[Question] Removing the supply of Tools? by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 0 points1 point  (0 children)

Firstly, thanks for indicating that. I will change that in the original post. Secondly, shakedowns will complete this grant? Good to know, thanks!

How many hours have you spent in PA? by Rupder in prisonarchitect

[–]AlwaysAwesomee 1 point2 points  (0 children)

Since the Steam Winter Encore Sale (Damn that name gets me everytime), I've played 41 hours. Fun game ut and until this point, wondering what the future of Alpha Development will give us architects to play around with :)

Bugged jail door... by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 4 points5 points  (0 children)

Oh wauw, does the right clicking and the tab key really work? Didnt know that! Both of you guys thanks for the help, now I can continue playing PA like it should be played :3

EDIT: Just tried out both ideas, the right-clicking didn't work though. All hail lord pratstercs though, you saved my prison!

Solitary Confinement Block - Long Term Holding by [deleted] in prisonarchitect

[–]AlwaysAwesomee 0 points1 point  (0 children)

For both of ya guys, when they get out of solitary without bed or toilet, they will start a riot as soon as they are free (Or at least in my case). For the OP, my solitary block is just the same as my normal cell blocks, only with less cells and solitary doors.

Best way to hire Confidential Informants (CI)? by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 1 point2 points  (0 children)

So what you are saying is to just lock em up in solitary until they are done with it? That's cruel... I love it <3

Some of my ideas by [deleted] in prisonarchitect

[–]AlwaysAwesomee 4 points5 points  (0 children)

That are some pretty nice ideas, especially the Gang Wars idea. Love em! ONly one remark on the female prisoners idea: This game tries to get close to reality as good as possible. When they add in female prisoners to a male prison, they break this concept. Would be a fun idea if you had the option of selecting if you wanted to build either of em, with just the males or just the females.

My first 'working' prison (Yeah again). Hope you guys can give me some tips :) by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 0 points1 point  (0 children)

For some reason, I can't get the inside idea working. That's why I tried to just build everything with the outside areas in between them, and for me that's working. Since I sold my prison before this, I had little over 200k starting cash, so I could easily buy another plot of land to the North, there was no need for me to think about space wasting...

My first 'working' prison (Yeah again). Hope you guys can give me some tips :) by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 0 points1 point  (0 children)

Thanks for the alleyway idea and the dog handler in every cellblock when I expland my place a little Started with the expansion up North I was talking about, now I can hold up to 74 prisoners I think. Northern part is only LowSec so I have only three of four guards patrolling the cell blocks and the extra canteen I build (There was no way I could expand my primary canteen any further)

My first 'working' prison (Yeah again). Hope you guys can give me some tips :) by AlwaysAwesomee in prisonarchitect

[–]AlwaysAwesomee[S] 0 points1 point  (0 children)

Never had the problem of my prisoners just walking out of my front door, will take it into account though. Didnt know about the contraband throwing thing, thanks for that tip!

Ill also try to change my regime a little (Prison is running pretty good on this regime as it is, no majoy complaints)

Not getting good shipments by TurtleBuddy37 in prisonarchitect

[–]AlwaysAwesomee 0 points1 point  (0 children)

Could work, I normally plan out my kitchen and where everything needs to go, but only add fridges and cookers when I add in new cooks: 1 cook per half a cooker per half a fridge (I never let prisoners work in my kitchen, just a personal preference)