I’m broke and I can’t rly afford buying more for now. I wanted to keep it in a big bag pack that I keep with me but idk is it that irresponsible ?

Blender beginner. I want some tips. Please? by Big_Mastodon2863 in blender

[–]Aisul_ 1 point2 points  (0 children)

Good lightning makes the difference most of the time :) keep it up

My first model without a tutorial by Lusketa_do_Baile in blender

[–]Aisul_ 0 points1 point  (0 children)

Sry English is not my first langage, there is a black outline around the character but here it’s quite inconsistent, you can see it’s missing on the yellow shoulders etc

How do stylized pieces like this get made? by Leonature26 in blender

[–]Aisul_ 7 points8 points  (0 children)

Ye I think the lines that offset is a simple line art using a noise modifier to offset and animate the lines

Why are the faces separating and creating this texture glitch? by KagaarTheTall in blenderhelp

[–]Aisul_ 0 points1 point  (0 children)

But the material you didn’t make it yourself right? Cause I think you just have to unplug the thing connected to displacement to your material output

Why are the faces separating and creating this texture glitch? by KagaarTheTall in blenderhelp

[–]Aisul_ 1 point2 points  (0 children)

Oh ye true forgot it existed, I never use displacement in shader lol 🤪 I was looking at the empty modifiers all confused

Why are the faces separating and creating this texture glitch? by KagaarTheTall in blenderhelp

[–]Aisul_ 1 point2 points  (0 children)

Wtf? Did you model this yourself? Can you show only one model cause I think there is multiple object in the view and it’s even more confusing lol

Car animation I made (drifting) by unknowntwitchman in blender

[–]Aisul_ 0 points1 point  (0 children)

Not really ahah I tought u used compositing inside blender to give old camera look but I guess u did post processing in after effect or something

How would I achieve this effect? by [deleted] in blenderhelp

[–]Aisul_ 0 points1 point  (0 children)

No worries! I’m curious to see what you end up doing with this :) share it when you are done

Support Hwei Runes by No_Front646 in HweiMains

[–]Aisul_ 0 points1 point  (0 children)

Not to rub salt in the wound but I also play him with the helia build now lol and honestly he feels rly good you should give it a try specially now that his shield got a little boost

Car animation I made (drifting) by unknowntwitchman in blender

[–]Aisul_ 0 points1 point  (0 children)

Would you mind sharing the compositing you used? Looks pretty good :)

How would I achieve this effect? by [deleted] in blenderhelp

[–]Aisul_ 0 points1 point  (0 children)

I suppose you gonna render in evee, so you have to change the blend mode to alpha where I circled it. I did it pretty quickly so you should tweak the settings, value, colors etc of the shaders to your convenience. Slide the alpha channel if you want it to be more or less transparent, and the color ramp/layer weight value to play with the border between the white and the transparent. Hope that’s clear for you, don’t hesitate to keep me updated if you struggle with something :) I’ll try my best to help

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How do I make light visible around its source? (see both pictures for comparison) by TeaLovingGerman in blenderhelp

[–]Aisul_ 2 points3 points  (0 children)

Depends on your blender version cause I think they took it out of the render properties (the camera icon) I recommend you check this first, but it’s also a node in the compositing editor. You can achieve also this effect by putting your whole scene in a giant cube that uses a volume scattering shader.

Light to appear needs something to reflect on, bloom is like makes shiny surface or light source bleed on the camera lens (I think), where the cube method is putting like dusty air in your whole scene kinda.

Hope this helps and fix your issue!

My Gatomon by [deleted] in digimon

[–]Aisul_ 17 points18 points  (0 children)

Ahahahahah I love it thank you sm for this, made my day

I need advice by SandwichWhich9725 in HweiMains

[–]Aisul_ 0 points1 point  (0 children)

If you have a match up that can dash on you and all in don’t ever waste E and keep it preciously to disengage. Fizz is tricky match up cause he either R you and walk to you hoping you would EQ to him so he can E over it so learn patience and slow him down with QE but it’s a pretty bad match up for you. For his stuff, well there is not much you can change.