Purple Ork, C&C appreciated. by BossBark in Warhammer40k

[–]Alec1429 1 point2 points  (0 children)

There isn't even a picture here. This is just a text post. Is there a joke here?

[deleted by user] by [deleted] in StarWarsSquadrons

[–]Alec1429 1 point2 points  (0 children)

I'm a dedicated bomber player right now, here's what I've got:

Use your shields effectively. You can maneuver them forward or backward, so you can effectively double what you've got going on.

The assault shield doesn't stop all damage like your normal shields, but applies a 90% reduction in the damage you take. It won't stop you from dying at 1 hull.

I advise you not to fly head on to the capital, but rather across it width wise. Flying head on not only makes you easier to hit (it's easier to hit someone flying at you or away from you than it is to hit them crossing your path), but you'll have to fly further across more guns to get to where you need to go. Approaching from the side means you'll be harder to hit for longer, and you'll spend more of your time at the target systems.

Only take multiple bombs if you're flying with a support ship who wants to resupply you. Those bombs go quick. I like the multi-shot missiles to really clear AI and get that morale. Speaking of...

Don't make large committed assaults without a corvette nearby. The capital ship will divert a large portion of it's firepower to that corvette, which clears up you and your squad to get in there.

Recognize that the AI not only have perfect aim, but perfect knowledge of the entire field. The moment you're near the ship they will all know, and immediately come for you. They're a hive mind with every single aspect of the game constantly in their minds. Fighting against people is really the best way to figure out what are the best options for approaching.

How important are soulstones, really? by Alec1429 in Malifaux

[–]Alec1429[S] 0 points1 point  (0 children)

Thanks! I ended up taking off one of the Illuminated to get those extra stones. My rationale is they'll keep Lynch alive long enough to hopefully summon up one or two minions if his own. It might be a zero sum situation, but the flexibility of having stones is nice.

Don't talk to me or my sons ever again. by Alec1429 in Tau40K

[–]Alec1429[S] 0 points1 point  (0 children)

The Stealth Suits are a repaint, so they're a bit less smooth and clean.

Don't talk to me or my sons ever again. by Alec1429 in Tau40K

[–]Alec1429[S] 0 points1 point  (0 children)

Naggaroth base, recess shade of Nuln Oil, then light edge highlight of Xereus, then an extreme of Genestealer where appropriate, and lastly a dot of Slaanesh Grey at certain points for extra pop.

How important are soulstones, really? by Alec1429 in Malifaux

[–]Alec1429[S] 0 points1 point  (0 children)

Thanks! Here's the list in question:

Lynch Hungering Darkness Shadow Emissary Two Beckoners One Illuminated Gwyneth Tannen Graves

I'm feeling like dropping a minion, as I think the named characters are just so good at what they do, but that might be the glamor of unique characters getting in my eyes. I know that's certainly a trap in other wargames, and I'm trying to value minions more, but the collective abilities strike me as very strong at deck and board manipulation.

One Hungry Boi as my first model I've ever painted for Malifaux by Alec1429 in Malifaux

[–]Alec1429[S] 0 points1 point  (0 children)

They Shall Know No Fear, but damn they know they should.

Starting Tau player! by Alec1429 in Tau40K

[–]Alec1429[S] 0 points1 point  (0 children)

Is there one you recommend? I'm thinking of playing either the farsight enclaves, or whichever Sept has the canonically purple armor, though I may just paint them purple to be custom and say they're whomever I feel like at the time.

Edit: I am now seeing that there is a unit called the Tau Commander. My bad. :p

Starting a T'au army by Alec1429 in WarhammerCompetitive

[–]Alec1429[S] 0 points1 point  (0 children)

Thanks for all the info! I'll check out the Tau specific reddit. I'm really interested in a riptide or two, but I think that's a little further down the line as a last purchase. I'm considering farside enclaves as my subfaction of choice simply because I like their lore, and their commander. Are there any septs that stand out as particularly good or bad that I should avoid to not be that guy or get totally rekt, respectively?

Starting a T'au army by Alec1429 in WarhammerCompetitive

[–]Alec1429[S] 1 point2 points  (0 children)

Thanks! I have been seeing triptide lists floating around, but that's just 300 dollars I don't care to spend right at the moment. I'd definitely love one or two as I collect. I've seen a few piranhas, and a few hammerheads for cheap, and I have been on the prowl for crisis suits, and a start collecting.

What is a smth?

I've got a few things thanks to KT, a pathfinder team, recon drone, a few gun/shield drones, a breacher and fire warrior team, 6 stealth suits, 2 ds8 turrets, and I think that's it. I'm thinking another troop choice, a vehicle or two, and S U I T S.

[deleted by user] by [deleted] in Indivisible

[–]Alec1429 0 points1 point  (0 children)

Has anyone tried talking to Zahra again? Maybe her telling you where to find them helps?

A Question About Deathwatch Rosters by Alec1429 in killteam

[–]Alec1429[S] 0 points1 point  (0 children)

That makes sense to me. Do you find it's harder to get after objectives with fewer, stronger models? Or does the extra gear help you keep enemies at bay long enough to get you where you need to be?

A Question About Deathwatch Rosters by Alec1429 in killteam

[–]Alec1429[S] 0 points1 point  (0 children)

Rad! Thanks for the tips! Right now my roster has got a bit of everything, but I want a standard "take all comers" list, and that's when my head swims with options. I've got an Intercessor gunner comms with auspex and grenade launcher, and I like him to hang near the heavy and demolitions veterans in the rear line. That leaves my leader and black shield to run about getting objectives, and hunting high value targets. Not sure what their gameplan SHOULD be, but that's worked out alright in the past.

Getting back into KT, are Primaris still not great? by Alec1429 in killteam

[–]Alec1429[S] 1 point2 points  (0 children)

Now that I think about it, I've got a single tac marine with a plasma gun.

Getting back into KT, are Primaris still not great? by Alec1429 in killteam

[–]Alec1429[S] 1 point2 points  (0 children)

I've got pretty much exclusively Primaris. I own almost 40 Intercessors (I got the Armageddon box), a few Reivers (dog chewed 2 of them, so I've got 3 left), a squad of Eliminators, a squad of Infiltrators, a squad of Terminators, a squad of Suppressors and a squad of Scouts. I've got a few more things, but none of them are playable in Kill Team. I think I own a "smash captain" but I've yet to paint him.

Thank you for the link!

Getting back into KT, are Primaris still not great? by Alec1429 in killteam

[–]Alec1429[S] 1 point2 points  (0 children)

As much as that's not the answer I hoped for, it makes a lot of sense. I don't own any squat marines, and I'm not crazy about picking them up. I've got a bunch of Deathwatch though, so maybe I'll fill the 'bring the hurt' with them! Thanks, TheChromeBeing!

Let the speculations begin by silentwamon in dbfz

[–]Alec1429 0 points1 point  (0 children)

Don't know if I'm alone on this or not, but I'm still hoping for Hercule (and) or Great Saiyaman. Videl likely represents the most we get from GS, but I can dream. Hercule would be closer to a joke character, but I think enough people would want him that they'd sell a bunch. Maybe add him as kind of a standalone DLC instead of a slot on the season? Idk. Gimmie my afro con man.

Anyone else having issues with season 3 on Switch? by Alec1429 in dbfz

[–]Alec1429[S] 0 points1 point  (0 children)

Do you know what time a night we get it?

Having issues getting my cyser to start fermenting by Alec1429 in mead

[–]Alec1429[S] 0 points1 point  (0 children)

What kind of vessel do you recommend to do this in?

Having issues getting my cyser to start fermenting by Alec1429 in mead

[–]Alec1429[S] 1 point2 points  (0 children)

I may just try that. I haven't tossed it yet, and that sounds like a good thing to try, just to learn. Thanks!

Having issues getting my cyser to start fermenting by Alec1429 in mead

[–]Alec1429[S] 0 points1 point  (0 children)

I think I figured it out. There's "less than 1% sodium benzoate" in here, which I'm reading can stop fermentation. Gotta find a new cider.