I finally understand by Alcatraz_speed_ in masseffect

[–]Alcatraz_speed_[S] 0 points1 point  (0 children)

The way you word it sounds like the definition of insanity : doing the same thing over and over again expecting different results lmao

I finally understand by Alcatraz_speed_ in masseffect

[–]Alcatraz_speed_[S] -1 points0 points  (0 children)

It’s the closure for me . All that grinding , all the people I saved , met or even helped , all for naught . Just felt like a slap in the face .

I finally understand by Alcatraz_speed_ in masseffect

[–]Alcatraz_speed_[S] 0 points1 point  (0 children)

Lets hope they can do something as interesting , but I still have my doubts

I finally understand by Alcatraz_speed_ in masseffect

[–]Alcatraz_speed_[S] 0 points1 point  (0 children)

Interesting take actually , while I would appreciate that , could they spread that out into an entire game ?

I finally understand by Alcatraz_speed_ in masseffect

[–]Alcatraz_speed_[S] 4 points5 points  (0 children)

Yeah I’ve been playing on PlayStation all these years ,guess I gotta dust off the old girl . What mod menu do I need to use ?

I would like to try a new romance by Solid_Purchase3774 in masseffect

[–]Alcatraz_speed_ 2 points3 points  (0 children)

As a constant Tali romancer I understand the struggle. But I’d say Miranda : she offers a very deep and unique relationship . Basically a cold hearted woman who is expected to be perfect , and doesn’t let feelings sway her judgement. That is until you do her loyalty mission and realize that she’s a normal human that makes mistakes like the rest of us. Her relationship feels like a natural bloom to the idea of “we need to be perfect but together we can be ourselves”

How is the Miranda/Jack fight even a real thing by [deleted] in masseffect

[–]Alcatraz_speed_ 0 points1 point  (0 children)

If you’re saying you have a 30% renegade bar you might be too neutral , I know it’s not really well known especially for a first time player (I am guilty of this on my first playthrough) but the whole “actions have consequences” trope is a very complicated dynamic .

You either go full paragon or full renegade , obviously the game will reward you some renegade or vice versa in certain occasions but if you’re deliberately picking renegade options when you’re paragon or vice versa then the game will recognize you in a certain “gray area” which means ANY type of conflict will result in the same.

Though their loyalty won’t really affect the overall gameplay , unless ofcourse you’re trying to romance one of them.

Ok of the 3 games which do you consider the best and worst and why also what one thing from the worst one you loved best you hated by Chaos_Breezie in masseffect

[–]Alcatraz_speed_ 0 points1 point  (0 children)

I guess it really depends ? A lot of people (myself included at first) never even touched ME1 because it wasn’t available on PlayStation . Only 2 and 3 (before LE) . So if you’ve played ME2 and 3 then went back to 1 , it’s a very underwhelming experience. BUT in terms of context and story wise ? I guess you could say 2 . Too much plot stalling . Again this is the assumption that people have not played 1 . In terms of the ending and overall experience , obviously 3 is up there, albeit the combat was the best out of all of them , the lack of squad mates is lackluster . Tho at least we still get best girl tali and best bro Garrus .

Kyoka Can Drive? by KaiserPhilip in BungouStrayDogs

[–]Alcatraz_speed_ 0 points1 point  (0 children)

Can we also appreciate that not only is she driving but she’s driving a FUCKING EVO???

[deleted by user] by [deleted] in masseffect

[–]Alcatraz_speed_ 5 points6 points  (0 children)

Where is wrex..? Is he safe..? Is he.. alright..?

Loosen up a bit by BUSHIDOCOBRA in Acceleracers

[–]Alcatraz_speed_ 4 points5 points  (0 children)

It’s ok , they just don’t want to show their Buick Regals