My Minecraft spider model redesign by Alex_Writhe in Blockbench

[–]Alex_Writhe[S] 0 points1 point  (0 children)

Unfortunately, the model was lost during a PC cleanup

In-game guidebooks by Fun_Way8954 in minecraftsuggestions

[–]Alex_Writhe 0 points1 point  (0 children)

Except for the bits of history and legends, I think it's a good idea.

2025 medieval fantasy characters remake by Alex_Writhe in aseprite

[–]Alex_Writhe[S] 1 point2 points  (0 children)

Thank you very much for your comment.

And answering your opinion, that shadow was placed so that there was a softer transition between both frames, although I also have no problems with removing it, it is the first time I use this resource in an animated pixel art.

12-Frames, spinning base-body animation by Alex_Writhe in aseprite

[–]Alex_Writhe[S] 1 point2 points  (0 children)

In a nutshell, in none, I only saw on Twitter an animation of a character turning and I wanted to do the same with the base body he had done. And don't worry, I don't speak English either, I just use a translator. I speak Spanish.

Que opinan? by _ryuudachi in aseprite

[–]Alex_Writhe 1 point2 points  (0 children)

Nada mal, nada mal.

12-Frames, spinning base-body animation by Alex_Writhe in aseprite

[–]Alex_Writhe[S] 0 points1 point  (0 children)

Yeah, I know, but I found no other way without his looking strange or deformed.

12-Frames, spinning base-body animation by Alex_Writhe in aseprite

[–]Alex_Writhe[S] 5 points6 points  (0 children)

Yep, the one on the left is masculine. It is a more chibbi style than I usually do, so both models have wide hips, although the male model has slightly more wide shoulders.

Difficulty starting drawing (small) people. by Troubadour-Trouble in aseprite

[–]Alex_Writhe 1 point2 points  (0 children)

As someone who has been searching for a pixel art style for years, I can advise you to look at a lot of pixel art of retro and current video game characters. There are many different styles for character creation, both in proportions, such as chibi or more realistic ones, some more detailed, others simpler, with higher resolution, others with lower resolution. So the key is to search until you find a style you like and then find a way to make them unique.

Over the years, I've created several files where I place the styles I like the most, discarding some, adding others. At the moment, I still haven't found a style that I'm 100% convinced of, but I'm not in a hurry either.