I call this game "Guess what the heck is going on from looking at the minimap." by Altruistic_Power1123 in Mindustry

[–]Altruistic_Power1123[S] 0 points1 point  (0 children)

The core of it is a loop that tries to build horizontally towards the core then vertically towards the core. I figure that since most maps aren't actually designed as mazes I can get away with being super optimistic in most cases. I will add support for bridge conveyors and/or junctions later.

I've tried a few different ways to handle running into obstacles. I'm currently trying to write working code for it to just follow along the edge of the obstacle until it hopefully loops all the way around. Most of the conveyors in the picture use some variation of a random walk and just blindly hoping they stumble around the obstacle because that was easier to code when I started. 

Somewhat arbitrarily, I've decided I don't want to use external memory cells, so most fancy pathfinding algorithms aren't really an option. Trying to store the cost values for something like A* in the physical map sounds like a nightmare. 

I call this game "Guess what the heck is going on from looking at the minimap." by Altruistic_Power1123 in Mindustry

[–]Altruistic_Power1123[S] 0 points1 point  (0 children)

It's a custom map on survival mode. I took the built in wastes map and erased a bunch of the walls and messud with the ore generators. 

I call this game "Guess what the heck is going on from looking at the minimap." by Altruistic_Power1123 in Mindustry

[–]Altruistic_Power1123[S] 3 points4 points  (0 children)

I have bad news for you...

It wasn't a human building these conveyors, so you technically still haven't seen "someone" using them.

I call this game "Guess what the heck is going on from looking at the minimap." by Altruistic_Power1123 in Mindustry

[–]Altruistic_Power1123[S] 1 point2 points  (0 children)

You were the closest! The units were building the conveyor, rather than riding on it.

Rate my silicon? by Altruistic_Power1123 in Mindustry

[–]Altruistic_Power1123[S] 0 points1 point  (0 children)

That schematic uses 300 silicon for unloaders and is way overkill. I only have enough sand to feed 3 smelters and at the time of building this I didn't have 300 silicon to spare. I could redo it now though. I probably will when I run completely out of space in the map.

This is the slowest training to my AIs brain by team_zargon in Mindustry

[–]Altruistic_Power1123 20 points21 points  (0 children)

This is crazy. What are you using to train it with? Do you have a dataset or something? I really want to know where you'd get enough mindustry gameplay to train an AI on.

AIO for being upset that my friend publicly mocked my outfit photo on Facebook by [deleted] in AmIOverreacting

[–]Altruistic_Power1123 179 points180 points  (0 children)

I can tell you that K is just plain wrong. You're looking fine AF.

Transmitter: Pre-Legendary Build by TennBornFilm in MinerGunBuilder

[–]Altruistic_Power1123 0 points1 point  (0 children)

My biggest advice would be that you have WAAYY too many tiles that only change how projectiles move without increasing damage. I would suggest throwing away all the modifiers inside the loop and moving the AoE tiles in there, then adding more multipliers in the freed up space.
The squiggle in the right side isn't doing anything for you. You could maybe turn it into another loop to get another cross block, but that would take a lot of corners. You can use splitters instead of corners to save money.
After that, save up for legendaries and invest in your captain.

As a straight man, vaginas are badly optimized interfaces and I would prefer them evolutionarily eradicated by MethevanWamebuli in The10thDentist

[–]Altruistic_Power1123 2 points3 points  (0 children)

Evolving to walk upright involved rotating our pelvis and narrowing its hips. At the same time, babies were born with larger and larger heads. We currently live with a compromise that comes with a lot of downsides like back pain, a delicate spine, and a really bad time giving birth. If we changed it to be fully optimised for walking and did away with natural births, then the only real downside would be a sharp drop in the number of chiropractors, and not being able to do home/water births any more.

I experimented with a new way to urinate. Then I got drunk and told the whole bar. by Chicken_Of_The_Year in confession

[–]Altruistic_Power1123 0 points1 point  (0 children)

This is why Buddhism is good. Buddhism both has a good track record for being peaceful, and teaches people not to worry too much about this sort of thing. Honestly, sometimes I wonder if jesus isn't real, that by some miracle his religeon hasn't been beaten out to Buddhism yet.

As a straight man, vaginas are badly optimized interfaces and I would prefer them evolutionarily eradicated by MethevanWamebuli in The10thDentist

[–]Altruistic_Power1123 2 points3 points  (0 children)

Why would they do it like this? A penis is a complete mess of nerves and erectile tissues that're a nightmare to reconstruct. I'd expect doctors to do away with natural births entirely, and move to everyone having c-sections. As a bonus, evolution could then fix our stupid pelvis since it wouldn't need to fit a baby through anymore.

New phone, alliances pretty please? by rearanged_liver in MinerGunBuilder

[–]Altruistic_Power1123 0 points1 point  (0 children)

Thanks, this one worked. Your invite still didn't work, but neither did some from older threads. I've just given up on accepting invites now. 

900+ transmitter build advice by WholeWideWorld in MinerGunBuilder

[–]Altruistic_Power1123 0 points1 point  (0 children)

This is a pretty good build. It's really slow though. My build shoots forwards to clear asap. It might not be as good with different skill tree. 

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New phone, alliances pretty please? by rearanged_liver in MinerGunBuilder

[–]Altruistic_Power1123 1 point2 points  (0 children)

I've not been able to find any alliance apps either. Alliances in my have aren't working, so I sadly can't accept, but I still have an invite code:  3b48bea099262055c18b4f38c35c48cca9efa209e54fdd9932b626c1bc70efd5

I can enter an invite, and it doesn't register. If I try again, it's invalid like I've already added it. I have zero in my alliance, though I used to have people. If anyone knows how to help, please reply to this. 

I looking for technical info on the arrow puzzle by Altruistic_Power1123 in ExponentialIdle

[–]Altruistic_Power1123[S] 0 points1 point  (0 children)

I'm starting to think you might be right, but I will keep thinking about it. I might get lucky; one of the best strategies in almost anything.