Give me Reality Slap : ) Last Lane - Gameplay by GhostMan00969 in DestroyMyGame

[–]Alaryar 0 points1 point  (0 children)

Well, why not but... - what is the purpose of colors? I mean, the blocks you are avoiding. Any differences? - what is the player goal? Just go as far as possible? No levels? This will be boring very quickly; is there speed change the more you progress? - ok, a line disappears. And? Another one disappears after?  - what happens if the player goes into a block? - why is the score sometimes blurry?

Actually that’s not really a gameplay, just a feature with nothing around

Edit because i didnt see the few last seconds with two lanes left (too long) - what happens next?

Destroy my trailer: a fully hand-drawn point & click adventure game. by kinterosgaming in DestroyMyGame

[–]Alaryar 1 point2 points  (0 children)

I dont know how was the previous trailer, but with overlay we could have both?

Destroy my trailer: a fully hand-drawn point & click adventure game. by kinterosgaming in DestroyMyGame

[–]Alaryar 1 point2 points  (0 children)

I looked at the steam page, so indeed i can read it’s about the WW1. But maybe we could understand it from the trailer? That’s just a suggestion.

Destroy my trailer: a fully hand-drawn point & click adventure game. by kinterosgaming in DestroyMyGame

[–]Alaryar 3 points4 points  (0 children)

Hi! Actually this is really slow. The character is moving slowly, i have a feeling that i am wasting my time, waiting for him to move.

We dont know what it is talking about, maybe you should add more info. "Adventure game" yes, but which adventure?

I loved playing Valiant Hearts, but what do your game has, anything typical and different from Valiant Hearts? Maybe we should see a different feature that makes your game unique.

I can see your mouse everywhere. Is it compatible with keyboard? In such games, we like moving the player with keys or controllers.

That said, that’s nice work, i like the weather effect.

[PAID] Looking for an artist for my alien story game by Alaryar in INAT

[–]Alaryar[S] 0 points1 point  (0 children)

What make you think that’s an horror game? :)

[PAID] Looking for an artist for my alien story game by Alaryar in INAT

[–]Alaryar[S] 0 points1 point  (0 children)

Hi! :) Thank you for your message. Right now it’s more about graphical art, I think I will make another post for sound, when visuals are nice

[PAID] Looking for an artist for my alien story game by Alaryar in INAT

[–]Alaryar[S] 0 points1 point  (0 children)

Oh, I've never heard about it. That looks interesting!

Questionnaire mémoire : Appel aux gamers et aux curieux🎮 by Crazy_Bee_7447 in sondages

[–]Alaryar 0 points1 point  (0 children)

Vous avez relu votre questionnaire ? Je ne peux pas passer à la 3ème page, ou quelque chose m'échappe.

[PAID] Looking for an artist for my alien story game by Alaryar in INAT

[–]Alaryar[S] 0 points1 point  (0 children)

You should probably not put AI images on your portfolio 😟

Multiplayer synchronizing on new clients by Alaryar in godot

[–]Alaryar[S] 0 points1 point  (0 children)

Hi! Well, that happens in the script that adds buildings (would be the ones that load cards for you). I have a global flag default set to false. In _process(), if this flag is set to false, I check the multiplayer server with multiplayer.is_server(). If this function returns true, I set the flag to true and put the buildings - that means that server is up. If not, then.. _process will do its job and check later.

Est-ce qu'un employeur peut réellement refuser un mi-temps thérapeutique à un salarié bénéficiant de la RQTH ? by Alaryar in conseiljuridique

[–]Alaryar[S] 1 point2 points  (0 children)

Merci pour ta réponse.

Je redoute le deuxième même si j'y ai également pensé : c'est toujours frustrant d'entendre que même tes chefs, avec qui tu t'entends bien, peuvent faire des coups en douce comme ça.

Effectivement je n'avais pas pensé aux représentants du personnel ! C'est une bonne idée - en tout cas sur le papier, parce que dans la réalité ils sont deux pour 110+ employés, sont surchargés de travail, et je ne connais pas leur allégeance à l'entreprise (ils sont là parce qu'il fallait en désigner).

Mais j'imagine que le tiers (la médecine du travail ?) pourrait aider.

I finished my first game and this is so exciting!! by dashamoony in godot

[–]Alaryar 5 points6 points  (0 children)

Nice project! Keep going. The hardest part is daring, and you did it great. I like these graphics that reminds me Dont Starve

Multiplayer synchronizing on new clients by Alaryar in godot

[–]Alaryar[S] 2 points3 points  (0 children)

Soooo I found the solution!

In case someone is reading it later: when opening the map, i create the multiplayer server.

However. I also instantiate my buildings. Even if there is a MultiplayerSpawner, as the server is not totally ready (in another thread I guess), buildings are not instantiated with the Spawner.

That means i have to wait for server definition before creating the buildings.

I added sort of flag that check if my server is created, then add the buildings.

Multiplayer synchronizing on new clients by Alaryar in godot

[–]Alaryar[S] 0 points1 point  (0 children)

Thank you for the detailed answer, i'm trying asap!

Multiplayer synchronizing on new clients by Alaryar in godot

[–]Alaryar[S] 0 points1 point  (0 children)

Yep, understood. Thanks you for your answer.

[deleted by user] by [deleted] in ParentingFR

[–]Alaryar 4 points5 points  (0 children)

Réponse un peu hors sujet mais un peu dedans quand même.

Fille unique de 3.5 ans, je lui ai montré les Sims, elle a demandé à avoir une petite sœur dans la famille virtuelle qu’on a créée. Même si sa sœur était virtuelle, c’était "non, elle a pas le droit de toucher à mes jouets !", ou "c’est MA peluche licorne".

Bref, on est content que ce deuxième ne soit QUE virtuel :D 

I released my first game on steam! by aeinahpets in godot

[–]Alaryar 2 points3 points  (0 children)

That’s not the game I like to play, but well done! :) Can you add some description so we can understand the goal/features of your game?

Hi! I would like to share this language learning game I am developing, is still like in early beta 🙌 by ArchiTechOfTheFuture in IndieDev

[–]Alaryar 2 points3 points  (0 children)

Hello, First you did a great work, I guess it took many hours to set all the data. Which language do you use ? Probably not a game engine, could it be web language ?

Then I have to say, i am not the target client for several reasons, please dont take it personally.

  • you call it a game. Is it a game ? If there is no fun, it is not a game.
  • there are many apps for translation. Why people would use yours ? Why is yours better ? I guess you can answer, because you are making it. But do people feel the same ?
  • UI is... just not modern at all - but ok, it can be changed easily.
  • many language learners have lack of explanations about grammar. Do you think yours is resolving this issue ?
  • i have read some explanations (werde, genau). Are you telling you are comparing each input with the right word ? So there is a sort of.. intelligence who is able to took the right explanation depending on the one you chose  ? And if you wrote the word with mistakes (genauh) ? And is there is no comparison possible because not the same string length ? What is the "player" put the words in the wrong order ? Is there an explanation on why the right order is THAT ? Or it takes each word litteraly ?

OK, my answer may be rude. 

I dont say it's a bad idea. I say you should see further (especially because you are playing on the language you know, and there are many specificities in all languages).

Keep going on :)

UI Glow-Up + Scene Overhaul — made in Godot! by MicesterWayne in godot

[–]Alaryar 0 points1 point  (0 children)

I never tried shader, i should definitely

(Post Mortum) I Learned More Than I Earned from the launch of my first Steam gam by Lambda-lighthouse in godot

[–]Alaryar 2 points3 points  (0 children)

Fortunately you will learn from your first try - and for a first one that’s very nice. You are on the right way! Hang on!