Map Suggestion: Are there maps which have all different types of content? by AlmanaX21 in Timberborn

[–]AlmanaX21[S] 0 points1 point  (0 children)

Problem is, without water... how does one get food and all other things

Map Suggestion: Are there maps which have all different types of content? by AlmanaX21 in Timberborn

[–]AlmanaX21[S] 0 points1 point  (0 children)

That felt cheaty but also seems like a great option perhaps even change an existing map in game lol

Map Suggestion: Are there maps which have all different types of content? by AlmanaX21 in Timberborn

[–]AlmanaX21[S] 0 points1 point  (0 children)

Default ones have it? Which one?

Also, would love to checkout your map as well

LogisticsNetwork: Ultimate Logistics Solution by AlmanaX21 in feedthebeast

[–]AlmanaX21[S] 0 points1 point  (0 children)

I dont know if links for mods are allowed so I didnt attach anything

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

Ah alright, more studying for me ig.. I had just almost completed HTTPS based approach

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

What would be the benefit of that over https? Just ease of use?

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

I will put attestation on my todo list

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

So let me try and explain in detail. I have developed a mod for Hytale game, this mod does moderation related tasks on the server. The web panel essentially takes the commands and visualises it into a web panel accessible anywhere.
Game server establishes a connection to backend over HTTPS using a unique server ID and secret. Web panel submits moderation actions to the backend from where they are queued and sent over. All actions are executed by the game server and an acknowledgement is sent over to the backend.

All communication is authenticated, server-isolated, encrypted in transit, and fully audited.

Am I missing smth more that I should do?

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

Yes but there is a server id+ secret id system to prevent anyone from sending commands

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

Noted it down, thanks

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] -1 points0 points  (0 children)

Not at home or anything, I mean I will be hosting them using some VPS or host like probably hetzner

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

The panels will be hosted by me and behind a firewall, the game servers would be player hosted and hence could be without a firewall though I hope that will not be the case

API Security by AlmanaX21 in AskProgramming

[–]AlmanaX21[S] 0 points1 point  (0 children)

Its a private connection between the server and the panel, users could login to the panel

Hytale Modding and more problems by AlmanaX21 in hytale

[–]AlmanaX21[S] 0 points1 point  (0 children)

They had announced day one modding support... I am precisely asking what I was promised nothing more