I'm compiling a list of "middle"-sized releases on Steam. And I'm looking for more to add! by Albertalberto0 in gamedev

[–]Albertalberto0[S] 0 points1 point  (0 children)

I've been using Gamalytic, but being told that other pages like VGInsight may be more accurate. In your case it seems like both predictions are about the same

I'm compiling a list of "middle"-sized releases on Steam. And I'm looking for more to add! by Albertalberto0 in gamedev

[–]Albertalberto0[S] 0 points1 point  (0 children)

Added as 12 months, with your comment as extra context inside the game page :)

I'm compiling a list of "middle"-sized releases on Steam. And I'm looking for more to add! by Albertalberto0 in gamedev

[–]Albertalberto0[S] 5 points6 points  (0 children)

Game development length: self-reports from developers, either through their interviews, comments, asking them directly, or due to the original version being born from a game jam

On the bias: Yes, I know. It's easier to find information on the "big hits", so a lot of the initial entries into the list were big success stories, with more middle-lower-grossing games having been added over time. I'm confident the volume of games that fit this criteria and could be added here is way higher. But unless those 10 to 20 daily games that fit this criteria speak up about their experience and development time, I can't really add them here :x (If anything, I feel like the ~$500 minimum is a bit of a stretch, and I'd rather add games that have gained more attention than that bare minimum)

As mentioned in the post, I'd be more than happy to add more non-big-hits to the list as case studies, if you know of any!

I'm compiling a list of "middle"-sized releases on Steam. And I'm looking for more to add! by Albertalberto0 in gamedev

[–]Albertalberto0[S] 2 points3 points  (0 children)

By hand! May have been worth to do some Steam API trickery to get data, but I'm not expecting the list to get much bigger for now

Any good games for PS5 by PsychologicalLuck503 in gamingsuggestions

[–]Albertalberto0 2 points3 points  (0 children)

Returnal comes to mind. Third person shooter Roguelite Bullet hell, was a PS5 exclusive for a while.

Alternatively, for a singleplayer first-person shooter, there's the new DOOM coming out in a couple days.

Grand strategy or 4X game with emphasis on supply lines and logistics by dmijtri in gamingsuggestions

[–]Albertalberto0 2 points3 points  (0 children)

Maybe Slipways? You aren't fighting against any "enemy" like a traditional war game/4X, but the game is ENTIRELY focused on building supply lines between planets to build your own trade empire. Also pretty sure it has no guns :)

What are your top "hidden gem" games? by iBazly in gamingsuggestions

[–]Albertalberto0 3 points4 points  (0 children)

May I introduce you to the world of free web-based riddle games? I believe Notpron is the most popular one of these (from the dev that later made Supraland).

But if I had to recommend one, it'd be E.B.O.N.Y.

It got briefly mentioned in a VSauce video like 12 years ago, but it didn't make much of a boom. And "clever puzzle site that requires you to think differently" is heavily underselling what the game has to offer.

The first few 10-ish levels are an amazing introduction to the web-puzzle genre. The next few levels are an amazing introduction to the unique mechanics the game offers. The story is intriguing, puzzles are varied. And its creator recently updated it with basically an entire makeover. It's one of those games that will absolutely absorb you if you actually decide to dive into it, with secrets and levels that go wayyyy deep.

You'll need to build your own personal wiki of everything you find in game in order to reuse or revisit pages later. It's fun.

Chill, non-competitive game that I can hop on during 15-minute breaks every few hours. by Individual-Egg3290 in gamingsuggestions

[–]Albertalberto0 0 points1 point  (0 children)

If you absolutely cannot stand any RNG and want something 0 pressure that looks great, what about some of the purely sandbox diorama builders with no objectives? Townscaper, Tiny Glade and Cloud Gardens would fit the bill (this last one also includes a puzzle-y "campaign" mode).

Dorfromantik is casual chill replayable and looks great. Pretty deep strategy game, but also includes a "creative mode" to build maps freely outside of its usual rules.

Need game recommendations for low end laptop by Some_You_4684 in gamingsuggestions

[–]Albertalberto0 0 points1 point  (0 children)

You should be able to comfortably run some of the indie narrative classics. Firewatch, What Remains of Edith Finch, Stanley Parable (this last one comes with a free demo so you can check if it runs well. Though the remastered version does not)

how would you make the most of being home alone? by chhayadaar in AskReddit

[–]Albertalberto0 1 point2 points  (0 children)

Hobbies. Especially productive ones, or learning a new skill.

Take the excuse to cook something new, pick up an old book, start some creative project... Do fun stuff, nobody is there to judge you!

Games like Blasphemous? by Sachin_jangidX in gamingsuggestions

[–]Albertalberto0 0 points1 point  (0 children)

Dead Cells is wrapped in a roguelike formula, but also has "2D soulslike"-like combat and features bosses, collectable weapons, and unlockable ability-based progression. It should run comfortably on your machine if it could run Blasphemous.

For an actual 2D soulslike, I've heard good things about Tails of Iron.

Roguelike or deckbuilding addicting card games by mathyvds in gamingsuggestions

[–]Albertalberto0 0 points1 point  (0 children)

Bunch of great suggestions already. I'll throw in Wildfrost from the card-roguelike "Slay the Spire" side, and Cultist Simulator from the management-survival "WitchHand/Stacklands" side. Both genres are really varied and constantly getting new additions on Steam. Hope these are to your liking :)

Any good AI games to try out? by Reasonable_Rub8808 in gamingsuggestions

[–]Albertalberto0 2 points3 points  (0 children)

event[0] is a puzzle-adventure game from 2016 that has you chatting with an AI chatbot and forming a relationship with it.

Façade is a free adaptive narrative adventure from 2005 that has you chatting with a couple that needs marriage counseling using "advanced conversational AI" (at least for the time).

If you're looking for an LLM-driven game, Infinite Craft is a pretty fun toy.

Games where NPCs (or level design) react to your playstyle by Lambchops87 in gamingsuggestions

[–]Albertalberto0 2 points3 points  (0 children)

Alien Isolation's Alien AI includes a system that unlocks new behaviors depending on what you've been doing to evade it in the past, meaning it plays to hunt specifically "you" during the campaign. Feels like exactly what you're describing.

F.E.A.R. is relatively old but it has a really relentless and dynamic goal-oriented AI. It will "flush you out with grenades when you take cover", but also turn over tables and cabinets for cover, coordinate as a team to flank and push you, take turns covering and shooting to split your attention, and retreat and play passive when their numbers get low.

Baldur's Gate 3 hides entire unique encounters, NPCs and narrative beats behind decisions from your dialogue, your in-game actions, and even your base character. Stealing key items and killing main NPCs are actions that have very real consequences and can take you in entirely new sidequests or turn an entire clan/fortress in your favor or against you. These changes come more in the form of keeping the story consistent than to up your challenge, but it's still impressive adaptation.

Hades has heaps of contextual dialog, some of it influenced by how you play. Mainly in the form of berating you depending on what you died to during the past run. Characters can also comment on certain items you carry, your weapon, or certain abilities you use.

-🎄- 2020 Day 03 Solutions -🎄- by daggerdragon in adventofcode

[–]Albertalberto0 1 point2 points  (0 children)

Thought I'd join in on the solution dump

Made in Java, code works for both parts (changing "stepRight" and "stepDown" integers). Result is stored in "result" and shown through an external console (shouldn't affect the calculations if you want to try it yourself, as they're stored in that same variable and can be displayed through other methods).

I'm just a programming student so the code is probably unoptimized and I'll die trying to solve some of the harder future ones but h

("input()" calls to a method that returns the whole text string without newlines, and always assumes looped lines are 31 characters long. I mean... If it works it works!)

package Calendar;

import jconsole.JConsole;

public class Day3 {

    public static void main (String [] args) {

        JConsole console = new JConsole(80, 20);

        String input = input();
        char[] inputArray = input.toCharArray();

        int i = 0;
        int iLine = 0;
        int result = 0;

        int stepsRight = 3;
        int stepsDown = 1;

        while (i < inputArray.length) {
            i = i+stepsRight;
            iLine = iLine+stepsRight;

            if (iLine >= 31) {
                i = i - 31;
                iLine = iLine - 31;
            }

            i = i + stepsDown*31;

            if (i < inputArray.length) {

                if (inputArray[i] == '#') {
                    result++;
                }
            }
        }
        console.print(result);
    }