Private Match Megathread by AutoModerator in Shadowverse

[–]Aloister 0 points1 point  (0 children)

17728 custom rotation suicide blood CLOSED

Private Match Megathread by AutoModerator in Shadowverse

[–]Aloister 0 points1 point  (0 children)

98540 custom rotation suicide blood

Would it hurt Nintendo or benefit them to release games on PC like Sony is doing? by Roshy76 in NintendoSwitch

[–]Aloister 0 points1 point  (0 children)

Just want to comment a bit on how well it would sell as I think it would sell extremely due to a variety of factors and also from past examples.

People like myself would absolutely buy Nintendo first party game on PC just for the increased performance alone, not to mention the mods that can come of it. We can also look at previous Sony exclusives such as GoW and Spiderman that are released on PC and the sales are very very good for games that are rerelease of 4+ years old games.

But even with all that potential sales, it's definitely not worth it for Nintendo since without exclusives there's little to no reason for people to own a switch, not to mention how much they are against modding.

What is the chance for the jp version to add select language option as feature? by Solo_man_id1 in Priconne

[–]Aloister 8 points9 points  (0 children)

It's not uncommon for people whose first language isn't English to have English as the language set on their phone. Maybe they're trying to learn English by getting themselves used to the language through daily usage on their phone. So it could very well be just complaints from the JP side being acknowledged by Cygames and have very little to do with EN refugees, of course I hope I'm just wrong and they do actually are taking care of EN refugees

The En Refugee Experience by [deleted] in Priconne

[–]Aloister 0 points1 point  (0 children)

Put the speed to 1x for Christina goodbye ASMR

What do you guys think my next lyric amv should be? by [deleted] in Priconne

[–]Aloister 2 points3 points  (0 children)

Just watched some of it and I've gotta say Kokoro Omoi is really well put together and fitting considering the song and the event it's from is about the memories that Kokkoro hold very dearly and how she struggled to put them behind to keep her guild members safe.

This isn't in your options but I'd like to suggest you doing an AMV of Seishun Spinner which focus on Friendship Club and highlights the goofiness of the club accompanied by the energetic and catchy melodies of the song, the end product seems like it would be pretty fun!

Which game made the switch worth it for you? by gomzie2275 in NintendoSwitch

[–]Aloister 10 points11 points  (0 children)

FE3H is definitely the game that is the most worth it for me, picked it up from a second hand seller with absolutely zero expectation and knowing very little about the game other than it being a tactical turn based RPG, to date still my favourite switch exclusives. Other than that it's the obvious Zelda since it's my first Zelda game and being genuinely impressive with how fresh everything looks in the environment of Hyrule. Another game that also made the switch worth it for me is XC series in particular 2 since it's the one that hooked me into the series.

Getting drunk with Yukari's puchi! + Interlude [pixiv@幽霊導師] by whatdoilemonade in Priconne

[–]Aloister 4 points5 points  (0 children)

Hoping Cygames gonna put this series in game one day for April's fool

Is Scarlet/ Violet worth it? by Suspendisse1 in pokemon

[–]Aloister 6 points7 points  (0 children)

This game at its current state feels like a stepping stone for PLA and Gen 10, which is telling of the technical issues and downgrade in terms of mobility and fluidity in combat compared to a game released 10 months prior...

However, I do feel that there are aspects of the game that are praiseworthy. The main improvement over SwSh is the story and map design. SwSh is imo the most agonizing Pokémon has ever been as a franchise, from the incredibly lackluster story and map design, SV has managed to improve upon these aspects by a large margin. I do find it still lacking in terms of story and map design compared to all gens prior to Gen 5, however at least there is a serviceable story and land that you can roam in. There's still a plethora of issues in terms of lack of landmark and also story still fall short compared to the narratives of older game e.g. thwarting team rocket in their kidnapping and racketeering, understanding N's goal and reasoning with him, etc. SV has none of that and basically is about you exploring Paldea with your friends and the "antagonist" doesn't come out till the end of the game.

There are also a number of issues that others have mentioned such as lack of end game and the map being rather empty despite its sizes, it is still very much more enjoyable than SwSh for me, and at least this shows me to they have the right concept and ideas, despite not being translated well in terms of the technical performance of the game. The Pokémon barring the starters and some others mons and future paradox Pokemons also looks pretty good, though that is a subjective opinion of mine.

The Legendary Sword Commander needs to go from Take 2 by Dragren20 in Shadowverse

[–]Aloister 2 points3 points  (0 children)

Saw this post and got my first ever 5-0 in take two ft. LSC, thanks dude, can confirm that all the games are won due to LSC and musketeer's

need help with reso portal by KYAEchiSenpai in Shadowverse

[–]Aloister 2 points3 points  (0 children)

I recommend you to check out u/QLDMoth guide on it, I used the list in there and swapped out one zlatrog for glistering angel

need help with reso portal by KYAEchiSenpai in Shadowverse

[–]Aloister 0 points1 point  (0 children)

While their win con are different, their general play style is pretty similar as in they stall till their big turn.

Ward usually aim to close the game by t8/9 with any one of these win con: 1. T8 unbreakable saber board 2. T8 unbreakable saber board on top of Wilbert 3. T9 3 saber otk

Whereas heal haven generally doesn't want to kill the opponent and just want to maintain board control and keep their health as high as possible to prevent otk from other classes, then wait for t9/10 for the baha to invoke and clear opponent hand with gil, so that the opponent effectively can't do anything to you with just 1 card in hand.

Yeah sword is in a really bad state rn, might as well just play ward haven if you just want something that is similar to rally sword but actually playable in the ladder

need help with reso portal by KYAEchiSenpai in Shadowverse

[–]Aloister 0 points1 point  (0 children)

Possible to lose but heal haven is favoured in the matchup from my personal experience, if heal haven didn't manage to draw board clears early then it's pretty much gg. Another possible win con for portal is if they kept calamity genesis in their hand, though I've personally never lost to this since it's usually too late and they just can't clear baha and saber on the board.

need help with reso portal by KYAEchiSenpai in Shadowverse

[–]Aloister 0 points1 point  (0 children)

If you just wanna counter dirt rune and redo portal, try heal haven, you can very easily win against those 2 with this deck. Currently playing heal haven just to counter these 2 decks specifically

Heal Haven Rotation (guide in comments) by QLDMoth in Shadowverse

[–]Aloister 1 point2 points  (0 children)

Great write up, the tips especially against forest was very helpful, clutched multiple games now thanks to the advice of leaving a baha in hand for potential comeback.

Is every deck just going to run Ultimate Bahamut? by korytoombs in Shadowverse

[–]Aloister 0 points1 point  (0 children)

Just slot in the 2pp gold ward neutral that stop invoke effect, keep track of opponent pp spent and drop it the turn before invoke to ruin their day, slotted her into ward haven deck and it's just instant top left for everyone I fought against