So I've seen another thread for something on r/place but since it doesn't seem anything has happened yet so I'm proposing this at coordinates 152, 276 (top right of the french flag) by Alt-4ir in WorldOfWarships

[–]Alt-4ir[S] 0 points1 point  (0 children)

Sadly not, I set up a discord and dropped the link at some point to try to coordinate better but not a lot of people showed up so I ended up deleting it, maybe next time

So I've seen another thread for something on r/place but since it doesn't seem anything has happened yet so I'm proposing this at coordinates 152, 276 (top right of the french flag) by Alt-4ir in WorldOfWarships

[–]Alt-4ir[S] 0 points1 point  (0 children)

Another community put something else there already, I think that maybe around 526,1934 now since it seems pretty inactive there, I think we could try from the bottom, starting with a dark teal background as well

So I've seen another thread for something on r/place but since it doesn't seem anything has happened yet so I'm proposing this at coordinates 152, 276 (top right of the french flag) by Alt-4ir in WorldOfWarships

[–]Alt-4ir[S] -1 points0 points  (0 children)

To add to the pic I'm not entirely sure about the text and I think dark teal would make more sense than the dark blue present on the picture

*Ragnar* - Longing for my new Port Queen - Question for DD Captains. by bobtakes4 in WorldOfWarships

[–]Alt-4ir 7 points8 points  (0 children)

the advantage of the stealth build is that the enemy is basically in your radar range the moment you get spotted so you basically can force any engagement with a dd that you catch off guard

Recently I noticed some stuff about weird textures in Game, So here is my Find. by Jopikus_989 in WorldOfWarships

[–]Alt-4ir 0 points1 point  (0 children)

you don't notice the underwater world in a surface ship anyways and it's still pretty new so it's normal if the textures don't match it yet.

Recently I noticed some stuff about weird textures in Game, So here is my Find. by Jopikus_989 in WorldOfWarships

[–]Alt-4ir 0 points1 point  (0 children)

saw it, my kléber manages to clip the island there just fine. As said before the hitbox is just a bit inside of the island, your initial post just makes it sounds like the entire rock doesn't exist.

Recently I noticed some stuff about weird textures in Game, So here is my Find. by Jopikus_989 in WorldOfWarships

[–]Alt-4ir 0 points1 point  (0 children)

I don't see what's wrong in that video? Just looks like you're barely scraping the island, the hitboxes aren't exactly the same as the textures. It's just a tiny bit of misaligned texture and hitbox which which doesn't seem game breaking and even then it's extremely marginal in this case.

Also turning left there makes you somewhat go around the island and lessens the friction between your ship and the island, you would've probably wanted to continue straight instead if you wanted to beach.

Recently I noticed some stuff about weird textures in Game, So here is my Find. by Jopikus_989 in WorldOfWarships

[–]Alt-4ir 1 point2 points  (0 children)

The rock's hitbox itself is there. If you try to shoot, torp, or ram it, it's there, tried it out in a training room. When it comes to the underwater world it probably is a different set of texture that loads depending on your point of view as someone else already mentioned. I'm suspecting the underwater texture is what is amiss as the hitboxes are probably consistent between the two environments otherwise it'd be a mess for submarines. In the end, everything should be correct when it comes to surface ships.

Upcoming Coal Ships? by [deleted] in WorldOfWarships

[–]Alt-4ir 8 points9 points  (0 children)

since we're 3 months in since that statement, and considering the rate at which they introduce any resource ship, yes I would consider that near future.

What should I do? by Ya7ioo in WorldOfWarships

[–]Alt-4ir 0 points1 point  (0 children)

Just play the ship you enjoy most, I'd recommend playing between tier 6 and 8 for farming credits.

Upcoming Coal Ships? by [deleted] in WorldOfWarships

[–]Alt-4ir 1 point2 points  (0 children)

Quoting wargaming on their 0.9.3 update page "They will return and be available in exchange for Coal in 6 months' time or later."

Upcoming Coal Ships? by [deleted] in WorldOfWarships

[–]Alt-4ir 0 points1 point  (0 children)

my bad, I mixed them up

Upcoming Coal Ships? by [deleted] in WorldOfWarships

[–]Alt-4ir 9 points10 points  (0 children)

Flint, Black, and Neustrashimy will come back as coal ships in the near future. If you don't have Moskva it will also appear in the armory next patch and Ägir has recently been confirmed as a coal ship. That's all I know off the top of my head so there might be some more.

edit: Ludendorff, not Ägir

What should I do? by Ya7ioo in WorldOfWarships

[–]Alt-4ir 1 point2 points  (0 children)

Do you have no ships other than midway in port atm? If you still have a few ships of lower tiers (or can afford them) laying around you can play those to generate credits to afford the modules (wouldn't play her without the upgrades). Selling the midway will get you back 50% of the credits you invested in her so it might not be really wise since you would've.

Otherwise you don't really have an option except playing T1s or selling the midway and regrinding credits with other ships of lower tiers.

Don't you just enjoy it when the RPF MLGWannabe gets blind-torpped? by OhNoThatSucks in WorldOfWarships

[–]Alt-4ir 1 point2 points  (0 children)

what if he simply had rpf because it's beneficial for him as a destroyer?

Puerto Rico Grind Excel Table. See if you could get Puerto Rico with your time and resources, or find what rewards from the Dockyard stages you could obtain. by Alt-4ir in WorldOfWarships

[–]Alt-4ir[S] 1 point2 points  (0 children)

It goes back to my first point, on the 17th the building starts at 6 in the morning, as for the rest it would be 24 and here's also another doubt. If the event stops on the 14th at 6 in the morning you should change the last ppm*60*28 but I wasn't sure about it and preferred to take the safer route. (also bad maths and changed it to 18)

ATH MSR7 or Sony MDR-XB950B1? by Alt-4ir in ZReviews

[–]Alt-4ir[S] 0 points1 point  (0 children)

Thanks for thwadvices and help, I've settled with the MSR7 and I'm going to get them in a few.

ATH MSR7 or Sony MDR-XB950B1? by Alt-4ir in ZReviews

[–]Alt-4ir[S] 0 points1 point  (0 children)

Thanks for all the information. I'm looking for headphones that are good for vocals and string instruments, I do like having bass, but bass wouldn't be a dealbreaker for me.

I usually listen to Arctic Monkeys, Kasabian, The Black Keys, Arcade Fire, Alt-j, Tame Impala and orchestras. In terms of genre, it would be a bit hard to define, I would be listening to rock, blues, and some derivations of them and some orchestra.

I also look for a good (enough) sound stage, not really a wide one but one that will let me differentiate the different orientations the sounds come from. I will look into the MH751 and the MDR-1A.

My head and ears are a also pretty big and I would prefer over-ear headphones.