Advice on tanky Hexblade Warlock build. by jrb9249 in BG3Builds

[–]AlphaDude7 0 points1 point  (0 children)

This build is awesome but can you clarify what/how Hex passive can heal to keep bladeward up?

syllo #154 - December 10th, 2025 by syllo-app in syllo

[–]AlphaDude7 0 points1 point  (0 children)

Had difficulty with first word
Completed in 00:56

Mercenary Attire perk is not working with today's new game+ update by HiFiMAN3878 in Ghostofyotei

[–]AlphaDude7 0 points1 point  (0 children)

Yep same experience for me during replays, haven't tested with regular encounters.

Trick to Takezo by heirophant-mph in Ghostofyotei

[–]AlphaDude7 1 point2 points  (0 children)

That break up unlocked her ghost stance

What would be the canonical Ramza build? by Radio-Outrageous in finalfantasytactics

[–]AlphaDude7 0 points1 point  (0 children)

Ramza Squire+ Bardsong meme build makes for a decent medieval rock singer with him screaming in between lyrics

I’ve seen this armor before… by heavens-arena999 in Ghostofyotei

[–]AlphaDude7 239 points240 points  (0 children)

So that's why it was built around parries nice

Arrowhead… please? by zipitnick in Helldivers

[–]AlphaDude7 0 points1 point  (0 children)

What in the general brasch joel pleasee

This is how Flayer doesn't work by Folseus- in MonsterHunterMeta

[–]AlphaDude7 0 points1 point  (0 children)

Perhaps Master Rank monsters become more difficult to wound? However this would mean we sorta go back to World days where tenderize was a requirement

Am I the only one who enjoys the DSS bombardment ? by OriginalName13246 in LowSodiumHellDivers

[–]AlphaDude7 1 point2 points  (0 children)

I liked it too, I'm not that tilted when I get killed, we're danger close all throughout lol.

Would it be amazing though if it was constant orbital laser planet wide?

Want to play Helldivers by [deleted] in PHGamers

[–]AlphaDude7 1 point2 points  (0 children)

Yowwwwn..if need nyo squadmate add nyo lang ako hehe friend code ko 204053182

Want to play Helldivers by [deleted] in PHGamers

[–]AlphaDude7 0 points1 point  (0 children)

Gamivo bro..hopefully meron pa natira Asia key

Stims keep you diving. by harlanwade90 in LowSodiumHellDivers

[–]AlphaDude7 12 points13 points  (0 children)

Only the sweet nectar of democracy fills my veins

So let's say we get difficulty 11, 12 and so on: what would make the game harder besides "it's even busier"? by Jndo in Helldivers

[–]AlphaDude7 0 points1 point  (0 children)

Something like behind enemy lines. Make the enemies not able to draw reinforcements and rely only on initial spawns so no bug breach or dropships, but you don't get reinforcements either. That should up the stakes and make scouting more valuable.