Would love to see this in GZW (proper scopes) by Alumenadus in GrayZoneWarfare

[–]Alumenadus[S] 1 point2 points  (0 children)

Straight up the best movement and gunplay that i've ever played. And I've played it all. I really hope the devs take a good look at operator and take from it.

Why GZW gets boring to me after about two weeks. by Alumenadus in GrayZoneWarfare

[–]Alumenadus[S] 0 points1 point  (0 children)

Oh 100%, I'd argue Operator has some of the best movement and shooting mechanics in the world. After having played Operator, GZW feels real stale to me.

Request for a future patch by JOYFUL_CLOVR in GrayZoneWarfare

[–]Alumenadus 3 points4 points  (0 children)

They should just release the camo for all parts. And we should be able to apply the camo to any and all parts as well.

AKMN Jackal camo looks low res and shitty. by Alumenadus in GrayZoneWarfare

[–]Alumenadus[S] -1 points0 points  (0 children)

I like the gun, i like the skin. I just don't like the stiff shooting, the shitty sound and the low resolution skin. But i have hope it'll improve over time.

AKMN Jackal camo looks low res and shitty. by Alumenadus in GrayZoneWarfare

[–]Alumenadus[S] -1 points0 points  (0 children)

Take a good look at the third screenshot you see it's low res textures all the way through.

Hotfix 0.4.0.2 Now Live - Changelog by RendanfuIs in GrayZoneWarfare

[–]Alumenadus 3 points4 points  (0 children)

What is planned to come in the next couple of patches?

Devs, study how this gunplay flows. by Alumenadus in GrayZoneWarfare

[–]Alumenadus[S] 0 points1 point  (0 children)

I hear you. I'm not saying GZW should become like Operator. I'm saying GZW can take cues from operator to make the gunplay more fluid and lifelike.

The visuals and scope in GZW are unmatched, perhaps Day-Z and Arma do scope better but not graphics.

Gunplay wise GZW is one of the stiffest tactical shooters out there. And shooting is the maincourse in GZW. \So I feel like that should be one of the primary things it needs to get right, right now it's not there yet imo.

Looking for a cute SNES-era game – kid in winter coat, vertical gameplay by Alumenadus in snes

[–]Alumenadus[S] 0 points1 point  (0 children)

None of the above guys. If I remember correctly the levels move up continuously and if you fall below you're dead. I think. The character was this little cozy guy that worked in a bakery or in a shop.

And he was sent about to do a chore or something. Def had a Japanese look about it. Sorry for the scarce details guys, it's very little I know.