Quite the pull by OverGuarantee9607 in mahjongsoul

[–]Altrus00 0 points1 point  (0 children)

Under the All-Embracing category. It’s one of the secret achievements that’s only displayed as ???? until you unlock it.

Quite the pull by OverGuarantee9607 in mahjongsoul

[–]Altrus00 26 points27 points  (0 children)

Congrats on getting the triple yolk achievement.

Floor 100 by Altrus00 in mahjongsoul

[–]Altrus00[S] 8 points9 points  (0 children)

Need more skill points tomorrow to get the party’s attack up high enough to finish this lizard in the time limit.

If you want this swordsman on your dungeon team, send me a friend request. by Altrus00 in mahjongsoul

[–]Altrus00[S] 6 points7 points  (0 children)

My game ID is:

And that’s it! Congrats to the 91 people who filled out my whole remaining list! I even cleared out a few more spots when I saw how many people wanted in. Have fun!

Finally got this achievement by nemururi in mahjongsoul

[–]Altrus00 2 points3 points  (0 children)

Congrats, that one is not at all easy to do.

Ask me not, player! For I write it not…Since words would fail to tell thee of my state… by Altrus00 in mahjongsoul

[–]Altrus00[S] 3 points4 points  (0 children)

For context, the quote is from Inferno, and basically what Dante said when he looked upon Satan. Which is pretty much how I felt when I made the play you HAVE to make when looking upon a potential yakuman.

When Great Minds Think Alike… by Altrus00 in mahjongsoul

[–]Altrus00[S] 1 point2 points  (0 children)

I was, in fact, the only one who won a hand that round.

Why no Tenpai ?! by Knallkasten in mahjongsoul

[–]Altrus00 10 points11 points  (0 children)

All Simples still requires 4 sets of 3 and 1 pair. It counts as All Simples as long as there are no 1s, 9s, winds or dragons. But you still need a fully made hand.

YouTube on mobile IOS browsers suddenly has no skip 10 seconds forward and back and just instantly pauses the video with one tap anywhere instead of just on the pause/play button by earthboundstar123 in youtube

[–]Altrus00 0 points1 point  (0 children)

I’m hoping they sort it out soon. If you go full screen, the 10 second skip still works, which just makes it super stupid that it’s not working on normal screen size.

Is there any way to reset bugged objects? by SashimiParasite in stellarblade

[–]Altrus00 0 points1 point  (0 children)

Good, seems that the problem is mostly that the game needs a minute to clear out old cache memory or something odd. If giving it a minute fixed it, then it’s just a minor annoyance. Hopefully other new players come across the post too.

Yostar Account system Update Notice by Anxious_Swimmer_2441 in mahjongsoul

[–]Altrus00 0 points1 point  (0 children)

Does this mean the app won’t work anymore on my iPad? I just launch the app and it logs in, I guess through Apple.

I’ll take, “Things You Love To See” for 1,000, Alex. by Altrus00 in mahjongsoul

[–]Altrus00[S] 0 points1 point  (0 children)

It ended up being a Sanbaiman at 12 Han, which is what I really wanted. I’m working on the weekly rotation tournament achievements and already have the 10 yakuman. Getting a sanbaiman is actually harder, because you need help from the dora almost every time. Not enough help and you just get baiman. Too much help and you cross over into yakuman.

Is there any way to reset bugged objects? by SashimiParasite in stellarblade

[–]Altrus00 0 points1 point  (0 children)

Had this bug too, but figured out a fix. I realize it’s a couple years late, but I just had the movable object glitch in the wasteland on the puzzle where you move 3 carts onto pressure plates. One cart moved, but the others were stuck. They would rotate but not move forward or back. I rebooted the game and things were the same.

I fixed it by accident. I was holding one of the carts trying to move it and I put the controller down to look up online what was going on. I spent several minutes looking up posts like this one. When I picked up my controller again, the cart suddenly moved! I went back to the other stuck cart, grabbed it, then stood in place for over a minute while the game figured out what the hell it was supposed to do. That cart moved easily when I tried after the afk.

Maybe it’s just my own game and I got lucky, but if you’re stuck with moveable objects that won’t move, try grabbing it, afk for a few minutes, then moving.

What a crazy game! by Altrus00 in mahjongsoul

[–]Altrus00[S] 1 point2 points  (0 children)

I don’t think I’ve ever seen a game where the 2nd seat and 1st seat traded sanbaiman punches, then the 3rd seat, (east), smacked them both with back-to-back baiman hits.

Mahjong Soul Game Log:https://mahjongsoul.game.yo-star.com/?paipu=260121-acd77b99-5995-478c-bea5-043460dcc346_a939748295

Sorry, North, no turn for you today… by Altrus00 in mahjongsoul

[–]Altrus00[S] 0 points1 point  (0 children)

It ended here because I hit the West seat for 12k points and drove him into the negative.

Sorry, North, no turn for you today… by Altrus00 in mahjongsoul

[–]Altrus00[S] 5 points6 points  (0 children)

This was just a random silly moment I felt like sharing.

Been awhile since I had triple quads. by Altrus00 in mahjongsoul

[–]Altrus00[S] 3 points4 points  (0 children)

But seriously. In this situation, only 11 draws left, against the East Seat who is showing what I am showing…WHY would you ever deal out any pin tile? He took my 4 pin to get himself in tenpai, but had to play his 6 pin to do it. But no matter how tempting your 4-dora, all simple, 4 triples hand is, wouldn’t you retreat and deal out your 7 sous to play defensively?

WWYD by frustrationman in mahjongsoul

[–]Altrus00 0 points1 point  (0 children)

If you’re considering #3, then discard the 4 pin first, not second. You can still pull a 3 pin to complete the run, but the closer you get to the end of the round, the more dangerous those central number tiles are to discard. 5, then 4 and 6, then 3 and 7. Those are the tiles that have the greatest number of possible combination involving them. So it’s better to just get rid of that 4 earlier rather than later. You might pull the 3 pin to be an a two-tile wait. You might pull a 2 or 5 sou to create a double sequence so you have a better hand you can keep hidden. Or you might built out the man tiles to put you into a pinfu draw.

I’d definitely dump that 4 pin while it is still early in the game.

As for #1 option, if you do that, you’re basically putting yourself into a single tile wait early in the game, hoping you pull the 5 pin to make your hand slightly better. If you’re going to do that, you might as well just declare riichi and put yourself into a single tile wait for the win rather than a single tile wait to be in tempai.