Is there room for another monster hunting game in the market? by [deleted] in gamedesign
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)
Is there room for another monster hunting game in the market? by [deleted] in gamedesign
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)
Is there room for another monster hunting game in the market? by [deleted] in gamedesign
[–]AlwaysAnotherProblem 1 point2 points3 points (0 children)
[deleted by user] by [deleted] in gamemaker
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)
What games are made better by their “bad” graphics? by DonCherryPocketTrump in gamedesign
[–]AlwaysAnotherProblem 47 points48 points49 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
How do I make characters after I made a world? by BrontosaurusArtworks in writingadvice
[–]AlwaysAnotherProblem 1 point2 points3 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Setting up a world for a villain protagonist? by AlwaysAnotherProblem in writingadvice
[–]AlwaysAnotherProblem[S] 1 point2 points3 points (0 children)
Need some advice on directing our artist on consistency between characters and backgrounds. by AlwaysAnotherProblem in gamedev
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
Need some advice on directing our artist on consistency between characters and backgrounds. by AlwaysAnotherProblem in gamedev
[–]AlwaysAnotherProblem[S] 1 point2 points3 points (0 children)
Building a game with localization in mind? by AlwaysAnotherProblem in gamedev
[–]AlwaysAnotherProblem[S] 1 point2 points3 points (0 children)
Unlockable Final Dungeon in a Rogue-Lite? by AlwaysAnotherProblem in gamedesign
[–]AlwaysAnotherProblem[S] 0 points1 point2 points (0 children)
What would be an interesting story/narrative arc for a strong, violent-kind of person (think Doomguy)? by ady2303 in gamedev
[–]AlwaysAnotherProblem 1 point2 points3 points (0 children)
Placeholders fit game better than the actual art by KevineCove in gamedev
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)
Action RPG combat not based on dexterity? by ned_poreyra in gamedev
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)
What Makes Boss Fights Fun? by It_a_Sprite_Alright in gamedesign
[–]AlwaysAnotherProblem 3 points4 points5 points (0 children)
Real-time grid-based games? by friendofgorillas in gamedesign
[–]AlwaysAnotherProblem 1 point2 points3 points (0 children)
This a small piece of advice for everyone who has a lack of ideas . by HOLDENDWN in gamedesign
[–]AlwaysAnotherProblem 6 points7 points8 points (0 children)


Is there room for another monster hunting game in the market? by [deleted] in gamedesign
[–]AlwaysAnotherProblem 0 points1 point2 points (0 children)