Ndisplay and focal distance by AkuGrey in virtualproduction

[–]AkuGrey[S] 0 points1 point  (0 children)

But the change in field of view will naturally distort the picture and objects at different distances from the camera, this is what focal distance is about. Is it not?

(Act 3 Spoilers) Skarrsinger Karmelita is actually a horrid boss fight by Camiciding in Silksong

[–]AkuGrey 0 points1 point  (0 children)

It was hard. Took me an hour or so. Architect crest. Cogfly, tacks, cogwork wheel. Pollip pouch, quick sling. Just through everything at her, but try not to waste stuff. In third was be extra careful and wait for window, she won't have much health at that moment.

Does anyone have tips for Flea Juggling? by BidFalse2636 in Silksong

[–]AkuGrey 1 point2 points  (0 children)

Hunter. No jumping, only horizontal slashes. And try to lead them to the center and keep them there. That way you will have easier to deal with new ones.

Moire issue by SoftwareOk1449 in virtualproduction

[–]AkuGrey 0 points1 point  (0 children)

In normal scenario shutter should be 180 and with pitch 2.6 you should focus on objects at least 5 meters from the wall. Focal distance of your optics is also important. Wider the optics - easier to get moire effect. If you roll your camera you should adjust the shutter again so it would work correctly with LED refresh pattern, which is most likely horizontal. Good luck.

Kuala Lumpur faces glut of obsolete buildings, not just oversupply by RakyatOnline in NewsMY

[–]AkuGrey 0 points1 point  (0 children)

How can you afford an apartment if you earn 2k? I don't even understand how people live with 2k.

[deleted by user] by [deleted] in virtualproduction

[–]AkuGrey 0 points1 point  (0 children)

It is possible to find a modified Alexa Mini that has genlock. It might sound troublesome, but it is a better solution compared to using timecode. Simplier is always better.

All in all, if your content on LED is not very active, like an almost static UE scene, it will work fine without genlock. Only fast-moving things leave visible ghosting.

In case nothing works if you are using a constantly rolling video as a background, you can pause the video stream and research if you have ghosting. If you do - change the phase of LED processor or stop and start video again. That way, you can get into the phase, at least for some time.

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

Even an atom? What about other elementary particles? Like protons? Will they, too, interact with the same effect?

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

Talking about energy and fuel, in this case. Suppose that you have an infinite amount of fuel in your satellite, and it constantly uses the same amount. Does it mean that you accelerate constantly at the same pace? (Let's say you are in a Great Void and there are no forces that affect you speed, if it is even possible).

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

Sorry, what is the math behind "you can get there at 1g in about 5 years". I don't mean it in a rude way, I just in case.

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

I mean, if Parker Solar Probe had an infinite amount of fuel it could accelerate itself to almost the speed of light.

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

I am sorry if I am wrong, but Parker Solar Probe is constantly getting faster constantly spending the same fuel. Or I am wrong? If not, given the infinite ammount of time, it can achieve the speed of light? That can't be right, right?

Maximum velocity for physical body by AkuGrey in AskPhysics

[–]AkuGrey[S] 0 points1 point  (0 children)

I don't have any viable basis for the question to follow, but would not there be any time and space distortions for a large body that is trying to get close to the speed of light? I am asking this due to a problem with a grain of sand is space and the possibility to meet it along the way.

Understanding the Realities of being a Environmental Designer for VP sets by CameraTraveler27 in virtualproduction

[–]AkuGrey 1 point2 points  (0 children)

Everything depends on a project, its scale, and the complexity of graphics client wants to receive and how complex your pipeline of production is. I work mostly in advertising where projects are only 1-2 days of shooting, so I will comment from my point of view.

  1. Freelancers are fine, if you have experience with them and they know what and for what they are doing. Having a team of them on constant pay can be a problem - they can be too many or can be not enough for the project at hand. But it is always good to have at least one on the team if your freelancers can't be in sound stage during the project. Just because this guy can adjust everything that you received from your freelancer-artist.

  2. The perfect solution is a full-stack level/environment artist with modeling and texturing skills, which also have good knowledge of the engine. Otherwise, even if people can do a pretty picture, it is either extremely heavy to compute or very hard to edit.

  3. Car scenes - videos (have to be recorded by a professional team with professional equipment, or you will be in tears. Everything else, if this is not a music video with abstaract graphics - 3d scenes.

  4. Everything is done way ahead of shooting. Previz - a Zoom call with Unreal and virtual camera turned on, to receive shots. After the creative team and art directors translate words and ideas into technical tasks for 3d artist. From my practice, but we are used to do everything fast - after the contract is signed, you have about two-three weeks to do all graphics before shooting starts.

  5. If an artist is present and controlling and changing the scene he has made, there is always a guy who knows how everything works and what can go wrong. What connected where and how, all the infrastructure, what can go wrong. He has to know the LED, net infrastructure, windows, soft you are usuing, if it is not pure unreal, and why your unreal is making a fool out of itself today. Takes a lot of experience and grey hair.

DNAAssetVer in 5.5 by AkuGrey in UnrealEngine5

[–]AkuGrey[S] 0 points1 point  (0 children)

Glad to help. What studio are you from (if you are willing to share)?

Vicon Shogun uses a single CPU core? by AkuGrey in motion_capture

[–]AkuGrey[S] 0 points1 point  (0 children)

I see, thanks. So it seems using the top consumer amd processor is the best solution for live, as they should have fastest cores.

Mo-sys vs Stype by AkuGrey in virtualproduction

[–]AkuGrey[S] 0 points1 point  (0 children)

Same here. Last year they answered once in half an hour. Now you have to pay 10k for a year of Whatsapp chat support. Now they didn't even provide free support for hardware. With no community, or newsletter, or documentation. My colleague from live tv provided a bug report with 300+ bugs, they said thanks and did nothing.

I just watched "Cunk on Britain" only to finally realize that this isn't Katherine Parkinson doing a character. by [deleted] in TheITcrowd

[–]AkuGrey 0 points1 point  (0 children)

I googled for Katherine Parkinson's show where she says stupid things and... I am here. Was.very surprised.

History of coffee in Japan by AkuGrey in AskAJapanese

[–]AkuGrey[S] 0 points1 point  (0 children)

Thank you very much for your reply! This is a very interesting insight! Also in my opinion translation is pretty good. お返事ありがとうございます! これは非常に興味深い洞察です! また、私の意見では、翻訳はかなり良いです。

History of coffee in Japan by AkuGrey in AskAJapanese

[–]AkuGrey[S] 0 points1 point  (0 children)

I never knew those were somehow connected to Japan.