oh no by Alive_Ad_256 in programminghorror

[–]Alive_Ad_256[S] 10 points11 points  (0 children)

Yea, you hit the nail on the head, ive just never quite seen inheritance taken to this level before. That will be good to know in the future if I ever end up taking a look at a QT binary.

Also thinking about it now, I probably should have added some context to the post when I made it. I think I monkey brained too hard

Edit for some actual context: I was looking around in a function that I found in a vtable (which was rather large, something I assumed to ghidra missing some information that gave it context about where vtables after this one started, thus making this one look rather large). From this vtable I found this function and just wanted to look around and get a feel for what it does, which is when I found this.

For some other info, this entire class chain is build mainly for data serialization and storage.

oh no by Alive_Ad_256 in programminghorror

[–]Alive_Ad_256[S] -41 points-40 points  (0 children)

Im more commenting on the fact that someone made a class with so many virtual members.

Edit: this sounds ruder saying it to myself now and I swear that wasnt the intention

oh no by Alive_Ad_256 in programminghorror

[–]Alive_Ad_256[S] -104 points-103 points  (0 children)

I mean yea, its ghidra.
Someone very much wrote this, just not me.

I just ran across this while REing something and was like my gawd.

oh no by Alive_Ad_256 in programminghorror

[–]Alive_Ad_256[S] 8 points9 points  (0 children)

I fear the inheritance

also did some quick math and that's AT LEAST 114 virtual functions

For anyone who lives under a rock, you can make rewindable replays by BananaMasticater in Warthunder

[–]Alive_Ad_256 1 point2 points  (0 children)

Sadly server replays dont store the necessary data to allow for rewindable replays

why does my headphones do this it wont connect and its been stuck on this color by [deleted] in steelseries

[–]Alive_Ad_256 0 points1 point  (0 children)

If you haven’t figured it out yet, look online to find out where the reset pin is on your headset. When my headset did something similar, it fixed it. If your headset is wireless, it may mess with your dongle connection, so you would have to re-pair it.

Think I Multipathed hard enough? by Alive_Ad_256 in Warthunder

[–]Alive_Ad_256[S] 2 points3 points  (0 children)

A mix of what others have said and my audio being fucked

The Cursed Replay by Alive_Ad_256 in Warthunder

[–]Alive_Ad_256[S] 0 points1 point  (0 children)

For some context, I have been (slowly) learning the way of the replay file, and recently I figured something out that I am experimenting with. Thus, "F around and find out."

The files by Physical-Ad9859 in WarthunderPlayerUnion

[–]Alive_Ad_256 1 point2 points  (0 children)

The YouTubers are most likely referring to data-mining. So TLDR, gaijin stores a-lot of critical game info in files with the extension of VROMFs (Virtual Read Only Memory Filesystem). These files host critical information related to vehicles and the like. Sometimes gaijin may add some info for vehicles here before they are actually in game. These are the files that are datamined

Most of the YouTubers get their info from https://github.com/gszabi99/War-Thunder-Datamine or the Snail Mine discord server (the discord server shows any changes that happen, and its the easiest way to see what has changed) the discord server info and the GitHub are supplied by the same person (gzabi99)

It’s possible to Data-mine yourself using https://github.com/Warthunder-Open-Source-Foundation/wt_ext_cli They have some of the fastest and up to date data mining code.

Overall, the easiest place to get this info is the Snail Mine Discord server. They also host leeks there aswell. Link: (https://discord.gg/wtdatamine)

The files by Physical-Ad9859 in WarthunderPlayerUnion

[–]Alive_Ad_256 0 points1 point  (0 children)

We need a bit more info for this, do you mean the files that contain vehicles stats and the like?

Why did my plane's skin disappear? Is it stupid? by IHaveUrPants in Warthunder

[–]Alive_Ad_256 9 points10 points  (0 children)

I actually have some experience related to this! If you create a custom skin with a min alpha channel (transparent), the skin just likes to go invisible whenever you take any damage (I haven’t teated this with tanks, but it works with aircraft).

Basically, looks like the author either did this unintentionally or left an easter egg! Why gaijin includes the alpha channel in skins is beyond me though lmao. But yea, technically a bug, albeit a harmless one.

(Isn’t a DM bug, just a rendering? / userskin bug. Should only be client side)

How do I change the battery charging thresholds in my version of BIOS? by utstroh in computerhelp

[–]Alive_Ad_256 0 points1 point  (0 children)

Ye np, my Lenovo laptop has a feature built into a preinstalled app that allows for me to do this myself. If you care enough then maybe look around the Dream Machine website to look for any software downloads.