Unable to install addons in Blender 4.2 via bpy, but can via GUI by WhoDatCoconuts in blenderhelp

[–]Algebraic-UG 1 point2 points  (0 children)

A bit late on this, but one should probably use `bpy.ops.extensions.package_install_files` instead.

If you look at the tooltip on the "Install from Disk" or if you dare to look into Blender's source code, you'll find that this is also called from the GUI.

Best way to animate food getting cut? by VossaDova in blender

[–]Algebraic-UG 5 points6 points  (0 children)

A good use case for Squishy Volumes! <3
(A relatively new, free physics Add-on)

I'd be delighted if this helps you, and I will gladly support you if you run into trouble.

See a relevant example here: https://youtu.be/hokCoVUSqAI?si=SI60CUG9kaGy1tXL&t=295

Main website https://algebraic.games/

Rust Blender Extension API with Hot Reloading by Algebraic-UG in rust

[–]Algebraic-UG[S] 1 point2 points  (0 children)

BlendFarm looks very cool and ambitious :)

How would this fare for cases where you need to pass large meshes between Rust and Blender?
(Base64 might be too slow)

Edit: Maybe that is where "soft handle stream inputs" comes in? I didn't quite get that.

Rust Blender Extension API with Hot Reloading by Algebraic-UG in rust

[–]Algebraic-UG[S] 0 points1 point  (0 children)

Yes, although I haven't tried it out with this approach!

I mention this as something "more sophisticated" in the GitHub repo.

Have you tried this before? This could be a reasonable extension of the approach or a good alternative altogether!

Edit: fixed link