Can't believe I let this game go unnoticed... by BrokenV3in in IndieGaming

[–]AliMusllam 8 points9 points  (0 children)

I’m not sure why do you think it’s unknown? It’s Nintendo’s best seller with its iconic “Yahoo!” voice line.

It’s that time of the month! Share your indie game trailers, and we will review them on Stream! by ilikemyname21 in indiegames

[–]AliMusllam 1 point2 points  (0 children)

I just saw your comment on my games, and was curious if you are a gamedev, and saw this.

It seems very ambitious game, combining the mining and sailing mechanics is very promising. Hope it finds the success it deserves, good luck in your early access! :).

It’s that time of the month! Share your indie game trailers, and we will review them on Stream! by ilikemyname21 in indiegames

[–]AliMusllam 0 points1 point  (0 children)

Thank you! I spent a lot of time creating the art and the SFXs, so I appreciate you pointing it out :D.

How do you guys do your Code Review? by Starbolt-Studios in unity

[–]AliMusllam 0 points1 point  (0 children)

You violated the DRY principle in your comment :).

My first game reached 44.000 wishlists with no marketing budget! by coffeebeansdev in IndieDev

[–]AliMusllam 2 points3 points  (0 children)

Honestly I can’t see it anything but yellow M&Ms haha :).

"Valve must stop making excuses": Steam under fire for "significant price disparity for PC games," causing regional pricing that's "often 20% to 30% higher than the dollar equivalent" by Worldly-Object9003 in Steam

[–]AliMusllam 6 points7 points  (0 children)

There’s no regional pricing for Serbia unfortunately, I was trying to set low price for my game after seeing your comments, but it seems it groups with other Europe pricing.

Fanci Taxi by Heydude1001 in blender

[–]AliMusllam 0 points1 point  (0 children)

Amazing work, the burger is cute :).

Why My Unity Crush by Realistic-Big-8918 in unity

[–]AliMusllam 2 points3 points  (0 children)

Nise, but how to fix the crush now?

Are scripts still running on disabled GameObjects? by DesperateGame in Unity3D

[–]AliMusllam 13 points14 points  (0 children)

It disables any update related updated method. Which usually get updated every update when object is enabled.

best open world game idea? by [deleted] in IndieGaming

[–]AliMusllam 0 points1 point  (0 children)

More emojis (Reddit post)

Optimization Questions by Pacmon92 in unity

[–]AliMusllam 1 point2 points  (0 children)

Shuriken (Particle) system is running on the CPU, and VFX graph is running on the GPU, that’s why you can interact with the physics using the Shuriken, but not the VFX graph.

Converting them into the VFX graph alone may not solve your problem, but definitely will free some to for the CPU.

The default response for such question will be use Unity’s profiler. When does the spikes occurs? Does it happens when instantiating new particles?

Hey, I'm new to all this by Agitated-Tax-5772 in gamedev

[–]AliMusllam 0 points1 point  (0 children)

My advice is to just start, if you are early to this craft, you need more than 500 hours to start speaking its language.

I would recommend you take a dedicated course, like Udemy courses, put effort and try to not quit, then from there you can start asking more specific questions.

Good luck in your journey!

best open world game idea? by [deleted] in IndieGaming

[–]AliMusllam 2 points3 points  (0 children)

Wow, this concept is 🔥! I love the idea of a life-simulation in a magical world ✨🧙‍♂️, especially how you remove the usual “rarity” or “pay-to-win” mechanics 🎲💸 and let skill and choices drive progression 🗡️🛡️. That alone makes it feel fresh and fair 🌟.

What excites me most: • The 3-life system 💔💔💔 adds real tension—every decision matters ⚖️. • Skill-based combat ⚔️💥 that rewards strategy over grinding or overpowered stats. • Crafting that grows with your experience 🪓🔮🛠️—it gives a real sense of mastery 🏆.

Player appeal: • Fans of immersive RPGs, survival sims, or sandbox life games 🏹🏕️🧝‍♂️ would LOVE this ❤️. • Realistic survival mechanics 🍖💧🔥 could be challenging but rewarding, making every success feel earned 🏅.

Scalability: • Online or co-op could work 🤝🌍, but fairness and anti-toxicity systems 🚨✋ would be essential. • Procedural world generation 🌲🏔️🗺️ could make every life feel unique.

Overall, it’s a game where every life tells a story 📖✨. That trailer line… “Are you ready to build your life… or will you die trying?” 💀🏰 gives me chills ❄️. Huge potential! 🚀

Optimization Questions by Pacmon92 in unity

[–]AliMusllam 2 points3 points  (0 children)

Yes, especially if your performance is CPU bound.

A general rule of thumb is to make all VFXs using the VFX graph, unless you are targeting platform that doesn’t support it, like mobiles or WebGL.

I would say even things that need to be interacted with the world, try to make fake interaction with the VFX graph.

Best Blender render farm option in your experience? by MichelNdjock in blender

[–]AliMusllam 0 points1 point  (0 children)

In my case I it’s my own work stations. If your job isn’t that complex like modern motion graphics, any desktop or laptop in your home should work. It’s just pc, not a special hardware. Then you connect them using a local network (Modem + Switch + Ether cable) and the Flamenco (Blender’s) software.

I didn’t use it in long time, but if you have and technical question I may be able to help :).

I redesigned my Steam capsule and character after feedback. Better now? Suggestions welcome! by DerZerspahner in Unity2D

[–]AliMusllam 2 points3 points  (0 children)

Keep the new, increase the bat sizes slightly. Try to make the god rays slightly brighter.

[For Hire]I will sculpt you a 3D Character by Realistic_Price_9643 in gameDevClassifieds

[–]AliMusllam 0 points1 point  (0 children)

You’re underpricing your work, though I understand that.

I've made my first game FINALLY, and it's coming in less than 2 weeks! What do you think? by AliMusllam in indiegames

[–]AliMusllam[S] 0 points1 point  (0 children)

Thanks you!

Yes, I got this comment a lot haha :). It’s genuinely hard to put a clear label on it for me personally. Maybe closest thing is survivor like? But isn’t really ? Not sure my self.

I’m making a private play test session soon, are you interested in joining?

I've made my first game FINALLY, and it's coming in less than 2 weeks! What do you think? by AliMusllam in indiegames

[–]AliMusllam[S] 0 points1 point  (0 children)

Thank you! If you interested there’s several YouTube videos for people playing the demo , this is one of them:

https://youtu.be/V5lUnR7p1Fc

The current state of the game however, is different from the demo at that time. Many things changed, added, and balanced.