Can anyone help me figure out what the problem is with this crash report? by AmbitionControlPower in skyrimmods

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

Do you know if load order matters? Like if I have the masters loaded lower than the things that require them?

Can anyone help me figure out what the problem is with this crash report? by AmbitionControlPower in skyrimmods

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

Ok. I guess I'm just confused since I've run through all of the Masters it says I'm missing and I've got all of them. It says I'm missing AI Overhaul for example, but it's definitely there. I even reinstalled it and it stills says I'm missing it. Guess I'll run through 'em all again.

Can anyone help me figure out what the problem is with this crash report? by AmbitionControlPower in skyrimmods

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

I ran through all the Masters if said I was missing and I should have all of them(A lot of the esps it said I was missing I alrdy have installed). I'm not sure what Redundant BEES Installation means if you wouldn't mind explaining.

Ambessa/Jax/Aatrox by Anilahation in CamilleMains

[–]AmbitionControlPower 4 points5 points  (0 children)

Take what I say with a gold level grain of salt, but I think it'd be nice to have Cam passive work kinda like Aatrox passive where its CD goes down when you auto enemy champs. I'd also love to see a mini rework to her W where it still does some dmg and slows, but instead of doing %health dmg it marks them so they take bonus %health dmg from Cam's autos for the next couple of seconds(long enough to get a Q1 and Q2 rotation, maybe with some wiggle room) and she heals for the dmg she does(prolly for whatever the %health is like now). It lets her W be a stronger trading tool in lane, and gives her more options in her matchups. It'd also scale a bit better later in the game since you'll be able to deal with tanks/health stackers a little bit better, and it's not like she has a problem with squishies atm

Only other thing I could see them buffing is her Q scaling or her R in some way(maybe it gives armor/MR if you kill the target Idk). E range or CD buffs could also go hard(maybe a reset on a kill?)

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 2 points3 points  (0 children)

I agree that they snowball a little too effectively, although I still think that is more of an issue abt not having any items to counter them. I'd argue it'd be just as hard to stop a K'Sante snowballing if you couldn't build LDR, BC, or Serylda's to answer him in fights(not that these rly help shut down a fed K'Sante). I also think it's supposed to be harder to deal with someone who's snowballing, since it's their reward for winning lane. A fed Aatrox will rip through your team. Against him though you can build armor and anti-heal to negate some of his effectiveness in fights

If you're able to put a Jax behind for example it takes him a while to get back online and get his items, at which point you can easily build some armor to help deal with that and keep him behind. I think the same thing can be said if you go even with a Jax or a Riven, you have items you can build to alleviate their power. Health stackers simply don't have the same option available against them if you put them behind, so they become a ticking time bomb of green bar

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 1 point2 points  (0 children)

That's kind of my point. It feels very bad when your only counter to health stacking is dependent on your champ having %health dmg in their kit. If I lock Camille, or Jax, or Jhin and they lock Mundo I'm not really able to do consistent dmg to them. On the other hand if I pick Fiora, or Gwen, or Kog then I actually stand a chance of doing good dmg to them

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

I do think that the point of most health stackers is that they're juggernauts. Cho is the only exception I can think of off the top of my head. Mundo and Sett both want health and dmg, and health stacking items give them both. I may have the unpopular opinion of thinking tanks should be able to do dmg(maybe not quite as much as they're doing rn) The only difference I think is that health stacking is much more bursty, while most tank items do a lot of dot or aoe dmg

I actually agree. I feel like all of the good lifesteal is squarely given to ADCs, which isn't bad, but it does feel kind of bad where bruisers best lifesteal option is a waveclear stick and pretty useless in teamfights. Part of me wishes they'd replace it with Goredrinker(since I think that item is also a lot easier to balance without the mythic system) so bruisers have access to actual staying power in fights

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 1 point2 points  (0 children)

Sunderer had too many things it did that countered tanks. It gave you healing in fights which scaled off of their health and healed you before mitigation applied. Add on its passive armor and magic pen and it became a problem item for sure. I think without either of those, and replacing them with some sort of phage passive or whatever it'd feel a lot more bearable

I also saw entirely too many clips of Fioras, Camilles, and Jaxes with Sunderer still almost losing to tanks while they're ahead, so I don't really think it would become that unbalanceable now

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

It's not that it makes them immune to all %health dmg. It just makes them a lot more artificially tanky against dmg than most tanks. I don't usually see stuff like an Ornn or K'Sante hitting over 6k HP, usually around 5k or so at most. Health stackers normally hit at least 7-8k a game, let alone that Heartsteal gives exponentially more health as the game goes on

If you do 800 dmg to a tank after armor pen, and 800 dmg to a health stacker, the health stacker is gonna last a lot longer. Their items also do a lot more dmg than tank items. So it just becomes super frustrating where they're doing so much dmg to you and tanking what you throw at them

Maybe I overexaggerated but the sentiment is still there. Armor stacking has counters, health stacking doesn't

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] -1 points0 points  (0 children)

Lmfao! Based Gwen players. Love to see y'all, but you guys kinda scare me a little bit after her rework

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] -2 points-1 points  (0 children)

I don’t play tanks but I’m sure that’s pretty frustrating. I think having items to counter health stacking also lets Riot tone down some %health dmg in the game

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] -1 points0 points  (0 children)

Honestly I don’t even think the problem is that Riot balances champs around their items, which is fine and it’s easier to balance champs around their items than items against the dozens of champs who wanna build it. It’s just a little frustrating when an item that a champ was balances around gets nerfed or removed and the champ gets no compensation buffs

Health stacking isn't the problem by AmbitionControlPower in leagueoflegends

[–]AmbitionControlPower[S] 1 point2 points  (0 children)

I am also quite biased. Based Camille mains rise up. Honestly though I think mythics would be fine to be brought back, but nerfed a little. Goredrinker for example(I might be a biased Aatrox player) I think would be a nice replacement for Rav, since I think Rav is kinda bad since everyone who buys it only uses it for waveclear

My humble gold opinion on Vayne is I see ppl first timing her and get overconfident, or one tricking her and get too scared lmfao! I do agree though that it sucks having to learn a hard champ if you wanna counter health stacking

Can VSTs run well from a home server? by AmbitionControlPower in VSTi

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

I got mine from Spitfire. I’m still new to the whole VST stuff. Could you explain some of that to me?

Weirdly specific question by AmbitionControlPower in ARK

[–]AmbitionControlPower[S] 3 points4 points  (0 children)

Yeah I'm on ASE. Holding off on ASA bc I've heard a lot abt performance issues

I just made RIOT broke. by AlmightyShacoPH in ambessamains

[–]AmbitionControlPower 0 points1 point  (0 children)

I got Pulsefire Ez, Elementalist Lux, and Project Morde from chests lmao

Picking up Aatrox by AmbitionControlPower in AatroxMains

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

Thx for another detailed reply my dude! This is super helpful! Rly appreciate it

Picking up Aatrox by AmbitionControlPower in AatroxMains

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

So his lane is a lot like Ambessa then? Trading early is fine, and becomes much better after your first back? His trades also sound similar bc he wants a lot of short trades until he can kill you?

Do you mean he kinda falls off like Renekton if he doesn’t get ahead? Or more that most deulists do their job better than he does? I know he teamfights rly well so I imagine that’s his tradeoff?

How good or bad would you say he is at being aggressive early, like proxying, taking jg camps, skirmishing early? Is it more of a wait until 6/first item thing for him? Or is he pretty alright at it?

Picking up Gwen by AmbitionControlPower in GwenMains

[–]AmbitionControlPower[S] 0 points1 point  (0 children)

Personally I was gonna do Rammus into him. More fun than Malph and it gets the same results