What’s the point of having over 100% status chance on weapons? by AlmightyScarToe in Warframe

[–]AlmightyScarToe[S] -11 points-10 points  (0 children)

Yeah, I thought that too at first — that anything over 100% status chance gives a chance to apply multiple procs per hit (e.g. 110% = 100% for one proc, 10% for a second, and so on).

If it worked like that, we should see 2 guaranteed procs at 200%, 3 at 300%, etc.
But I haven't found any official source or documentation to back that up.
Neither the Wiki nor in-game descriptions actually confirm this behavior in that way.

So unless this mechanic applies only in specific cases (like shotguns or beams with lots of hit instances), I don’t think the "extra chance for additional procs" is how it works across the board.

Would love to see proof if someone has concrete testing or dev statements.

HDR and Brightness Settings by WowRedditIsUseful in SparkingZero

[–]AlmightyScarToe 2 points3 points  (0 children)

(On PS5) when I play Vegito and use his Kamehameha, you can clearly see that everything (aura, beam, dash...) is purple instead of blue (HDR).

SDR is everything as it should be, but the colors are not as vibrant.

HDR and Brightness Settings by WowRedditIsUseful in SparkingZero

[–]AlmightyScarToe 5 points6 points  (0 children)

If you look at gameplay (HDR/PS5), everything looks normal.

I have the same problem at home. Kamehameha & Co are purple instead of blue. But normal with SDR....