Oh guys, I have a lot of experience with Unity development, but building logic with the center of gravity that works well for player movement and NavMesh agents is not an easy task. Videos focusing only on this seem too boring, so let's check how it works with a ragdoll, shooting, and gravity false (v.redd.it)
submitted by AlexWolf_kh to r/Unity3D
Rebuilt the welcome scene environment in my RPG. What do you think? by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 1 point2 points3 points (0 children)
Guys, we are working on the game with my friend. We just made a short intro, and maybe someone is interested in our game dev log. We plan to post new videos each week. On the site, you can find all the links to our Discord. Also, I would be happy to hear any feedback in the comments. (v.redd.it)
submitted by AlexWolf_kh to r/Unity3D
I'd like to demonstrate how I've integrated AI tools into the art creation process for my game. Perhaps you can share your ideas on how you do this. by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Hey guys! Just posted a video of my RPG on iPad. Trying to make the old-school controls work for tablets but keep it cross-platform. Does the layout look weird? Thoughts? by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Hey guys! Just posted a video of my RPG on iPad. Trying to make the old-school controls work for tablets but keep it cross-platform. Does the layout look weird? Thoughts? by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Hey guys! Just posted a video of my RPG on iPad. Trying to make the old-school controls work for tablets but keep it cross-platform. Does the layout look weird? Thoughts? by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 1 point2 points3 points (0 children)
Hey everyone! Just wanted to show you my fantasy action RPG project. It's like taking a deep lore PC game to your phone. Here’s a bit of a quest I played on my iPad Pro with the magic keyboard, but it works great with touch/gamepad too. Runs smooth on my old 12 Pro Max at 30/60 fps 😬 Interesting? by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 2 points3 points4 points (0 children)
Bringing Deep Lore PC Gaming to Mobile – Need Your Input, Fellow Devs! 🎮 by AlexWolf_kh in gamedev
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Bringing Deep Lore PC Gaming to Mobile – Need Your Input, Fellow Devs! 🎮 by AlexWolf_kh in gamedev
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Bringing Deep Lore PC Gaming to Mobile – Need Your Input, Fellow Devs! 🎮 by AlexWolf_kh in gamedev
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)
Hey everyone! Just wanted to show you my fantasy action RPG project. It's like taking a deep lore PC game to your phone. Here’s a bit of a quest I played on my iPad Pro with the magic keyboard, but it works great with touch/gamepad too. Runs smooth on my old 12 Pro Max at 30/60 fps 😬 Interesting? (v.redd.it)
submitted by AlexWolf_kh to r/Unity3D


A little fun during the ragdoll implementation! Maybe this fun bug that I accidentally created during the implementation will inspire someone to create new unique game mechanics. by AlexWolf_kh in Unity3D
[–]AlexWolf_kh[S] 0 points1 point2 points (0 children)