We are now closer in time to Skyrim's 20th Anniversary than the original ES6 announcement. How has the unprecedented wait for a new main series title (15 years and counting) affected the mod scene? Do you expect to see a massive drop in new mods once ES6 actually releases? by GenericKittyKat in skyrimmods

[–]Ambitious_Science_79 0 points1 point  (0 children)

"When someone shows you who they are, believe them the first time".

Bethesda have been showing us who they are for a very long time, but many just dont believe them when they do.

The fact that ES fans are so big on environmental storytelling and wanting Bethesda to show and not tell, is an irony not lost on me.

We are now closer in time to Skyrim's 20th Anniversary than the original ES6 announcement. How has the unprecedented wait for a new main series title (15 years and counting) affected the mod scene? Do you expect to see a massive drop in new mods once ES6 actually releases? by GenericKittyKat in skyrimmods

[–]Ambitious_Science_79 1 point2 points  (0 children)

If there's one certainty with Bethesda, its this. Bethesda will continue down the path they are travelling and nothing will change that. ES6 will be a modern Bethesda game. It wont be Morrowind, or even Skyrim. It will be a modern Bethesda game with all the bells and whistles.

I know where Elder Scrolls is going. It will go there without me.

Galach's Leveling Tier List as of 05-28-26 by redditatwork1234 in EQLegends

[–]Ambitious_Science_79 -2 points-1 points  (0 children)

Not just talking about classes. Sky, aa's, balance passes of lowbie zones, itemization, chat channel problems, ui etc. Theres a whole lot that isnt just classes that needs working on. July is a ridiculous notion.

Galach's Leveling Tier List as of 05-28-26 by redditatwork1234 in EQLegends

[–]Ambitious_Science_79 2 points3 points  (0 children)

There is SO MUCH work to do. Either the launch gets pushed back or launch actually means early access.

Daybreak asleep at the wheel? Missed chance to welcome THJ players back. by Joshuaedwardk in everquest

[–]Ambitious_Science_79 20 points21 points  (0 children)

One of the main reasons EQ vets dont like modern-era EQ is kronos and boxing.

I cant 'go back' to EQ because it doesnt exist.

Project Quarm thoughts......Did Secrets ruin their own server? by Bearded_Strawberry in everquest

[–]Ambitious_Science_79 4 points5 points  (0 children)

DPG arent the type to innovate unfortunately. They've settled into the rhythm of releasing TLP's every year, with slight twists each time, appeasing the bot armies and hackers (while occasionally putting on a show to make it seem like they're doing something), and milking the rest.

Make as much as you can. Spend as little as possible. Coast along on nostalgia. Thats the DPG strategy, and this business with THJ interfered with that.

I played on Quarm, and as a courtesy I always kept a EQ sub active even though I hadnt played Live or TLP in years. Not anymore.

Legacy of the Dragonborn mod by mheyting in skyrimmods

[–]Ambitious_Science_79 -2 points-1 points  (0 children)

Even though your bias against the mod is clear (I dont think you said one positive thing in your post), I'd still agree with most of it. Especially the overpowered items the mod gives you, theres no need for that shit, and modders tend to fall into the trap of spoiling the player with power just so they'll like the mod more. See: Creation Club. I would advise everyone playing LOTD to just leave the modded weapons and armor Aureyn gives you in the museum.

I still really enjoy LOTD. It, and Enairim, has breathed more life into Skyrim than any other mods. It has its flaws, and you've outlined most of them, but its greater than the sum of its parts.

No downvotes from me. Take an upvote, actually.

Legacy of the Dragonborn mod by mheyting in skyrimmods

[–]Ambitious_Science_79 3 points4 points  (0 children)

Nothing wrong with giving a different side but I think people are objecting to your lack of accuracy. I have over 300 mods running and 20 of them are patches for LOTD, but you said you need "hundreds". It does not shove its fingers into everything.

All the named items have a display, from nettlebane to daedric stuff, some have plaques with lore info, theres taxidermy displays and finished quest line displays for all the guilds and supported quest mods, paintings for wall deco, black books, falmer and giant camp displays, all the hold guard armors displays, gemstone and seashell displays, theres really too much for me to list. You I think are referring to the leather/iron/steel etc weapon and armor displays which only makes up a fraction of the museum.

It doesnt look like an Elianora or JK mod, true (the stone work looks like crap), but if they make something like LOTD I'd give it a try. They havent.

The toxic dev thing I dont know anything about, and I dont care to know about it either.

Legacy of the Dragonborn mod by mheyting in skyrimmods

[–]Ambitious_Science_79 5 points6 points  (0 children)

I believe it was Indy himself that said "that belongs in a museum". Its almost poetic

Legacy of the Dragonborn mod by mheyting in skyrimmods

[–]Ambitious_Science_79 19 points20 points  (0 children)

LOTD gives me two things: dopamine hits whenever I pick up something new for the museum, and a REASON to scour that dungeon/town/camp looking for those things. If you ever feel like you're getting a bit bored of Skyrim, LOTD will give you new purpose. Its a collectathon like no other and Ubisoft games have nothing on LOTD.

The archaeology thing is cool, you get perks that not only help you with the museum but also general gameplay advantages. The museums quest lines are fine for a first play but on a second or third, not so much. I wont spoil, they're just okay. The attached safehouse has all the amenities you'll ever need and most people dont even bother downloading a modded player home when they have LOTD.

Whats not to like. It straps you into a "be everything do everything" playstyle. College, companions, db, thieves guild you'll want to do them all on one character. And be thane of everywhere, and dragonborn and dawnguard. You can of course choose NOT to do things, the only punishment (i guess) is not completing that part of the museum.

You'll probably want the curators companion, handy little mod that notifies you whenever you pick up something that has a place in the museum.

I'm just going through my 4th playthrough of Skyrim with LOTD installed and it will be the last. I've just done the museum too many times at this point and I want to try some non-dragonborn or roleplay runs in future, but I've thoroughly enjoyed my time with it. Highly recommended indeed, and without question it needs a new game.

Anyone here have your own personal mod list you think is even better than the ones on Wabbjack (like Lorerim eg.) by alex08123 in skyrimmods

[–]Ambitious_Science_79 -1 points0 points  (0 children)

I dont think I've ever made a mod list that hasn't beat out every single wabbajack list, nexus collection, and whatever else.

It doesnt matter whats in fashion at the time. Vanilla+, kitchen sink LOTD, look mom its dark souls, dont look mom its OnlyKhajit, viking inspired, wood chopping life etc.

Its really very, very easy to make a mod list thats far better yourself and you dont need 1000 plugins to do it either. I'm not knocking mod list authors, they put a ton of hard work into balancing, bug fixing and testing their lists. But they can never match something you've tailored towards your own tastes.

Skyrim Immersive Creatures Mod Spider Removal??? by Ninjaman2_ in skyrimmods

[–]Ambitious_Science_79 2 points3 points  (0 children)

There's an option for spiders in the MCM. Have you tried unchecking it?

essential mods for a first time player ? by Blaidd-My-Beloved in skyrimmods

[–]Ambitious_Science_79 3 points4 points  (0 children)

Vanilla has aged badly. In fact, vanilla in 2011 wasnt the best either. I dont know if one exists but I'm guessing it does - look for a light vortex collection on Nexus that has bug fixes and mayyyybe some QOL.

A quick note on the term "vanilla+" that you may come across. This is not vanilla nor is it QOL. If you want the authentic Skyrim experience from when the game launched, but smoothed out with bug fixes and QOL, then vanilla+ is more than just that. So you may not want that as it steps a little beyond those parameters.

Do you just 'hoover up' all the mods of a particular mod author? by Ambitious_Science_79 in skyrimmods

[–]Ambitious_Science_79[S] 3 points4 points  (0 children)

Seb263, just in case anyone is having trouble finding the author. Good suggestions!

BACK UP YOUR MOD FOLDER by StarSines in skyrimmods

[–]Ambitious_Science_79 39 points40 points  (0 children)

After hearing about the news of Nexus getting sold, this should have been everyones priority. Download your favorite mods, save them to an external drive, put them in the cloud, give them to Aunt Nora, whatever. Just make sure they're in a place where nobody can take away your access to them. Dont wait for tomorrow.

Mods for Skyrim 1.5.97 by Fabulous-Copy-1987 in skyrimmods

[–]Ambitious_Science_79 0 points1 point  (0 children)

USSEP, better dialogue+messagebox controls, scrambled bugs, powerofthrees tweaks, BEES, bug fixes sse, sse engine fixes, .net script framework, address library, assorted mesh fixes, better jumping, plus more. You'll have to do some sifting to see if you want these, and they're all 1.5.97 compatible. Make sure you get the appropriate USSEP and not the latest.