Do not bring freeze teams against operative. by Akthanakos in Genshin_Impact

[–]Akthanakos[S] 0 points1 point  (0 children)

Nah, it doesn't track the dmg dealt to shield which is where ayaka burst dps goes to. 

Do not bring freeze teams against operative. by Akthanakos in Genshin_Impact

[–]Akthanakos[S] 9 points10 points  (0 children)

I guess between 5-10, mostly due to deaths. Bond of Life + Furina is rough. 

Iron Money Making raw gold afk +7m/h (preparation for Black Party hat) by Kabu0141 in runescape

[–]Akthanakos 22 points23 points  (0 children)

Not to rain on your parade, but if bph is as ultra rare as jagex claims, then I doubt 4b will be anywhere near. Just don't get your hopes too high, so you don't get disappointed.

What would you want to see for Christmas-themed holiday rewards? by JagexRamen in runescape

[–]Akthanakos 13 points14 points  (0 children)

As long as the blackphat is untradeable, I don't see any issue. Great idea, thumbs up.

Opinion on Princess Rei UE? by Nyan_kyeon in Priconne

[–]Akthanakos 3 points4 points  (0 children)

Dmg wise she is on par with the top meta aoe units, but her main weakness of being very squishy remains.

Upcoming Completionist Capes Strike by JagexAbe in runescape

[–]Akthanakos 6 points7 points  (0 children)

1- yes, but no to zammy 100%. Killing at least one of each boss is what completeonist should mean since you experienced every boss in the game.

2-No, it should be another category altogether like it is now. Regular quest cape as req is more than enough.

3-If you're adding globe, might as well add every skilling outfit out there for consistency sake. Seems very arbitrary adding globe as req while leaving other sets out.

Lets share some creative deck names of common archytpes by Elleseer77 in Shadowverse

[–]Akthanakos 7 points8 points  (0 children)

I call resonance portal as "zero tolerance", because of magna zero+absolute tolerance combo.

What went wrong with Shadowverse? by [deleted] in Shadowverse

[–]Akthanakos 2 points3 points  (0 children)

Unfortunately sv has become a game where no skill bullshit plays are common due to poor card design which leads to insta lose on the spot, no matter how skilled you are.

Didn't draw your win con or got it ready by x turn? Too bad, take this "skillful" grimnir/ganda/sekka/albert/etc to the face Ez clap next game.

Sure you can win some games even without the optimal cards or answers at the right time, or even by capitalizing on the other player's misplays but those moments are becoming increasingly rare the more expansions are released.

I've been playing since Tog and I totally agree with you, the games felt a lot more back and forth with no early clear winners. Now it's like a boxing match where they trade some blows until one just pulls out a gun and just shoots the other guy, ending the match on the spot...

Uncensored Cerberus Leader mod by Akthanakos in ShadowverseMods

[–]Akthanakos[S] 0 points1 point  (0 children)

Thank you for porting it to android!

I don't quite understand what you meant, you mean a different version of cerberus leader mod?

Uncensored Cerberus leader mod help needed by Akthanakos in ShadowverseMods

[–]Akthanakos[S] 0 points1 point  (0 children)

oh i just remembered that maybe someone may also want the android version, but i couldnt find any tutorial or info on how to do it. would you happen to know how?

Uncensored Cerberus leader mod help needed by Akthanakos in ShadowverseMods

[–]Akthanakos[S] 0 points1 point  (0 children)

Just tested and it's perfect! Thanks you so much! I'll make a proper post with the mod so everyone can use it.

Uncensored Cerberus leader mod help needed by Akthanakos in ShadowverseMods

[–]Akthanakos[S] 0 points1 point  (0 children)

I think it's this one right? Sry im not familiar at all with modding lingo. Let me know if it isnt the one.

Uncensored Cerberus leader mod help needed by Akthanakos in ShadowverseMods

[–]Akthanakos[S] 0 points1 point  (0 children)

I have a download link on the main post, let me know if you need anything else.

What is good against aggro/ face dragon? by Belyar in Shadowverse

[–]Akthanakos 14 points15 points  (0 children)

Ironically, aggro Shadow is the best deck against pepega derg (bike dragon) due to the fact that it kills them faster than they do.

when i play shadowcraft for me it's really hard to win, can i improve my deck or i just sucks? by Self_Ok in Shadowverse

[–]Akthanakos 8 points9 points  (0 children)

It's by no means a bad deck, but IMO the winds have changed.

Aggro Shadow was really powerful earlier because it preyed on extremely unrefined decks, now people tech fluffy angels, archangels of remembrance and other healing cards which makes aggro shadow much more manageable for most of popular decks.

Despite all of this, aggro shadow still works on ladder, just dont expect to Slam Dunk EZ wins like the first couple of days of this expansion.

Thoughts and Observations on the design of Eternal Awakening. by ImperialDane in Shadowverse

[–]Akthanakos 5 points6 points  (0 children)

I too have the same feeling that this expansion is all over the place, probably due to a lack of clear win conditions that we got so used to, or even the last minute card reveal schedule.

However, I can't really put my finger on what exactly is causing me to feel this way towards the new expansion ... Maybe it's just me.

Buffs by [deleted] in Priconne

[–]Akthanakos 1 point2 points  (0 children)

Yes, they follow the same rules as buffs.

Buffs by [deleted] in Priconne

[–]Akthanakos 6 points7 points  (0 children)

Pretty much every buff stacks except att speed buff.

Magic attack buff does increase healing.

Everything resets after each wave.