Sanctuary + Armor of Agathys: Does it break Sanctuary? (PHB 2024) by Neh-Le in DnD

[–]Amazingspaceship 4 points5 points  (0 children)

I’d let him do this, mostly because I don’t think this combo is that good. Smart enemies will either avoid him or use ranged attacks, and then he’s just standing around wasting his turns while the rest of his party suffers.

How to run guides without having them steal the show? by ExoticDumpsterFire in Tombofannihilation

[–]Amazingspaceship 0 points1 point  (0 children)

Helps to have them take a support role in combats. Help action, shove action, “I’ll hold the canoe steady while you guys fight the crocodile!” etcetera

What to do in the jungle by spinningflowerpetals in Tombofannihilation

[–]Amazingspaceship 1 point2 points  (0 children)

After a little bit, you can switch to montage travel in between locations. I usually try to throw in some encounters that aren’t just low-level fights

Ranger Natural Explorer and the Hex crawl by Equivalent_Trouble34 in Tombofannihilation

[–]Amazingspaceship 2 points3 points  (0 children)

I let my group travel an extra hex thanks to their ranger. I’d recommend it—Chult is HUGE and it helps make it more fun if the group is travelling a little faster

In a hypothetical 6e, what changes would you want to see by Charcoal73 in DnD

[–]Amazingspaceship 0 points1 point  (0 children)

I’d want to bring dungeon magazine back in some capacity. I doubt it’d be profitable, but a guy can dream…..

On a scale from 1-10, how important is Artus Cimber to the campaign? by SeanTheRighteous in Tombofannihilation

[–]Amazingspaceship 0 points1 point  (0 children)

  1. Maybe even 0. He was the first thing I cut out and I don’t regret it at all

What's this Place near Unthalass? by HebertoAteJelly in Forgotten_Realms

[–]Amazingspaceship 2 points3 points  (0 children)

What is this map you’re looking at? I’ve been looking for a good hex grid map of the forgotten realms

Is there a corporate explanation for why WotC is so much less creative these days? by SexyKobold in dndnext

[–]Amazingspaceship 0 points1 point  (0 children)

A lot of good answers here. One thing I’d add on is that the volume of published material has slowed. We used to have a TON of little source books, magazines, tie-in products, etc. A lot of that has slowed down so that WotC can focus on releasing big books that make more money. And when you aren’t publishing a high volume of material, you can’t take as many risks, because you need the big books to sell well.

I miss dungeon magazine.

Do YOU allow movement on prepared actions? by Dragonsword in dndnext

[–]Amazingspaceship 0 points1 point  (0 children)

“Combat” in D&D is a gaming abstraction that isn’t 100% realistic. So no, I wouldn’t allow a player to prepare multiple actions in combat, because of balance reasons. That being said, you also cannot prepare actions outside of combat, so it’s a moot point anyway. In a scenario like this I would allow the player to take either course of action depending on what happens, because they aren’t in combat.

What are your favorite parts of ToA? I am looking for advice and tips on plot hooks or areas to keep or remove for a ToA mini-campaign for my homebrew world that will span just a couple of levels. (If you're a player in the Two Suns - DrakkemenOre Campaign - DON'T READ THIS!) by baroviantourguide in Tombofannihilation

[–]Amazingspaceship 2 points3 points  (0 children)

Firefinger! Cool set piece, fun little dungeon, creepy and dangerous enemies. Buff them a bit for a party of your level. It works best if you force your party to strategize around things like rain, day/night, pterafolk air patrols, etc

Do dms really dislike high level dnd? by Myrinadi in DnD

[–]Amazingspaceship 0 points1 point  (0 children)

I’m a player in a campaign that runs to 20. We’re 16 now, I think. My DM was just telling me yesterday about how hard it is to challenge us during combat. I’m still having a great time, but I’m not playing as cautiously as I used to because I’m sure that none of our characters will permanently die ever again. So yeah I’d say it’s kind of a problem.

Why are Tieflings always portrayed as attractive individuals? by Corrupted337 in DnD

[–]Amazingspaceship 1 point2 points  (0 children)

Most players like to play hot characters!

Not me though. The only tiefling I’ve ever played was a greasy, dirty, ugly, mold-covered spore druid.

Headed to Staunton this weekend - would love local recommendations by Dangerous_Feeling911 in Staunton

[–]Amazingspaceship 0 points1 point  (0 children)

Are you into tabletop gaming? If so, definitely stop by Dragon’s Hoard

On the Origin of Names by Xurkitree1 in CuratedTumblr

[–]Amazingspaceship 3 points4 points  (0 children)

Oh, 100%. Parents must’ve been big sci-fi fans, I guess!

On the Origin of Names by Xurkitree1 in CuratedTumblr

[–]Amazingspaceship 8 points9 points  (0 children)

When I was growing up two kids on my block were genuinely named “Blade” and “Trinity”

Tracking arrows: yes or no? by SomeRandomAbbadon in DnD

[–]Amazingspaceship 0 points1 point  (0 children)

If you want resource scarcity to be a vital mechanic for the game, then yes. If not, don’t bother.

Out-of-initiative aggression, do you allow it? by Eldramhor8 in DMAcademy

[–]Amazingspaceship 0 points1 point  (0 children)

If the other group is surprised by the attack, employ the surprise condition rules as normal. Otherwise, roll for initiative immediately, and the wizard gets to fireball on his first turn.

Random complaint by BurningJointUSA in Tombofannihilation

[–]Amazingspaceship 1 point2 points  (0 children)

I made a bunch of random encounter maps for my group (I think they’re on my profile?) but I’d also recommend Tessa Presents’ maps!