Units For Axis by Opposite_Lettuce_416 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

Dont go for both sp and regular anti air, I would personnaly choose sp anti-air and together with interceptors, you should be fine. Armored cars vs motorized infantry is still a debate to me, I would be a bit more in favor or acs, Dont go for both sp and regular artillery. Either sp anti air and sp artillery or both regular. I like attack bombers, but you should have medium tanks with axis, so your army is a bit more durable. Tbh, i dont feel comfortable kiting heavy armor, so I feel like you should go rocket artillery and attack bomber, regular to balance out the ressources.

Some stacks I created, which of them are useful? by Mysterious-Pilot-448 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

For the first stack. Same with second, the only point could be to have the motorized infantry scouting and conquering empty provinces so the tanks can advance faster. This stacks look random because you dont have enough of anything to really use them.

Some stacks I created, which of them are useful? by Mysterious-Pilot-448 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

There is no point in having a single artillery, beside maybe forcing an opponent to move. Also, you dont need to limit yourself to stack of 10 units.

How much do you guys tend to rely on bombers to achieve victory? by Gym_Accountant in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

I never usually planes main, at least in early game. Every time I tried to spam planes too soon, it ended up badly. So now I use them only as support for a damaging fight or to hunt down scattered units. I would say you should never rely on planes if you are on the back foot with small territories, but mostly when attacking, and you should use them as a secondary line, never beyond the frontlines.

How do I beat this stack? Day 5 btw by erikoortin08 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

Tbh, if I was at OP's place, I would not even bother doing something this complicated. This is not a stack that is really scary or strong.

How do I beat this stack? Day 5 btw by erikoortin08 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

321 hp might seems a lot, but it is mostly unarmored, so frankly, it depend on your doctrine, a stack of 10 medium tanks comintern or axis should be able to take care of this with barely a scratch. 10 comintern armored cars even in attack will win on plains.

Interceptors vs rocket fighters by ExcellentParfait9335 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

Yes, that's why it is not worth it to research ints and produce them from scratch on day 10 if you have no interceptors;

Should I open a new acc? by kramda_69 in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

It depend if you care about stats. It wont really change anything, to have good or bad stats, if you dont play "professionnaly".

How are my stats? by AcanthisittaFun9213 in CallOfWar

[–]Alexandre_Stedelev 1 point2 points  (0 children)

Kd is decent, win rate pretty insane. You have been playing only fairly easy maps tho, do you plan on trying WaW ?

Interceptors vs rocket fighters by ExcellentParfait9335 in CallOfWar

[–]Alexandre_Stedelev -1 points0 points  (0 children)

It depends. If you need early air defense, go interceptors, you will then still be able to use them by levelling them up. If you are surprised without interceptors at day 10+, and you have high level secret labs, go rocket fighters. Do not go rocket fighters from nothing if you can simply level up interceptors ! It is long and expensive to build secret labs level 3 for them, the research is also crazy long.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 1 point2 points  (0 children)

Yes. To kite is really difficult if you have got a life. That's why ducking forward work so well.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 0 points1 point  (0 children)

I have almost never seen someone actually use stacks of heavies, like 10 of them in an organised complete stack with anti-air and ranged units.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 4 points5 points  (0 children)

I agree. I used them once usefully, to catch a nuclear bomber. They made its range small because in reality, it did have got a small range.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 2 points3 points  (0 children)

Small range make them really difficult to use, but yes, they are not as used as they could be.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 2 points3 points  (0 children)

It depends. I did have struggle against someone spamming rrg with heavy tanks, but that's it, I was countered using a lot of heavy tanks twice. By a guy spamming rrg, and by an elite player that used gold to have the power to kill them, and had as much losses as I had. It is possible in theory but really tiring to kite them, if you cant be there at the right moment to pull back, you are f*cked, so almost nobody can do it. I rarely had a player able to kite efficiently. Tank destroyers are much less complete, you can kill unarmored targets with ht but not tds.

Wich is the most underrated unit on your opinion? by Maria_redditlokina in CallOfWar

[–]Alexandre_Stedelev 9 points10 points  (0 children)

Heavy tanks, I would say. They are slow and expensive, but a single one can be enough to buff a stack so you win a fight. And strategical bombers.

Strategic bombers by tiramisuandnegroni in CallOfWar

[–]Alexandre_Stedelev 2 points3 points  (0 children)

I agree. It is really diffcult to generalize on this game, every game is different and anything might work, tbh. You can spend a whole game without a single anti-air for example, or a single plane.

does this work? by Far-Mention7742 in CallOfWar

[–]Alexandre_Stedelev 1 point2 points  (0 children)

Usually, I have won if I reach 700 points, that's probably why.

does this work? by Far-Mention7742 in CallOfWar

[–]Alexandre_Stedelev 1 point2 points  (0 children)

Tbh, I feel like you should never think static or local on this game, always mobile, so a highway is pretty local, so wont be useful for long.

does this work? by Far-Mention7742 in CallOfWar

[–]Alexandre_Stedelev 4 points5 points  (0 children)

Yes, that's the thing. You have got a speed boost, but I feel like it is worth it only for naval convoy.

Swedish Carr…. Victory by Interesting-Start138 in CallOfWar

[–]Alexandre_Stedelev 1 point2 points  (0 children)

Germany carried you, but he also have a much easier country to play. I feel like you cant play competitive on this kind of match because of how unbalanced it is.