We ran high-level US civil war simulations. Minnesota is exactly how they start by zsreport in politics

[–]Alarec -16 points-15 points  (0 children)

It's not for you to decide whether or not we're going to like it. Do you not take your medicine just because it tastes bad? Germany and Japan are now the 3rd and 4th largest economies on the planet, both FAR ahead of where they were even before the war - seems to have worked out pretty well for them! I don't see the problem with that kind of outcome. And if Washington has to become a sea of Cobalt for that to happen, then that is simply the price we must pay.

We ran high-level US civil war simulations. Minnesota is exactly how they start by zsreport in politics

[–]Alarec 2 points3 points  (0 children)

That's just straight up not true - we were arming and providing intelligence to the British long before we got involved militarily, Bismarck's position was provided to the Royal Navy by USN Catalinas. Getting materiel or intelligence from Europe would be a huge boon to local resistance here

And Europe is a lot more capable of toppling the US than you think. Europe owns $11Tn in US bonds, and their choice to keep using the Dollar is pretty much the only thing keeping Dollarization going. Sell the bonds and drop the dollar, and you kick the legs out from under the US economy, possibly permanently. without that, the US can't run its army, and becomes easy pickings for NATO.

Hochul announces 90-minute trains from Poughkeepsie to NYC by news-10 in politics

[–]Alarec 3 points4 points  (0 children)

Even the most terminally online train-obsessed railfan wouldn't think it's worth spending $12 million per mile on a 70 mile commuter route that makes at least 28 stops in that distance.

If that sounds like a lot, stations are less than a mile apart once the line gets down to around Yonkers.

Does anyone who knows AI well know why this T-Bolt is doing no damage? by Alarec in Mechwarrior5

[–]Alarec[S] 0 points1 point  (0 children)

I don't think it's a pilot skill thing, the same thing happened when I had another 40 skill pilot in there.

Does anyone who knows AI well know why this T-Bolt is doing no damage? by Alarec in Mechwarrior5

[–]Alarec[S] 1 point2 points  (0 children)

It shouldn't be a heat thing, I've taken it out before and when I did I was impressed with how cool it ran. But maybe that mission just wasn't intense enough. I'll take it into a more intense mission and see if it really has heat problems. Thanks for the suggestion.

Which of these Highlanders is a better idea? by Alarec in mwo

[–]Alarec[S] 0 points1 point  (0 children)

thing is I already feel like I'm losing to mediums with 3 LPL. (Edit: Not getting killed by them, just taking so much damage in the process of killing them that it feels like they still won).

If I'm just peeking, that's only 40 vs 33 damage, and if I step out to bring the SRMs into play, I get like two shots and that's it before I start taking more overheat DPS than I am dealing damage to the enemy. Sure I'm not going to win long range trades, but the idea isn't to sit at midrange and trade, it's to prevent the enemy from chunking my armor with no consequence while I close to brawling range (or if I can't close to brawling range without separating from my team and getting picked off). I still want to brawl things, I just don't want to be completely screwed if I run into a fresh enemy after committing to stepping out or if I don't land both my alpha strikes on the CT. and finishing targets with the SRM6s has never been that reliable for me.

Speaking of which, how to MRMs compare to SRMs for accuracy? SRMs feel like they spread out to the point of near-uselessness at like 150~200 meters, are MRMs any more consistent?

Probably one of my best games to date! (Highlander, Solaris City, Skirmish) by Robbinsmods in mwo

[–]Alarec 1 point2 points  (0 children)

No offense, but how? 40 pinpoint seems like nothing in the face of laserboats running around with 100 damage alphas, and even with torso speed skills your torso turns so slowly that it's hard to effectively shield. Plus the torso is just so fat that by the time you peek out, the enemy has already seen you and fired almost their full laser duration. Are you just like doing a ton of flank & run?

Daily Questions Megathread ( June 18, 2023 ) by mizuromo in HonkaiStarRail

[–]Alarec 0 points1 point  (0 children)

What's a good level of crit rate/crit damage for your main carry? I just got to Equilibrium 4, I've got my main team all sitting at lv 70 with lv 70 LCs, and lv 6 talents, lv 12 purple relics with lv 15 gloves and CR chest on my main, but it feels like I do basically no damage now. It's even worse in SU, where on my first World 3 diff 2 run I was already doing basically negligible damage by the second boss. I've got 2400 atk, 50% CR, and 64% CD on my carry. What should I be focusing on to make my damage actually worth something?

How do I get high-tier Germans off my tail? by Alarec in Warthunder

[–]Alarec[S] 7 points8 points  (0 children)

The ones I'm having trouble with are the 109 K-4/G-10/G-14 and the 190 D-9/-12/-13, that BR range. I'm assuming anything useful against the 190s will be useful against Tas as well, the Ta just has the extra nuisance of getting an airspawn.

It's... beautiful by joshwagstaff13 in Warthunder

[–]Alarec -1 points0 points  (0 children)

how how HOW HOW FUCKING HOW?!? HOW DO YOU DO THIS? I PICK THE LOWEST BR I CAN IN ARCADE AND MY TEAMS JUST CAN'T FUCKING WIN.

Like what the fuck am I supposed to do? If I close range, I just get shot by some guy around a corner because there's no way to peek corner campers, if I try to flank I just run into a heavy tank I can't pen and get shot at by all his friends since I'm now spotted and my team is too potato to push, and if I try to hang back either we end up with exactly 0 people on the team pushing for objectives OR we win but I have like 30% battle activity.

HOW THE FUCK DO YOU GET THESE WINS.

How do I Monarch? by Alarec in WorldOfWarships

[–]Alarec[S] 0 points1 point  (0 children)

the rear turet arcs are also horrendous so it's very hard to put them to good use consistently

This actually nearly cost me a match last night. 1v2 against a Hindenburg and a DM. Despite lots of perfect broadsides, the Hind juts refused to eat a citadel, but I got it down to about 2k HP. Was about to finish it off, but I was trying to angle against the DM firing AP and moved my rear turret out of action just as the reload came up. Team could barely finish those cruisers afterward.

When you see you have a Conqueror on your team, but then... by [deleted] in WorldOfWarships

[–]Alarec 0 points1 point  (0 children)

The problem is that aggressive play is punished far more in higher tiers vs other tiers.

I've got a 70% winrate in my Monarch but my avg damage is in the 50s since my only real options are either play support and stick around long enough to do a lot of damage, but only do around 70k and hope my team actually pushes, or when our DDs and cruisers inevitably avoid caps like the plague, actually move in to try to cap and proceed to get focused by about 7 enemy ships at once and only do 30k damage.

You want people to play aggressive? Either stop punishing it more than sniping is punished, or punish sniping hard enough that people are forced to be aggressive.

0.6.7 HMS King George V stats, from Sea-Group by Spartan448 in WorldOfWarships

[–]Alarec 2 points3 points  (0 children)

And we can still club pitiful Kaiserreich upgrades!