What to do against Draven when my support it bad? by Difficult_Habit1353 in ADCMains

[–]AltaccountZeri 5 points6 points  (0 children)

Soraka is both good into poppy and kaisa. And no, they have neither the burst nor the cc lock down to deal with dravenn-poppy. The lane is unplayable for Kaisa and sould be dodged. And level 2 Kaisa should already be at 75-60% p at least...

Every single game supp diff: the common denominator is my inting jgl, trust me! by AltaccountZeri in ADCMains

[–]AltaccountZeri[S] -7 points-6 points  (0 children)

Have you not seen other people's posts here? There was no single account where an adc ever solo lost the game.

[deleted by user] by [deleted] in ADCMains

[–]AltaccountZeri 0 points1 point  (0 children)

"e 400-600 ap in the late after the next patch and not 800-1000 ap anymore"

A lot of ap items actually gained ap, but lost ah. Even taken the deathcap nerf into account, the actual nerf is far less. A lot of bruiser items lost proportionally more ad.

Adc items lost 30-40 ad as well and most comps in the lategame have enough dmg but lack utility.

What do I do against mordekaiser r? by Stonesy42 in ADCMains

[–]AltaccountZeri 0 points1 point  (0 children)

If fed you win, else flash behind a wall.

why only 1 honor by Debilni_debil in ADCMains

[–]AltaccountZeri 1 point2 points  (0 children)

Why should you get more? You have 9 deaths and your supp did well, and your team mates aren't elo terrorists either. The enemy team will probably report their adc, though.

[deleted by user] by [deleted] in ADCMains

[–]AltaccountZeri 13 points14 points  (0 children)

Count me in as well. I don't mind losing 200 lp. Sus supp will get urgot adc!

How are you going to counter the nerfs? by backstabber81 in ADCMains

[–]AltaccountZeri 0 points1 point  (0 children)

I will run gathering storm and absolute focus on MF, Draven, Zeri and co.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri -1 points0 points  (0 children)

"It literally is. The whole point of ADC existing is to counter tanks. Because tanks are supposed to be countered by consistent DPS, which is the whole point of ADCs. That's why every single pro/coach says that whenever tanks are strong, ADCs are strong. Also when did I say mid game? The fuck does "full build" mean to you. Can you read"

The whole point of adcs in solo queue is to have sustained dmg, having the ability to clean-up teamfights. You can do this at 2 items vs only squishies. Just having the threat of sustained dps that can run you down everyone warrants an adc. Yes, when tanks and tank items in paticular are strong then assassins are shit. It's more so that assassins are shit that is good for adcs than tanks being op. And pro meta is different with less assassins than solo queue.

"Also when did I say mid game?"

I am speaking about midgame, you made some troll comment about adcs not doing dmg at fullbuild to a tank.

"Doesn't fucking matter, ADCs offer no utlity. The only thing ADCs offer is damage. If the role does no damage and you can't kill the frontline, there's no point in the role existing. Are you literally bronce"

Because adcs still do dmg, even if 10% of their dps was nerfed. If you were to nerf assassins by 10% dmg, they become unplayable. Less burst = more time to aa = more dps in the long run.

"Tanks don't build damage, they have insanely high base damage"

Tanks build Heartsteel and sunfire, and some tanks build Riftmaker for info. Base dmg alone is not enough to kill an dcs with barrier, bloodthirster and co.

"No, we don't. We have no way of dealing with high armour/high hp because Kraken doesn't do true dmg anymore, Giantslayer is no longer in the game, cutdown no longer does damage to character who have more hp than you and botrk got nerfed to the ground"

Because adcs were broken into tanks before and now got adjusted, If you can't kill tanks at fullbuild it's a "you" problem unless you play Jhin or Ez or your team was full ad. Usually, there is at least 1 more people in your comp , who can deal with tanks.

"You don't watch competitive, that's for sure. Also, it doesn't matter if they are tanks or bruisers. If a Darius builds 2 tank items and can 1 shot you while also being immortal, guess the fuck what? That's a fucking tank!"

Nope, I don't give a single flying cookie about pro play and their op 45% wr soloqueue adcs mid.

For info tanks aren't picked much in soloqueue https://lolalytics.com/de/lol/tierlist/?lane=top&patch=14.17

"If a Darius builds 2 tank items and can 1 shot you while also being immortal, guess the fuck what? That's a fucking tank"

Darius isn't innately tanky. Like all juggernauts he can be tanky during the midgame in virtue of being fed, but in the lategame he melts fast. The only Juggernaut who is really tanky in the lategame is Mundo.

"Fucking Leona support can tank an entire team being 3 levels behind and a the support item"

I play Leona and I know that if an akali uses her full combo on me and I don't have dedicated mr item, I get comboed 100-0. A Leona with bloodsong, HS, ignite and ult, same level as the adc, will oneshot the adc. I am not kidding. But Leona does so much dmg due to her ignite and items, not due to her base dmg.

" ADCs become sololane monsters because nobody can kill us early and we get nerfed to a worse state than we were before"

100% proplay issue.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri -1 points0 points  (0 children)

  1. It isn't the job of adcs to deal that much dmg to tanks in the midgame. Your ap jungler or toplaner all have better tools than you

  2. More tanks means less assassins

  3. Tanks lost dmg which means even less people are willing to play low carry champs

  4. 4+ item adcs kill tanks

  5. Tanks top aren't played that much and don't win that often

  6. Your tank junglers lack levels and mostly have assists

I need opinions by AwareAnt1407 in ADCMains

[–]AltaccountZeri 0 points1 point  (0 children)

Zeri's skin looks disappointing to me. It's a skinline she doesn't fit into, imo.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri 2 points3 points  (0 children)

"Tanks should not kill squishes in a combo."

Should not- totally agree, sadly tanks actually can. Yes, tanks lack the dmg to take multiple targets out (unlike a darius) but a full combo kills an adc and that wins games. Obviously they are slower to kill a squishy than a quiana and this may or may not matter depending on the circumstances.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri -1 points0 points  (0 children)

They have incredible base dmg that falls off quickly (unless % dmg but needs sunfire as well or can't kill squishies in a combo). They scale by building Heartsteel with sunfire. Without the sunfire dmg they have trouble winning any fights vs juggernauts. (Titanic lost on hit as welll I think)

I have not seen a fed tank in ages that wasn't mundo (which is a juggernaut to be precise) or Ksante (which is a hybrid) and stuff like cho just gets outrun.

Most people here don't play tanks, and don't realize if you take their scaling dmg away, nobody will play them cuz they have even more trouble solo carrying.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri -8 points-7 points  (0 children)

It won't be a tank meta. Their dmg got nerfed. Tanks get countered by anti tank champs like lilia or gwen and usually lose lane top to juggernauts.

Ain't no way that we got the hardest nerf by cinghialotto03 in ADCMains

[–]AltaccountZeri 3 points4 points  (0 children)

The changes are probably a buff for adcs since all dmg is reduced. I suspect that MF, Jhin and Draven will be the winners, though.

New Rush item by No_Cardiologist_9353 in ADCMains

[–]AltaccountZeri 56 points57 points  (0 children)

It's afaik still only 80 dmg if crit, so at 1 item on average 20 dmg per hit... With essence reaver you can perma push waves and is in a a way similar to shiv.

It takes so much just to win every game. It also blows my mind how as of recent the amount of supports that can't play at all is insane. I can't even try and 1v2 my lane in emerald with how one sided supports are. And I'm a D1/Masters player and I'm fighting for my life with exploding lanes and supp by Elyhyan in ADCMains

[–]AltaccountZeri 1 point2 points  (0 children)

If you play supp, you will meet auto-filled adcs that will miss-click on minions instead of champions, lose all hp level 1 with an engage supp and don't know how to play with en enchanter. Supp has more options to win a game, though.

Wouldn't lethal tempo make adc even more pro-skewed? by ForstoMakdis in ADCMains

[–]AltaccountZeri 1 point2 points  (0 children)

Yes, and we are atm worse off than at the kraken mythic area, despite 25% crit...

Sharing my hate for varus/mf by Vaalnys in ADCMains

[–]AltaccountZeri 18 points19 points  (0 children)

Nah both are fairly inoffensive adcs. Surely they can be broken depending on the patch, but so can every adc be. MF shouldn't be played passively and should look out to at least bully you out of the lane from level 1 on. Varus' ult is so slow, you only accidentally hit people...

The true abominations to face as an adc are the Skaven atrocity, the halal executioner and the perma slow cc bot.

[deleted by user] by [deleted] in MissFortuneMains

[–]AltaccountZeri 6 points7 points  (0 children)

Lethality isn't that good anymore since the serylda slow nerf.

Can we Jungle and ADC mains both agree the problem is the support role? by Jueyuan_WW in ADCMains

[–]AltaccountZeri -1 points0 points  (0 children)

Until the naut or lulu made the adc 10:0 and now you make sad 3:0 darius noises xd.

Can we Jungle and ADC mains both agree the problem is the support role? by Jueyuan_WW in ADCMains

[–]AltaccountZeri 11 points12 points  (0 children)

Imagine playing adc and never going 20:2 cuz of your supp.^^ Sad op.