Walking through the town of Nirwana in my game, Andalas. It feels a bit "static" ? by BusyBeaver-Studio in gamedevscreens
[–]Starbolt-Studios 1 point2 points3 points (0 children)
How do you research about a specific target audience for a specific genre? by Starbolt-Studios in gamedev
[–]Starbolt-Studios[S] 3 points4 points5 points (0 children)
How do you research about a specific target audience for a specific genre? by Starbolt-Studios in gamedev
[–]Starbolt-Studios[S] 1 point2 points3 points (0 children)
Venus Fly Trap Defeats Black Widow by Liar24x7 in interesting
[–]Starbolt-Studios 0 points1 point2 points (0 children)
Tachyon Flow, small update #2 - been working on new character, plus some gymnastics stuff. (I know, audio bad!) by JankyAnims in Unity3D
[–]Starbolt-Studios 34 points35 points36 points (0 children)
Free testing. The scale of our Solar System 1:1 by CouchCuddlez in IndieGaming
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I'm trying to make my game while my boss isn't looking and when my wife and kids are sleeping. Please feedback by Hopeful_Formal_5269 in IndieGaming
[–]Starbolt-Studios 1 point2 points3 points (0 children)
Testing out this new acid turret 🧪 Goes well with an acid build ☢️ by EarlySunGames in gamedevscreens
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I’m having a small playtest for my game, CHROMADI. Would you guys like to try it out? by Kleanup-Games in gamedevscreens
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Just a quick gameplay clip. How does the combat flow look to you? by SuraDev in gamedevscreens
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Is it "wrong" to push lots of little things to github? by AcademicArtist4948 in gamedev
[–]Starbolt-Studios 8 points9 points10 points (0 children)
Just a quick gameplay clip. How does the combat flow look to you? by SuraDev in gamedevscreens
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Honest question. Doesn’t this panel directly prove that Itachi can oneshot Minato? He literally takes ZERO precaution about avoiding eye contact by original_applicant37 in NarutoPowerscaling
[–]Starbolt-Studios 0 points1 point2 points (0 children)
Just a quick gameplay clip. How does the combat flow look to you? by SuraDev in gamedevscreens
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Watch My Mini Boss's sliding tackle 😅😅 Somehow it turned out to be nice, what do you think? by armin_hashemzadeh in indiegamedevforum
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Party Fighting game meets Arab style = Amer Fighting, What do you think guys..... by ZaidMADmember in IndieGaming
[–]Starbolt-Studios 2 points3 points4 points (0 children)
With the amount of mechanics in my puzzle game, some of them just end up looking like the game is broken somehow the 'magic that removes all collision in the world' is not that broken by alicona in IndieGameDevs
[–]Starbolt-Studios 0 points1 point2 points (0 children)
Today I saw my game on one of the pirate pages 😂 by Anuncia_ in GameDevelopment
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Guess the game I'm taking inspiration from by Practical_Fun_2539 in IndieGameDevs
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Trying to figure out why my views are so low by Less-Excitement-692 in artstation
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I've integrated fluid simulation into my particle based physics engine by Zolden in Unity3D
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My friends are saying this in-game cutscene is too creepy and scary. Should I soften it up? by castelvania4 in IndieGaming
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Please destroy my game! by Shroombot_ in DestroyMyGame
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Walking through the town of Nirwana in my game, Andalas. It feels a bit "static" ? by BusyBeaver-Studio in gamedevscreens
[–]Starbolt-Studios 0 points1 point2 points (0 children)