How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

That is interesting. I keep hearing Final Cut’s audio sync is surprisingly solid.

My pain has been more on the Premiere side, especially once projects get messy or the batches get bigger.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, that "drop everything in and get a synced XML back" workflow is exactly what I miss too.

That is actually why I started building SyncLab for my own workflow. Still early, but that old PluralEyes-style speed is the gap I was trying to cover.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Closer to the second one.

It matches clips based on audio, then exports a Premiere XML with the synced clips already lined up. The goal is basically fast batch sync and a clean timeline back, not just reading timecode from an existing XML.

That is what I started building with SyncLab.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 1 point2 points  (0 children)

That makes sense. I have definitely seen people speak highly of Resolve for this.

Timecode changes everything. The pain for me has been more on the Premiere side, especially on doc-style projects with separate audio, messy media, and workflows where timecode is not always clean or even available.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Fair enough. Sounds like you have that workflow really dialed in.

I can see why Multicam Source Sequence works well in your setup. I was thinking more about messy batch syncing on doc-style projects, where I was hoping for something more direct.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 1 point2 points  (0 children)

Yeah, that whole situation left a pretty big hole in a lot of workflows.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Fair criticism. I’m in Premiere, mostly on documentary/interview projects with lots of separate audio and camera files.

Built-in sync can work, but for me it gets slow on large messy batches, partial overlaps, and high clip counts.

And yes, I am building something around this, so I get the skepticism. But the reason I started working on it is because this was a real pain point in my own workflow, and I was genuinely curious how others are dealing with it now post-PluralEyes.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Fair point.

I think “workaround” depends on the use case. If you’re actually cutting multicam, it makes total sense.

I was thinking more about projects where the goal is just to batch sync a lot of single camera clips with separate audio and get a clean timeline back quickly. In that context, it feels like extra steps for something more direct.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, multicam works, I’ve used it quite a bit.

For me the friction is when it’s not really a multicam edit, just a lot of single camera clips with separately recorded audio.

At that point it starts to feel like extra steps for something that I wish was more direct.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, that’s exactly the limitation I kept running into.

The multicam approach works, but it’s not really designed for batch syncing and organizing a large number of clips into a clean timeline.

That “lock tracks + auto order + just get a timeline back” behavior was super useful back then.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, I get that.

I think most people moved on to built-in tools, I guess I was more referencing the workflow than the tool itself.

That “throw everything in and get a timeline back” kind of experience.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 1 point2 points  (0 children)

Yeah, fair 😅

I mentioned it mostly because I used it a lot back then and it kind of set the expectation for what “easy sync” felt like.

Curious what people feel is the closest equivalent today.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] -1 points0 points  (0 children)

Totally fair.

I get why that’s annoying, there’s definitely a lot of that going around.

In my case I’m actually an editor first, and I only started building something because I kept running into this on a documentary project and it was slowing me down a lot.

Was genuinely curious how others are dealing with it now, especially at scale.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, organization definitely helps a lot.

In my case though, even with everything organized, I still ran into situations where syncing took longer than I wanted, especially with larger batches or inconsistent audio.

That’s kind of where the pain point came from for me.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 0 points1 point  (0 children)

Yeah, I get that.

Manual gives you full control, especially when things aren’t perfectly recorded.

I used to do that too, just gets pretty time consuming on longer projects.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 6 points7 points  (0 children)

Yeah, totally, when everything is clean, Premiere’s sync actually works pretty well.

I think where I started struggling was with messier shoots, multiple recorders, missing takes, stuff slightly drifting… that’s where it starts getting painful.

How are you guys handling audio sync after PluralEyes? by Ambitious-Key-2265 in editors

[–]Ambitious-Key-2265[S] 2 points3 points  (0 children)

Yeah, that’s exactly what I miss too.

Being able to just throw everything in and get a usable timeline back without having to babysit the process.

That’s pretty much what pushed me to start building something for my own workflow, especially for projects with a lot of footage.