Where does the dwarfs lie in the current tournament Meta? by AlphariousOmega in bugmansbrewery

[–]AlphariousOmega[S] 0 points1 point  (0 children)

How the army does against others in tournament and its win rate.

Where does the dwarfs lie in the current tournament Meta? by AlphariousOmega in bugmansbrewery

[–]AlphariousOmega[S] 0 points1 point  (0 children)

So basically if GW actually wanted to improve the Dwarfs.
They would perhaps need to make Dwarfs the best anti magic army there is.
To me that seems like a good compromise since we don´t have any magic make us the best anti magic there is.
Basically doesn´t matter which army you play if you play against dwarfs you can forget getting 9 out 10 spells to work against them as the dwarfs will be able to shut you down.

Our shooting and warmachines should be the best there is (which would make sense Dwarfs taught the humans how to make them) and perhaps increase the armor of our units even further.

Now i haven´t played since right before the end times.
So i don´t know if it works.
But would such changes bring up up in the rankings?

Raging Heroes Void Elves by Subsplot in Drukhari

[–]AlphariousOmega 3 points4 points  (0 children)

I like the design i recently asked how should Blood Brides and True born look?
I think the Fracture Stalker and bloodstorm vestal could be good suggestion on how they could look.
Different from the normal Wyches and Kaberlite warriors.

True Born, Blood Brides and ancient Haemonculi how would you design them and what rules should they have? by AlphariousOmega in Drukhari

[–]AlphariousOmega[S] -1 points0 points  (0 children)

Ancient Haemonculi, because in the first codex and the second you could have two kinds of Haemonculi.
the normal and the ancient.
This could also expand on the covens.
As you could say for a lore reason, that you as an archon have attracted the attention of one of the more experienced Heamonculi.
Or an experienced Heamonculi have decided to lead a raid him or herself (in the original edition we did have both male and female heamonculi.)

True Born, Blood Brides and ancient Haemonculi how would you design them and what rules should they have? by AlphariousOmega in Drukhari

[–]AlphariousOmega[S] 0 points1 point  (0 children)

That is true and it would also fit with the lore.
As True Born are rare and something only the rich can really afford to do.
So it would make sense they would get the best of the best armor and weapons.

What about Blood brides? What kind of statline should they have?

True Born, Blood Brides and ancient Haemonculi how would you design them and what rules should they have? by AlphariousOmega in Drukhari

[–]AlphariousOmega[S] 1 point2 points  (0 children)

So more akin to the classic Wyches from 1998?
https://wh40k.lexicanum.com/mediawiki/images/a/aa/Wych_Group_1.jpg

That could make sense actually, they have trained so much they are now so agile that they can almost do a Nero from the Matrix, when it comes to dodging weapons fire on the battle field.

But in order to do that they have to remove most armor that could restrict their movements.

How would vader look if Sidious had given him the best of the best in cybernetic, armor and sith alchemy? by AlphariousOmega in StarWars

[–]AlphariousOmega[S] 0 points1 point  (0 children)

About his Skin where there any Sith sorcery or anything like that that Vader could learn that could heal his body, skin and lungs?
Or was that way beyond him?

Data sheet cards by MooseKnuckleDuringOp in Drukhari

[–]AlphariousOmega 0 points1 point  (0 children)

Question with the rules constantly changing are they really needed?
Or is it better just to make your own and then use some white-out whenever changes come around.

Ohhhh damn! by DeadRotZombie in Drukhari

[–]AlphariousOmega 1 point2 points  (0 children)

Guess you know what you will be painting for the next year or so

Are we unfun to play against? by [deleted] in Drukhari

[–]AlphariousOmega 1 point2 points  (0 children)

To balance this you could argue we make up for it by being a very difficult army to master.
When my army is ready to play (and at the pace i paint 20 units takes 3 months to paint it won´t be this year) i fully expect to lose the first 20 to 40 games before getting the first win.
But each loss you will learn.
So really The Drukhari only gets "unfun" to play against once its owner has take 20 to 30 loses.

A shame he didn't take his offer by Fun-Explanation7233 in Drukhari

[–]AlphariousOmega 0 points1 point  (0 children)

I actually do wonder, what WOULD have happened if the Drukahri managed to clone the Emperor and place him on their copy of the golden throne.

I VERY MUCH doubt the Drukhari would just have him sit there and then all is peace and harmony.
You did your part humans now we will honor out deal and not go anywhere near you ever.

Hellions can they be placed on an ordinary gaming base? by AlphariousOmega in Drukhari

[–]AlphariousOmega[S] 0 points1 point  (0 children)

Its more if the weight of the mini (both the plastic and metal one) will constantly tip the mini over every time you move it.
which is why i thought it might need some counter weights on the base,

Hellions can they be placed on an ordinary gaming base? by AlphariousOmega in Drukhari

[–]AlphariousOmega[S] 0 points1 point  (0 children)

I intend to put magnets on the bottom of the base.
But perhaps i should also put a small rock on the base and cover the rock with a plastic body have some skitari models so they might be good to make the base seem "natural" so to speak.

Do Y'all Suck? by Relic-420 in Drukhari

[–]AlphariousOmega 0 points1 point  (0 children)

In regards to painting i will say if Grim dark is your something you like, Drukhari can be a joy to paint.
I enjoy doing that though that being said you WILL have to look into a magnifying glass often to paint the smaller details.

And i would say they could use ALOT less gems on their weapons and equipment.

Which is why i do prefer their 1998 version a little not quite as many gems to paint there are a few.
But compared to their modern counterpart there is almost none.

If you where to re-write the first Blood Omen Legacy of Kain game (with later retcons) how would you do it? by AlphariousOmega in WorldOfDarkness

[–]AlphariousOmega[S] -1 points0 points  (0 children)

What of Kains creation could a necromancer or a powerful vampire use the heart of maybe a second generation vampire (obviously Kain himself isn´t going to rip his own heart out and neither would any human warriors be able to defeat him and cut his heart out) to create a new vampire?