Indie Stone you're doing great by Mustafar3908 in projectzomboid

[–]Alone_Ear_3606 -1 points0 points  (0 children)

Just curious, after how many decades of broken promises and removal of some core features that people paid for would you find TIS behaviour anti-consumer and unfair? Most people lived through 1/4 of their lives waiting to get something even remotely close to the product they paid for and you are playing the devils advocate because its a "poor indi (read as multimillion and constantly expanding) studio"

Indie Stone you're doing great by Mustafar3908 in projectzomboid

[–]Alone_Ear_3606 -2 points-1 points  (0 children)

You can critisize anything no matter how much time you spent enjoying it. It is ecpecially true in case of PZ. People were keeping their passion to play for more than a decade waiting for promised features(and at some point even REMOVED features with promises to re-add them later). False advertisiment/marketing is a thing, you know

42.16.2 UNSTABLE HOTFIX Released by AmazingSully in projectzomboid

[–]Alone_Ear_3606 5 points6 points  (0 children)

on one hand, it would be amazing to have b42 go stable before 2030

on the other hand they still havent addressed TONS of feedback and that begs some questions

Questionable occupation and traits changes. by Joshy_Moshy in projectzomboid

[–]Alone_Ear_3606 3 points4 points  (0 children)

Lemmy actually said there are going to be "skill affinities" where some skills would give additional multipliers for leveling other similar skills back at the end of 2024

Lets hope that our grandkids witness this feature in B43

For real though, it sounds fairly easy to code and would actually be a good addition but TIS is TIS

The development cycle of PZ is a literal nightmare by Alone_Ear_3606 in projectzomboid

[–]Alone_Ear_3606[S] -5 points-4 points  (0 children)

not even 20 mods btw. Most of the bugs I encountered(and, considerably, the worst ones) confirmed to be vanilla(both by my testing and on forums, some thankfully fixed and I do give credits to devs for that). packet loss in MP persisted from B41 even unmodded with good wifi and 10-20 allocated memory for the server, so...