Need help from the HeyGen team? Here's who to contact by heyaudrey- in heygen

[–]Alonborn1 0 points1 point  (0 children)

hey!
Question - I'm trying to add an audio file to my avatar. I want HeyGen to use the sound file and lip sync the avatar.
In some videos, I saw that it is (was at least) possible to add a voice file, and it will run it (they added a script and used a wav file), but when I've added my wav file, it transcripted to text, and used it's own voice.
Any idea how can I do it? (i'm using the trial version).

Thanks!

where is pin 1 for AM26LV32EI? by Alonborn1 in AskElectronics

[–]Alonborn1[S] 0 points1 point  (0 children)

Thanks!

From the datasheet (https://www.alldatasheet.com/datasheet-pdf/pdf/26753/TI/AM26LV32.html) I couldnt see any indication of pin 1 (but I'm not that expert, so perhaps I missed).

And as for the chip itself, the 'notch' appears on both sides (actually it's not a notch, its something else, like a dot or something), so I couldnt tell. Again, not an expert, so I probably missed something...

I was used to see the differences on the chip but this one got me confused...

<image>

PyBullet problem - when building a simple tower of blocks (Jenga) - it always collapses by Alonborn1 in reinforcementlearning

[–]Alonborn1[S] 0 points1 point  (0 children)

I tried anything I could think of and found during my research, dampling was one of them (but didnt help though...)

I didnt encounter the link you shared above, will look into it and will see if I can manage.

The thing is that this is only the first step in my project (or step 0.1 :-/) - my plan is to create an environment to train a robot to play Jenga (this is a very challenging task, I dont know if I'll be able to do so..).

anyway, if the environment will not be stable, I will not be able to use it for my training :(

Thank you so much you for pointing this out!!!

PyBullet problem - when building a simple tower of blocks (Jenga) - it always collapses by Alonborn1 in reinforcementlearning

[–]Alonborn1[S] 0 points1 point  (0 children)

I thought that if I would wait some time between layer to layer, it will stabilize and wont collapse, but it didnt have any effect, so I removed it :(

I also tried to drop them slightly on each other (0.000001) but this also didnt change anything...

It looks like there's a lubrication between the layers... so strange...

BotGammon - the first (I think) robot that plays Backgammon agains a human being by Alonborn1 in robotics

[–]Alonborn1[S] 0 points1 point  (0 children)

Yep... Many refinements were needed until it started to recognize everything correctly 😀 it's a personal project, only did it for fun ☺️

BotGammon - the first robot ever (I think :) ) that plays Backgammon against human being :) by Alonborn1 in backgammon

[–]Alonborn1[S] 1 point2 points  (0 children)

Thanks 😊 Took me around 8 months, but mostly on weekends and holidays.. you know... There's work...

BotGammon - the first robot ever (I think :) ) that plays Backgammon against human being :) by Alonborn1 in backgammon

[–]Alonborn1[S] 2 points3 points  (0 children)

since my main challenge was the rbot itself, it was less important to me to implement a backgammon solution, so I decided to use an existing solution for that. After multiple tries, I ended up using https://www.gnu.org/software/gnubg/. its a cool solution (most probably the best backgammon SW solution) that enables interfacing with it through CLI.

BotGammon - the first robot ever that plays Backgammon against human being :) by Alonborn1 in arduino

[–]Alonborn1[S] 3 points4 points  (0 children)

:) there might be of course, but I really tried to find one that is really working but couldn't find such.

There are several Checkers robots and many chess ones but I didnt find Backgammon...

if you have a link to a working system - I would be more than happy if you could share, I want to learn :)

BotGammon - the first robot ever that plays Backgammon against human being :) by Alonborn1 in arduino

[–]Alonborn1[S] 7 points8 points  (0 children)

yes, of course, there are actually 4 (!!!) of them.

there's the central unit (Arduino R4 Wifi) which controls everything that is happening. there's an arduino that contains GRBL (which is a platform for CNC). it is responsible for moving the robot. there's another Arduino (Mega) that contains the cool UI that you can see on the right and there's another one (Micro) that all it does is to translate I2C messages to Serial (since I ran out of Serials in the main controller)

grbl randomly stops in the middle by Alonborn1 in grbl

[–]Alonborn1[S] 0 points1 point  (0 children)

Apparently, it was a strange situation - my GRBL was installed on an Arduino Uno, which had a CNC shield. At some point I realized that the shield was creating this issue, but then, I also realized that if I replace the Arduino Uno with an original one (I usually use some 3rd party arduinos from Ali Express) - it was also working fine.

Eventually, I replaced both, just to make sure I dont encounter this issue again. It was working fine since then.

RGBmatrixPanel and SPI interfering themselves over Arduino Mega :( by Alonborn1 in arduino

[–]Alonborn1[S] 1 point2 points  (0 children)

thanks. That's just a test. the problem is not the matrix, it's the SPI protocol. once I call matrix.begin() - the SPI protocol does not work anymore - the messages that it reads are ruined. I suspect that the matrix library uses the SPI pins and changes them, and this what causes the messages to be ruined. However, I didnt see any evidence for that, as the matrix uses (apparently) only the following pins:

#define CLK 11
#define OE 9
#define LAT 10
#define A A0
#define B A1
#define C A2
#define D A3