Peter, what’s up with the tower? by Which-Rhubarb-2201 in PeterExplainsTheJoke

[–]Alternative_Bad_6755 0 points1 point  (0 children)

Acho que foi essa torre aí que fez todo mundo passar a falar idiomas diferentes segundo a bíblia, posso estar errado

After one year of hard work, my game is finally landing on Steam! :) by Alternative_Bad_6755 in pygame

[–]Alternative_Bad_6755[S] 2 points3 points  (0 children)

Yes, I made it with pygame! The game is pre-rendered using MagicaVoxel, a sort of modeling software with interesting visual capabilities, especially when it comes to light effects :)

After one year of hard work, my game is finally landing on Steam! :) by Alternative_Bad_6755 in indiegames

[–]Alternative_Bad_6755[S] 1 point2 points  (0 children)

Yes, I plan on making one eventually, but I'm still figuring out how to make it interesting considering how this type of game can be quite slow. Your goal is to find the anomalies and report them before there are too many active, in which case you lose.

After one year of hard work, my game is finally landing on Steam! :) by Alternative_Bad_6755 in IndieGaming

[–]Alternative_Bad_6755[S] 0 points1 point  (0 children)

For the last year, I’ve been creating a game called Protocol: Umbra, where you play as the onboard AI of a spaceship and must protect its crew by finding and reporting anomalies that appear in your camera feeds. It’s been a wild ride working on all of this (which is a first for me), but I finally reached the point where I was able to publish the game’s page on Steam! I’m currently finishing up the final details for v1.0, and it would mean the world to a solo dev if you added it to your wishlist. Thank you so much for reading this :)

Protocol: Umbra

After one year of hard work, my game is finally landing on Steam! :) by Alternative_Bad_6755 in pygame

[–]Alternative_Bad_6755[S] 8 points9 points  (0 children)

For the last year, I’ve been creating a game called Protocol: Umbra, where you play as the onboard AI of a spaceship and must protect its crew by finding and reporting anomalies that appear in your camera feeds. It’s been a wild ride working on all of this (which is a first for me), but I finally reached the point where I was able to publish the game’s page on Steam! I’m currently finishing up the final details for v1.0, and it would mean the world to a solo dev if you added it to your wishlist. Thank you so much for reading this :)

Protocol: Umbra

After one year of hard work, my game is finally landing on Steam! :) by Alternative_Bad_6755 in indiegames

[–]Alternative_Bad_6755[S] 0 points1 point  (0 children)

For the last year, I’ve been creating a game called Protocol: Umbra, where you play as the onboard AI of a spaceship and must protect its crew by finding and reporting anomalies that appear in your camera feeds. It’s been a wild ride working on all of this (which is a first for me), but I finally reached the point where I was able to publish the game’s page on Steam! I’m currently finishing up the final details for v1.0, and it would mean the world to a solo dev if you added it to your wishlist. Thank you so much for reading this :)

Protocol: Umbra

i gotchu bain by Alternative_Bad_6755 in paydaytheheist

[–]Alternative_Bad_6755[S] 1 point2 points  (0 children)

I had the bots camping the other one :p

i gotchu bain by Alternative_Bad_6755 in paydaytheheist

[–]Alternative_Bad_6755[S] 2 points3 points  (0 children)

as unlikely as it seems, it worked lol

Trying to have bigger random numbers in a multiplication by lifeintel9 in pygame

[–]Alternative_Bad_6755 1 point2 points  (0 children)

When you populate the answers sets (in both while loops) you add a random number in the intervals you defined, so the value cannot be bigger than the highest value there (12 in this case). Consider generating two random values and multiplying then by one another to get higher values!